Iam Canadian said:
Yes, I am slightly bitter that Earthbound didn't come this week.
I'm bitter that if the two-week trend keeps up, it'll take even longer to get to anything great at all. :/
There are seven--
seven!--games I'd buy immediately that were recently rated either by the ESRB or OFLC, or brought up by starmen.net. I don't even have to stretch into talking about stuff that's "likely" but not rated, such as the other Adventures of Lolo games or Castlevania III. Just sticking to this stuff that's very much in the public eye: Shining Force II, Ys Book I & II, Dragon Slayer, Lords of Thunder, Mega Turrican, Do Re Mi Fantasy, Earthbound.
Seven games. (Even if a person doesn't like me including Earthbound since it's not "official," then just toss
Super Turrican in there instead. It's not that recent compared to the others, but it's still out there.)
Obviously four of those can't be coming in the two remaining January VC Mondays, since Hudson would have said otherwise if they were, but by now I think the explanation behind
why none of them will be showing is pretty ostensibly, transparently clear. But the biggest puzzle is why Nintendo's doing this. Why now of all times--in the last couple of months before Wii Ware launches, an opportune moment to sell retro content while it's not competing with original content in the same virtual shelf space--are they slowing down seemingly globally? :|
Let's look at possible reasons. Maybe Nintendo thinks that, speaking strictly among only the companies who are supporting VC, they're running out of games and need to slow down to ensure continued VC Mondays. Trouble is,
that's ludicrous; they're not running out of games. But even if they were, why slow down just to delay the inevitable? Just get all the games out there and let them sell. Do they not want the money coming in sooner than later? If at some point in the future there were only fifty games left (say), would they start having one-game weeks all the time just to say they could last nearly another year? Seems absurd to me.
Another possible reason is that there's too much work involved in putting up--no, I can't even finish that sentence with a straight face, because they've been consistently putting up three games per week for over a year and haven't had any trouble.
I'll entertain the possibility that they're slowing down because they think they can achieve a synergistic effect with Wii Ware and/or Everybody's Nintendo is coming soon and they think they can get better sales each week via that channel. That would be about the only moderately worthwhile explanation at this point. :/ Hate to be so critical of a service I've really loved--46 games and counting, 41 of them enjoyable--but the alternative is letting a trend I don't appreciate slide without at least blasting some criticism out there, and I'm not up for that.