TotalBastard said:Here's some rain for your parade. These statements come from a PSP fan and owner.
blah blah bitch whine moan make factually incorrect statements whine some more
TotalBastard said:These statements come from a PSP fan and owner.
TotalBastard said:This exploit and these emulators are pathetic. The NES emulators on both the GBA and the GP32 work better than Nester J.
TotalBastard said:Here's some rain for your parade. These statements come from a PSP fan and owner.
This exploit and these emulators are pathetic. The NES emulators on both the GBA and the GP32 work better than Nester J. And memory card swapping?! You've got to be kidding me.
And for those of you praising the SNES emu you really need to get your heads examined. Who the hell wants to play a game without sound just so that the game can run at close to normal speeds? Again, that's pathetic. The SNES emu on GP32 is much better than this. (As is the TG-16/PCE emu.)
I've also noticed some over heating issues on systems that have changed their clock speed.
But here's the real kicker and no one in this thread are going to like this. These emus will hurt the PSP more than they will help it. (Let's see if anyone here is smart enough to figure out why that is.)
And as far as loading ripped UMD's from the memory stick is concerned, that could very well be a BIG nail in the PSP's coffin. Piracy didn't help the Dreamcast. It wont help the PSP.
SnowWolf said:I love how this guy feels the need to qualify his rant.
TotalBastard said:The NES emulators on both the GBA and the GP32 work better than Nester J.
I've also noticed some over heating issues on systems that have changed their clock speed.
Piracy didn't help the Dreamcast. It wont help the PSP.
Wario64 said:the 333 mhz thing wont overheat your psp. but it seems like a battery killer. im looking at my battery indicator closely and the power consumption seems to be the same as playing a PSP game. which means about 5 hours of game time per charge. no wonder devs. were capped at 222
newsguy said:Has anyone used MAME? It seems the downloads for these roms take about 10x as long as SNES or NES downloads. Will it run properly? I really want to play the metal slug series.
I tried it with metal slug. It runs the game fine, but it's too slow and it doesn't have the frameskip option (the games basically run at frameskip 0) and doesn't allow to set the clock to 333.Has anyone checked out the Neogeo emulator for the PSP yet? I'm at work right now, so I can't test it, but would like to know if I should bother with this one?
TotalBastard said:Here's some rain for your parade.
Marconelly said:PCEngine emulator runs some games I tried at pretty much perfect speed with sound.
What version would that be?dark10x said:Genny - Found the right version and it is mostly solid. The emulator lacks options, though. No screen zooming or stretching, no sound, no other options. Runs very well, though.
Dazzla said:
turok4n64 said:seems like alot of those files in that rar is corrupted
Dazzla said:
turok4n64 said:seems like alot of those files in that rar is corrupted
turok4n64 said:seems like alot of those files in that rar is corrupted
Dazzla said:Hmm, I just tested them all straight out of the RAR and they worked fine. The upload could've been messed I guess?
truffleshuffle83 said:so the eboot file you upload we just put in each emulator folder on the mem stick??? im still at work and im tryin to follow along with this whole thing. thinks are looking good since all i really care about right now is nes and it seems to working wonderfully
dark10x said:Genny - Found the right version and it is mostly solid. The emulator lacks options, though. No screen zooming or stretching, no sound, no other options. Runs very well, though.
Shompola said:funny sound is pretty good from the speakers considering they sound like shit with umds... wonder if its because of the sound being more clear and simple or that the emus amplify the sound signal.
and anyone got castlevania IV, F-zero and Contra III working on the snes emu? Contra III and F-zero load completely and then the screen just stays there all black and nothing happens. Castlevania IV only loads 50% and locks up.
Sp3eD said:I haven't tried anything on GP32, however as far as GBA is concerned, NesterJ totally blows PocketNES out of the water.
First and formost, Memory Sticks >>>>>>>>>> Flash cards ever will be (space to price ratio). Speaking of space, GBA ram does not allow zips roms, while NesterJ PSP does
Dazzla said:
jenov4 said:I've tested FZero and it loads up fine on this end. Even played a practice race!
Now as far as the over heating issue is concerned, just play your machine and find out for yourself you defensive nerds. I'm not trying to rain on your parade but this overhearting WILL damage your machine.
Hi, we've crossed paths before.TotalBastard said:Now as far as the over heating issue is concerned, just play your machine and find out for yourself you defensive nerds. I'm not trying to rain on your parade but this overhearting WILL damage your machine. (As will memory card swapping.) Be warned.
These emulators aren't even TWO MONTHS oldTotalBastard said:Performance wise, Pocket NES is still superior. I can only assume that you don't know anything about emulators. If you have played the NES emulator for PS2, as I have, you then know its far from perfect. I see the same thing here. Even the DC has a better NES emu.
edit: [yiff yiff] -jinx-'s post handled this point better than mineTotalBastard said:Now as far as the over heating issue is concerned, just play your machine and find out for yourself you defensive nerds. I'm not trying to rain on your parade but this overhearting WILL damage your machine. (As will memory card swapping.) Be warned.
TotalBastard said:And as far as loading ripped UMD's from the memory stick is concerned, that could very well be a BIG nail in the PSP's coffin. Piracy didn't help the Dreamcast. It wont help the PSP.