Segata Sanshiro
Member
Well, I heard arne is buying us all double-scoop ice cream cones with sprinkles on them for being such awesome dudes. On good authority no less!
Microsoft has said there will be new games announced, including first-party stuff.CountZeroInt said:![]()
Werden die bomben fallengelassen?
bjork said:Well, I finally played Alien Hominid... why does this game get hype, again?
a Master Ninja said:Same reason Metal Slug games get hype. But to Alien Hominid's credit there is MUCH more content in it than any single Metal Slug game.
pswii60 said:I love Alien Hominid. It's humerous, colourful, bright, fun and very addictive. Also a complete bargain for 800 points - with the PDA etc.
Yeah, but Metal Slug has been around for over a decade and the series is stagnating.PepsimanVsJoe said:Note: That doesn't mean Alien Hominid is better than any of the Metal Slugs. Okay maybe it's better than MS4...ever so slightly.
speaking of whichViddie said:Damn when the minigolf game come out? Gosh, i wish for 2 releases a week. When will we get Live Arcade XNA titles? GDC..
GhaleonEB said:
Viddie said:Damn when the minigolf game come out? Gosh, i wish for 2 releases a week. When will we get Live Arcade XNA titles? GDC..
thorns said:from the PR...
The power of the XNA tools is demonstrated with todays announcement of Schizoid (Torpex Games LLC), an upcoming game that will be the first Xbox LIVE Arcade title built using XNA Game Studio Express. Schizoid is a co-op action game in which teamwork matters like never before, as gamers and their friend or AI ally protect each other from barrages of glowing enemies. The title is scheduled to launch on Xbox LIVE Arcade before the end of 2007.
coldvein said:What in the world is this Settlers of Cattan game? I confess I have never heard of it..
Synth_floyd said:According to http://en.wikipedia.org/wiki/Xbox_Live_Arcade the release schedule is as follows:
March 7 - Worms
March 14 - Castlevania: SOTN
March 21 - TMNT
March 28 - Catan
However there are no sources listed for any of those dates (except Worms) so it might just be another case of "wikiality"
a Master Ninja said:Same reason Metal Slug games get hype. But to Alien Hominid's credit there is MUCH more content in it than any single Metal Slug game.
I had not heard this! Awesome!GhaleonEB said:Microsoft has said there will be new games announced, including first-party stuff.
Castle Crashers 2 is supposed to be done already. So you should be getting more Behemoth games sooner than you would think.SapientWolf said:Normal in Alien Hominid isn't too much trouble thanks to the generous continue system but hard mode isn't very balanced. I forgot what changed but it was something that cheapened the gameplay instead of making it more challenging.
I'm really looking forward to more games from The Behemoth. I love the art style and the gameplay can only get better as they gain more experience.
snack said:Castle Crashers 2 is supposed to be done already. So you should be getting more Behemoth games sooner than you would think.
This could be "Jetpac Refuelled"....snack said:I had not heard this! Awesome!
CountZeroInt said:Also Neo Geo games.
How far along is Big Huge Games in the development process?
We just sent a build off to test that we have high hopes will be our "final certification" build. In other words we think that Big Huge is done working on the product. If we're right, you'll probably see Catan on Live Arcade sometime in mid-to-late March.
TxdoHawk said:Don't expect Catan for a bit. From an interview with Brian Reynolds:
So April to late winter, depending on how pessimistic you are towards the cert process. I hope we see it soon though, Catan rules.
Edit: Uh, removed a link. I guess certain sites don't play nice with NeoGAF.
Hopefully. Worms was supposedly "done" 4 months ago so who knows.Jtyettis said:That actually seems like it will be sooner than later really.
LakeEarth said:Hopefully. Worms was supposedly "done" 4 months ago so who knows.
Well Worms was done (the game itself) but they hadn't done a lot of testing with the dashboard or other OS type issues which is what caused them grief getting over the certification.LakeEarth said:Hopefully. Worms was supposedly "done" 4 months ago so who knows.
This was also the first official confirmation of the game's name. Space Giraffe is currently in alpha testing, and will launch on Xbox Live Arcade in the near future. Curiously, Minter stated that the game runs on the Neon architecture the visual light machine that comes with the 360 for music visualization, which he also created.
Woo!MirageDwarf said:Is it posted before? I might have missed it in hordes of new GDC related posts.
Space Giraffe officially confirmed for XBLA....
http://www.gamasutra.com/php-bin/news_index.php?story=12992
GhaleonEB said:Woo!
March 7 - Worms
March 14 - Castlevania: SOTN
March 21 - TMNT
March 28 - Catan
MirageDwarf said:Is it posted before? I might have missed it in hordes of new GDC related posts.
Space Giraffe officially confirmed for XBLA....
http://www.gamasutra.com/php-bin/news_index.php?story=12992
SHOTEH FOCK OP said:YES YES YES YES YES YES!
SPACE GIRAFFE!
My "Most Anticipated XBLA Title!"
LOL @ releasing "in the near future."
It would be cool to finaly see something XNA on the marketplace, any screens for this game?thorns said:from the PR...
The power of the XNA tools is demonstrated with todays announcement of Schizoid (Torpex Games LLC), an upcoming game that will be the first Xbox LIVE Arcade title built using XNA Game Studio Express. Schizoid is a co-op action game in which teamwork matters like never before, as gamers and their friend or AI ally protect each other from barrages of glowing enemies. The title is scheduled to launch on Xbox LIVE Arcade before the end of 2007.
He then launched Space Giraffe and played it for the audience, while he described its gameplay as well as some of how it was developed. First things first: Space Giraffe is not Tempest, he stated. You can play this like Tempest, but youll wonder why you dont get a good score.
Minter demonstrated playing the level in a Tempest manner, followed by playing the level by properly using the Bull attack, giving him a score ten times higher. Other enemies unique to the game include feedback monsters that cause the whole level to pulse and flare, as well as enemies that would spin the level around.