Bearillusion
Banned
C4Lukins said:I would not say under thirty. I am 27 and all of these games were around when I was kicking about in the arcades......
I originally typed 25 but then changed my mind.

C4Lukins said:I would not say under thirty. I am 27 and all of these games were around when I was kicking about in the arcades......
aku:jiki said:Damn it, why did this thread have to go back to the hatefast that was teenagers going "rofl old games suk lol" without even having played them? It was much nicer when we got to have fun and talk about the week's XBLA game release for a while.![]()
aku:jiki said:Damn it, why did this thread have to go back to the hatefast that was teenagers going "rofl old games suk lol" without even having played them? It was much nicer when we got to have fun and talk about the week's XBLA game release for a while.![]()
Rlan said:If they want to add 'remake' style to a game, they really should go all out. There is quite a lot you can do with very simple design - use of shaders and whatnot. Hell, just look over at the World War 2D vid some guy did on this forum. Some nice back and foreground effects with some pretty decent, simple graphics. If theywent back and did this to Rush, perhaps add some new mechanics, then it might be worth more of a look!![]()
Brashnir said:If you're going to change the mechanics, you may as well just make a new game entirely.
Wow @ Pinball landing at #3 overall. It must be doing really well.Shard said:Xbox Live Arcade top 10 via Major Nelson.
Top Arcade Titles (Full Versions)
1 Pinball FX
2 3D Ultra Minigolf Adventures
3 Catan
4 TMNT 1989 Arcade
5 Worms
6 Castlevania: SOTN
7 UNO
8 Eets: Chowdown
9 Boom Boom Rocket
10 Centipede & Millipede
XBLA titles that have made it into the overall charts.
3 Pinball FX
9 3D Ultra Minigolf Adventures
Well, that's what the game is. It's not as easy as all that, though. Of course, it is a very simplistic game but it is still everything I said above. I mean...it IS old. Knocking it due to that fact is just lame, if you ask me. Kinda like laughing at black & white movies because they "couldn't afford color lol" or something, you know?Rlan said:But did you see how they're trying to sell it in that video? That video is basically telling you this game is no more than "push forward, tap punch several times, repeat". The two-frame hit animation looks awful as well.
Digital Eclipse has an angle that I really enjoy, actually. It's not that their graphical remakes are lazy (well, they still kind of are), it's that they do very subtle touches that still stay very true to the original game. Personally, I love it.Rlan said:If they want to add 'remake' style to a game, they really should go all out.
Why not? Because that'd result in a $60 retail game, and then you'd bitch about that fact instead.Rlan said:As for T&F, why not make the ultimate simple T&F game, taking the best parts of all the 80's T&F games, and adding simple-but-workable 3D graphics.
Because that's not what Yie Ar Kung Fu is.Rlan said:Why not go a bit further with a panning camera following the action, have some tall grass breezing in the background etc.
QVT said:I suppose that this thread is a good place to note that Catan has 22500 people on the leaderboards, that is $225,000 in revenue in a little over 3 full days. I believe this is a good sign, considering, its a ****ing board game.
Oh yeah. XBLA needs RoboRally and Ticket To Ride.AstroLad said:Bring on the board games, XBLA devs. Please.
GhaleonEB said:Wow @ Pinball landing at #3 overall. It must be doing really well.
Gowans007 said:Where is:
Chess
Drafts/Checkers
Mahjong
All well know games that would be awesome additions to XBLA without the need for any licenses, Come on MS.
Shard said:
Gowans007 said:![]()
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Even tho is basic stuff I hope MS/Carbonated do some special magic on these to really show off the XBLA platform.
MS could do a good job getting casual guys into XBLA with these but they have been a long time coming!
Shard said:Indeed but Carbonated Games are not the ones who are doing this Classic Board Games compliation, the dev being cited is Freeverse Software.
alkaline black said:In before Remy comes in to SING THE PRAISES of Freeverse.
But really, Freeverse is amazing, though you'd have to be in the Mac community to have ever of heard of them.
SpeedRazor said:I'd like to see a 4 player online version of Mille Bornes. Great 4 player card game.
3rded, one of my favorite card games ever.maynerd said:I second this.
it's almost criminal there's no Chess game yet... and it makes no sense, do they not like MONEY? there's an absolute fortune waiting to be made with a XBLA Chess game.Gowans007 said:Where is:
Chess
Drafts/Checkers
Mahjong
All well know games that would be awesome additions to XBLA without the need for any licenses, Come on MS.
Call the 800 number for Microsoft support. Make sure you set aside a good hour or so. :\Shinobix said:I have a problem with a 1500 points card. Everytime I try to redeem the points it keeps saying Invalid Code.
I've checked it like 6-7 times and there are no typos. What can I do?
It's 400 points.Eggo said:Do we know how much Double Dragon will go for this wednesday? I'm probably going to pick it up because it's fun and the enhanced graphics look nice. Appreciate the classics, people. Backwards elbow FTW!
shpankey said:it's almost criminal there's no Chess game yet... and it makes no sense, do they not like MONEY? there's an absolute fortune waiting to be made with a XBLA Chess game.
Q: I know you guys are also working on Wing Commander, and this this is crazy cause you guys haven't even released Street Trace yet. So how'd that happen with EA and you guys. Did EA contact, contacted you guys, or you went up to them? Want to, anybody want to...
A: Uh, yeah, EA... uhm, I, you know, I think they heard we were developing action titles for XBLA, so they, they went with us to develop Wing Commander for them, and that's, and that's gone pretty well. I don't know how much we're allowed to say about it with EA, but ah, but ah, but yeah, no, it's gone really well and EA's been great, and yeah, so.
Q: One question, though, because I know Wing Commander is also a Xbox Live Arcade, I mean Xbox Live, with Street Trace. So how is it different working on a new title straight to Xbox Live than a classic, you're bringing it back but now it's going to have a new, you know, Xbox Live for the first time in this game. How difficult was it, like, to work on...
A: Wing Commander, yeah, I mean, when you're dealing with a title like that, a classic, you really have to spend a lot of time with the universe and the property. You have to be very careful with it because it's, you know, it's a great classic property that you don't want to mess up. So, so yeah, we did some great stuff with, you know, the old ships and sort of, you know revitalized them and put some new life into them. And the gameplay, the gameplay is a lot different from the classic, so it's sort of a different type of game there. But, but yeah, overall, the transition was good, I think the creative team did a great job sort of getting the art straight and the universe right.
Q: So, what, whats next for you guys now after Street Trace and Wing Commander? What's the plan? You gonna take a break or are you gonna work on other stuff. Anything you want, little hint for the fans?
A: Ah, I don't know if we'll give any hints, we do have another one in the works, it's different, it's a detachment from, you know, what, what we're doing now. A little comedy, a little action, a little adventure. It's fun, yeah. Did you want to say?
Q: Say something, or?
A: Yeah, no, that, that's it, we're doing an original title, the next one. We've also got some serously cool ideas now with Street Trace for the second one. Some, some, some really, I don't know if I can talk to you much about it now because the designs are all just sort of just like flying around. I don't want to say we're going to be doing this and that when the designs aren't all nailed down, but we do have some really cool ideas for the sequel that we've been developing. So the sequel, the new game we're doing, potentially we'll see what EA wants to do with Wing Commander and yeah, that's the plan, between those three, the three games. That's kind of all working on. That's it.
Schafer said:God Wing Commander makes me want to weep.
Bllleeeehhhhhh
Shinobix said:Is there a way to redeem points via xbox.com? :O
Edit: Nooonot working online either. I'm too lazy to call MS argh.
I am already well sold on said title. Space combat is an almost lost art, it seems.Jonnyram said:May I take this opportunity to tell depressed Wing Commander fans what an awesome game Project Sylpheed is?
Hitler Stole My Potato said:Street Trace is giving me horrible flashbacks of that god awful hoverboard game that came out for the Dreamcast when it launched. What the hell was that called again? Trickystyle or something like that. Blarg.
When questioned on Microsofts recent decision to increase the XBLA size limit from 50MB to 150MB, both Glazer and Canessa praise the decision. Canessas praise may be taken with a grain of salt. Few, if any, of PopCaps titles demand such an increase and the decision poses a challenge or two for Microsoft and the development community.
According to Canessa, the 50MB limit effectively capped the number of old titles being released and enabled independent developers to participate in an exciting new platform. The danger, Canessa asserts, is that by increasing the MB limit, Microsoft could open the floodgates for hundreds of old games, foster a demand for greater complexity and slam the door on independent developers. In spite of these misgivings, he believes that strong portfolio management should ensure the prosperity of the service. If Microsoft continues to stick to the principles of what belongs in Arcade and what does not focusing on fostering indie and small game development, keeping the number of games manageable, and scrutinizing games and game quality - the platform will be fine.
Glazer enthusiasm for the decision appears somewhat more genuine, though it couldnt have come at worse time for Naked Sky Entertainment. I think it's a good decision, he says.