Holy fucking shit. That has to be the furthest we've come in Xbox emulation.
I assume it's a fairly basic game (hence, easy to emulate) but this is a massive step in the right direction.
Holy fucking shit. That has to be the furthest we've come in Xbox emulation.
I just want Outrun 2 to run at full speed. And RSC2. And the PGRs. Maybe a few others as well.Ive heard some really good things going on behind the scenes for XQEmu. Really good. People will be surprised.
Awesome, hope this gets further worked on for most Xbox games.
I just want Outrun 2 to run at full speed. And RSC2. And the PGRs. Maybe a few others as well.
Not that I'm demanding all that much because, well, it's all free!
Is it wrong to think that we'll get Chihiro support with XQEmu as well?
Alright, thanks - I'll start by cleaning the drive and see what happens.
Regarding soft modding, that still requires an Action Replay + Splinter Cell, correct?
First Editions of either Splinter Cell, Agent Under Fire, or MechAssault will work. As for the Action Replay, a USB adapter and flash drive will work, but finding a drive that's compatible may prove challenging. Running the software itself is incredibly easy.
I used MechAssault and a standard 8MB Xbox memory card to softmod my console a year or two ago, because my cheap Chinese GC/Xbox/PS2-controllers-to-PC adapter that I got for a couple bucks years ago happens to support Xbox memory cards. Just upload the files to the card on the PC, you can use that for the softmod on the xbox.
... but finding a drive that's compatible may prove challenging.
From my experience most usb sticks less or equal than 2 gb work pretty well, I have also had success using SD cards with USB adapters. It's a much cheaper and easier way than trying to hunt down those old xbox memory cards with the specific save files.
Nice. How big was the file on the memory card? Or did you transfer it in chunks?
Silent Hill 4
PS2 or XB?
Wow, this is looking good, keep em coming!
that looks astonishing for a gen 6 game
Wow. Is that basically the same mod that was done for PGR2? Could something like that be done for any game (like RSC2 or Outrun 2) or is it only a small number of titles?Heres a video, it really is nice.
https://www.youtube.com/watch?v=67bHsH6rocU
Wow. Is that basically the same mod that was done for PGR2? Could something like that be done for any game (like RSC2 or Outrun 2) or is it only a small number of titles?
Edit: Never mind, I see you mentioned PGR2 in the description.
Unfuckingbelievable
I asked this on the video for clarification:
How do you mean "5x accelerated"? The capture has been sped up 5 times, or is that number linked to the emulation itself somehow?
Peter Moore is that you?Kameo also known as the greatest launch title for an Xbox console that no one ever talks about.
Plenty do thoKameo also known as the greatest launch title for an Xbox console that no one ever talks about.
Bloody Roar Extreme and Jet Set Radio Future??? Very nice.
Okay, so this is important (and is what I was waiting for clarification on):
Video has been accelerated 5x to create the illusion of functional software
Yeah, that's what I figured as well, but I think some folk are missing that point and assuming it runs at speed as well as accuracy. I'm in the same boat, get accuracy then optimise for speed.My understanding is right now they are going for accuracy and getting things to look and be as they should for a large majority of games. Following that, they can focus on speed.