okay so now it's: the Cell Processor in PS3 will run games that seem like Shrek 2

FROM THIS
toystor1.jpg


TO THIS
aab.jpg



in a single generation hop?!
 
i'm sure hundreds of budding film directors are planning just to buy PS3 dev kits and not bother with render farms, as it'll work out way cheaper and you get the same results.
 
come now, this sort of power is limited only to the PS3!
only Cell and a GPU we don't know much about can cause this sort of panic!
 
ok so for the ps2 it was toy-story graphics and we end with ZOE2, silent hill 2/3 MGS2/3 GT3/4 as far as the pinnacle of graphics on the PS2. yep, i guess i'll be happy with PS3.
 
lockii said:
I'm hoping Xenon will be able to do that kind of stuff right off the bat, is that too optimistic?


I don't think it's too optimistic. at least the possibility should be there. the Gamecube supposedly rendered one segment of Rebirth in realtime. the least impressive portion obviously. and MixCore said in an interview that if they had had the time, they would have done the whole thing on Gamecube in realtime. although obviously the quality would not have been nearly as good. but since Xenon should be massively more powerful than Gamecube, I think Rebirth level graphics within the first year should be possible. we'll see.
 
I'm hoping Xenon will be able to do that kind of stuff right off the bat, is that too optimistic?

Probably. It still takes large render farms to render single frames in current cg movies.
 
olimario said:
FROM THIS
toystor1.jpg


TO THIS
aab.jpg



in a single generation hop?!

I highly doubt that games will look as good as Toy Story even. And that comparison is a little unfair. The toys are supposed to look artificial and plastic because that's what they are made of! If you had compared the human characters in Toy Story to Fiona in Shrek 1 it would have been a better comparison. Massive improvement in human CG characters.
 
android said:
Probably. It still takes large render farms to render single frames in current cg movies.

yeah. but Rebirth isn't a feature film level cg movie. it was a relatively lowend cg seen in 2000. current ATi VPUs are getting close to lowend cg level--that was of last year, in demos that were coded in weeks or months. imagine ATi graphics several times greater, and programmers putting alot more effort into the graphics.

ok i will go out on a limb and say that Xenon will do MixCore Rebirth graphics in its 2nd or 3rd gen games. so that's not right off the bat but not TOO far off. then, Revolution coming out later, i think we'll see Rebirth graphics in its 1st or 2nd gen games.

Still, it will take a fairly substantial effort to get videogames to look like Rebirth, but it *should* be within the capabilities of the new consoles, even if the new consoles are only 10-20 times as powerful as current ones.
 
We've been hearing this stuff for over 10 years with the first announcement of the N64/Project: Reality (OMG, teh Silicon Graphics!) and it just never gets old :lol
 
It reads like it was part of the article, i.e. the editors writing, rather than a quote from a person at Sony. And it's almost sure that it was - Sony themselves have been remarkably quiet on Cell thusfar, IBM have been mostly picking up PR duties.

And of course, it's typical mainstream PR BS. The same type of BS from the PS2 era that people blame on Sony.

edit - I registered to get the article, and that's NOT a quote from Sony (or anyone at STI). It's just part of the article.
 
Still... it reads like typical PR dribble. I doubt the writer came up with that line himself.
 
Here's more of the article, so you can see the context of the statement:
IBM, Sony and Toshiba unveiled a new supercomputer-on-a-chip Monday that could disrupt Intel's dominance of the computer industry and change the nature of digital entertainment.

The Cell chip will first be used in Sony's PlayStation 3 video console next year, with Toshiba planning to use the Cell in digital television sets and IBM intending to put it in computer servers and work stations in the near future.

The partners say the first Cell chips, which can simultaneously juggle multiple computing tasks, will have 10 times the processing power of comparable Intel chips. Eventually, the technology could pack the power of a supercomputer in a handheld device.

That would mean consumers would be able to buy a machine that runs video games so realistically that players will feel like they are inside the animated world of, say, ``Shrek 2.''

``This is a shot across the bow for Intel,'' said Richard Doherty, an analyst at the Envisioneering Group, a consulting firm in Seaford, N.Y.

``Intel still uses an architecture that came from a calculator chip,'' he said. ``Cell comes from a clean sheet of paper, where the engineers had the freedom to design from scratch for machines that manipulate images.''

Analysts said Monday that the Cell design is a step forward in computer architecture because it balances speed, flexibility and low power consumption.
It sounds like pure speculation on his part, but it's hard to tell because it comes right after something that "the partners" said. :\
 
dude .... they are really conservative about the hype engine, if I am sony I'd say PS3 could create Matrix like graphics on the fly.
 
cybamerc said:
Still... it reads like typical PR dribble. I doubt the writer came up with that line himself.

I wouldn't at all. They probably caught a whiff of the talk of the moving together of games and movies and brought in their own spin on it.

Some of the press, generally, have been taking a lot of the information around Cell out of context and are being speculative about where it's markets are etc i.e. they're loaded with BS of all kinds. This is just another to add to the pile.
 
Can't wait til next gen when someone in this forum attempt to use that line as a direct quote from Sony reps....
 
So, the quote quite likely never came from Sony, and was about an eventual possibility from the Cell architecture, not PS3.

Although that was pretty obvious from the moment the original quote was taken out of context.

<sigh>
 
Azih said:
Somte of it, but the 'PS2 will be like jacking into the Matrix' quote was a direct from Sony special.

Yes, I know, but Kutaragi says a lot of silly things. And he's not the only one. MS made stupid claims about Xbox etc. Seemingly every company has their "crazy visionary" who always goes overboard. As long as the figures/specs/"facts" they deliver are accurate (and they were in the past), I don't really care what Kutaragi or his ilk say ;)
 
The Matrix comments was about online and downloadable contents, not that it came remotely close to it. Some people are dumb. They misinterpret things all the time. That's all.
 
Based on screens and renders of Heavenly Sword that I've seen, I think it's quite possible that late next-gen optimisations will be able to achieve Shrek 2 character modeling and animation consistently. Wouldn't count on 100% duplicate of course, not with all the world, lighting, texturing, modeling, particle effects, etc. running alongside AI/learning, collision, physics, etc...
 
By the end of the day, I assure you all, this will somehow morph into "Kaz Hirai, in American interview, claims PS3 games will look better than 'Shrek 2'."
 
xsarien said:
By the end of the day, I assure you all, this will somehow morph into "Kaz Hirai, in American interview, claims PS3 games will look better than 'Shrek 2'."


lol, yup. :lol
 
I'm still waiting for a PS2-game that looks like the dance sequence in FFVIII.
Where is it?
They promised games would look like that on PS2...


I feel betrayed.
 
Benedict said:
I'm still waiting for a PS2-game that looks like the dance sequence in FFVIII.
Where is it?
They promised games would look like that on PS2...


I feel betrayed.


And I am still waiting for my xbox games to look like this

05012001-1.jpg


I feel even more betrayed!
 
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