ZekeThePlumber
Member
BB/Mihawk/Marco/Kuma/MC is much more unreliable than I thought it was going to be. Two things:
1) Apparently you need a STR orb on the giant wave to guarantee that you get him to 20% or be prepared to take extra damage.
2) The Sea stallion wave is a pain since all of your units have 4 hit combos, meaning 2 units are going to survive your attack round. Ideally you want them to be the blue and purple ones but that involves some manual targeting which is a pain in the ass. Otherwise you'll take 30,000 damage from a type that can't lock a unit. I fucked up the first time on this stage and died because of it. The next attempt I made it past but was 1 turn away from my Marco cooldown when I needed it and died anyway. This team is waaaaay tougher to manage than I thought it was going to be. I might just go back to the BB/GP Usopp/Marco/Alvida team instead.
I'm not too mad about it though since I used a snail before I attempted Doffy and got a fully overflow stamina bar to work with.
1) Apparently you need a STR orb on the giant wave to guarantee that you get him to 20% or be prepared to take extra damage.
2) The Sea stallion wave is a pain since all of your units have 4 hit combos, meaning 2 units are going to survive your attack round. Ideally you want them to be the blue and purple ones but that involves some manual targeting which is a pain in the ass. Otherwise you'll take 30,000 damage from a type that can't lock a unit. I fucked up the first time on this stage and died because of it. The next attempt I made it past but was 1 turn away from my Marco cooldown when I needed it and died anyway. This team is waaaaay tougher to manage than I thought it was going to be. I might just go back to the BB/GP Usopp/Marco/Alvida team instead.
I'm not too mad about it though since I used a snail before I attempted Doffy and got a fully overflow stamina bar to work with.