To prevent people from assaulting their blog/twitter with requests of a physical release.You really think that Sony announced this title late to prevent a petition? lol
That's false, they released physical first party games after FW and digital first party games before FW.As for FW sales, it was low enough that they no longer do retail releases on Vita
That almost never happens unless the game sells a million. But you're saying that "nobody" bought the game physically so you're implying that you know the difference between digital and physical sales.didn't chart anywhere, and never reached any notable sales milestones that Sony wanted to share.
To prevent people from assaulting their blog/twitter with requests of a physical release.
That's pretty large.
They cared enough to change their mind and release physical copies of a game in one single region. If you have hundreds of people telling that your company sucks on social media, you know, that's not exactly good press and you'd rather shut them up before articles start popping up.Why would they even care? People post all kinds of shit on their blog and twitter a few more posts about Oreshika would've been lost in the noise.
They cared enough to change their mind and release physical copies of a game in one single region. If you have hundreds of people telling that your company sucks on social media, you know, that's not exactly good press and you'd rather shut them up before articles start popping up.
It changes everything, the game is coming out in a few weeks and people will stop being engaged because it'd be too late to change things. The same thing happened with SSD.But people can (and probably will) still complain and tell them they suck even now. The timing of the release doesn't change anything.
That was for Freedom Wars, and nobody bought the retail version.
Why is it so important to you? Are you interested in the game?
That's false, they released physical first party games after FW and digital first party games before FW.
That almost never happens unless the game sells a million. But you're saying that "nobody" bought the game physically so you're implying that you know the difference between digital and physical sales.
Had a bad time with the Asia Chinese version. The game has a mandatory feature that needs you to visit other players' towns and dungeons to gain access to some dungeons. The dungeons that you start with and have are randomly allocated and you don't have access to other dungeons unless you visit other players. The Asia version did not allow online gameplay to work even after more than a month after the game was released. This meant that an important was not available for a long time. The patch that Japan received was also not available until quite a while after release date.
Tried getting a refund from Sony but of course it didn't work.
Was greatly disappointed.
Is online play required? That counts me out, I never have online access when using my Vita.Had a bad time with the Asia Chinese version. The game has a mandatory feature that needs you to visit other players' towns and dungeons to gain access to some dungeons. The dungeons that you start with and have are randomly allocated and you don't have access to other dungeons unless you visit other players. The Asia version did not allow online gameplay to work even after more than a month after the game was released. This meant that an important was not available for a long time. The patch that Japan received was also not available until quite a while after release date.
Tried getting a refund from Sony but of course it didn't work.
Was greatly disappointed.
Lately most of the Vita games were around that size. Hyperdimension Neptunia 2, Atelier Ayesha, Grim Fandango, they're all over 3 GB.
And Sony refuses to releae 64 gb card in west.
Is online play required? That counts me out, I never have online access when using my Vita.
As far as I can see, you start with two dungeons in your home territory but have to connect to other players to visit theirs. NPC countries step in if you can't access online.I need to know this as well now. I have the same issue with my Vita.
If so I'll have to wait until I go back home so I have a constant/reliable wireless connection.
I bought it
I'd rather retail also but if it's not an option no big deal, I have a 64gb card.
That's false, they released physical first party games after FW and digital first party games before FW.
March 3rd.... possibly a free PS Plus game for the month?
If not, they did a good job with the price. I'd hope that people that said they weren't buying it because it was digital only will bite at the reduced price
Here's the thing. Oreshika will sell terribly, physical release or not. It's super niche. Sony can do pretty much nothing about that. Releasing it only digitally makes it possible to release it for much cheaper to attract some impulse purchases. It also requires the game to sell much less copies to be "successful".
That's the reality of the situation on the Vita. If you'd rather not get this game at all than buy it digitally, then that's your loss.
I dunno. I'm probably just sour indies get more attention on the Vita than (to be honest, the very low) first party. [/SPOILER]
Since the "you're wrong if you want a retail relase because I say so" folks are already at it and can't stop pushing their view on others every time this argument takes place, this might trigger you even further.
That's because the petition is old, before it was confirmed as digital-only, if the game came out in a few months enough people will vote for it/bother them on twitter and we'd get the game, like what happened with Freedom Wars but this time they purposely kept silent until the last minute to prevent that.
wonder if the NA price is gonna be US$20
please be
Yes it is. It's in the title
Btw, German, French and English text was confirmed on the EU blog.
No, see, by 3 guys on gaf buying an Asian copy for three times the price, SCEA will get the message loud and clear that they have to make more retail vita games
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Digital game releases are cheaper and far less risk than physical releases.
Physical releases require -- more work (design, etc), the cost of production, the cost of distribution, shelf space. Furthermore, retailers take a huge chunk of every sale and if a game doesn't sale publisher returns (where allowed) can be brutal.
Digital only makes perfect sense for niche releases on vita. I'm sorry you don't like that, but it's absolutely the right decision for titles like this.
Digital game releases are cheaper and far less risk than physical releases.
Physical releases require -- more work (design, etc), the cost of production, the cost of distribution, shelf space. Furthermore, retailers take a huge chunk of every sale and if a game doesn't sale publisher returns (where allowed) can be brutal.
Digital only makes perfect sense for niche releases on vita. I'm sorry you don't like that, but it's absolutely the right decision for titles like this.
How does NISA and Idea Factory do it then? They are smaller then Sony and release even nicher games.
I will buy it day 1 since it will be the last Vita exclusive game published by Sony.