Sega said:Ah, I see. I didn't know the one drawn like a woman was a guy. Well, I really thought I had more of an open mind than this (being a major fan of animation and an illustrator myself), but I guess I'm sick of anime fighters. There's such a wide range of art that can be used, and styles of character design. Plus, like I mentioned before... it feels icky playing a fighter where you know the designer was mainly making characters he/she wants to have sex with, instead of trying to find an interesting range of people. I loved fighters in the 90s too, but felt that same ickiness with Strip Fighter, Pretty Fighter X, and Asuka 120% back then.
Now, it seems most 2D fighters have turned into that. It's sad, and I don't think it helps the health of the genre, though much popularity is gained within a minority of gamers. It's even valuable in that way, as it's ok to specialize and make people looking for that specialization happy. I just wish I could find other stuff. If this is based on an anime, maybe the same problem exists there, though I haven't watched a new anime show in quite a while, so I don't know the trends there. I can only speak on 2D fighter trends, due to my searching hard for upcoming releases. I was happy about Big Bang Beat a while back, and some other indie fighters, but since fighters are so competitive in nature, it's important for them to exist in a format and with availability that would allow for such common competition.
I just want a healthy variety of 2D fighter characters back, with different builds, ages, genders, etc... to not only make them more interesting to me, but to people in general. I feel it's important to the health of the genre. We're so close as 2D fighters are being made for consoles again. Ah well, I'll leave this thread if people want to talk about the game instead. I know I'm not adding anything positive here. Just a bit more sad and disappointed each time I see this pattern. Thanks for correcting me (seriously, I feel very slightly better).
I'm talking about the new character designer that replaced the original one.
shaowebb said:This fighter looks pretty decent, but that name is too much.
I'll just call it Archetype "The fighters" in my head to keep it simple.
C79 so probably the Dec 31st.Momo said:Need release date T_T
Well the When They Cry series has no choices in the original versions of the games, but they kinda shoehorned paths into console versions to decide which arc you get. The TIPS are there to help you try to figure out what exactly is going on in Hinamizawa or Rokkenjima. They are largely something you have to put together like a mystery novel using the TIPS and stuff you gather reading you should be able to separate the truth from the lies, and it ultimately ends with an unraveling of everything that was hidden. The TIPS usually contain some information gathered while reading and sometimes some new information to help tug you in the right direction. The games are broken up in Question and Answer arcs, so it'd be wise to compare differences in previous arcs to unravel some of the truth.Articalys said:Something I've always wondered about the When They Cry games and how they play-- is there really just one correct path to the main ending in each one, with multiple ways to get yourself killed or whatever along the way, or is there more of a real branching structure? And is the whole TIPS element just background info to build the game world, or can you actually use things you learn with TIPS during gameplay?
Articalys said:Something I've always wondered about the When They Cry games and how they play-- is there really just one correct path to the main ending in each one, with multiple ways to get yourself killed or whatever along the way, or is there more of a real branching structure? And is the whole TIPS element just background info to build the game world, or can you actually use things you learn with TIPS during gameplay?
Articalys said:Something I've always wondered about the When They Cry games and how they play-- is there really just one correct path to the main ending in each one, with multiple ways to get yourself killed or whatever along the way, or is there more of a real branching structure? And is the whole TIPS element just background info to build the game world, or can you actually use things you learn with TIPS during gameplay?
damege, lolInfiniteNine said:Rehosted some screenshots for the lazy:
Unknown Soldier said:Some visual novels have multiple endings. Higurashi and Umineko don't.
Exactly.Articalys said:Thanks everyone -- so if I understand it right, you get to just follow the story as it progresses without having to worry about the "right choice" at any point, and you can use the plot revealed so far along with TIPS to challenge yourself to try to reach the truth of the mystery before the game spells it out for you?
Yes. It's the most interactive title (I wrote "game" here first) in the series, but it still doesn't really have choices. (Beyond deciding which of the fragments you piece together first)Articalys said:Actually, on a side note, I remember reading something about the last main Higurashi game; didn't it grill you on key plot details to make sure you knew what was going on before it let you progress the story?
DY_nasty said:2D is BestD
I'm down.
She's not a schoolgirl.Fraeon said:Luficer is a perfectly decent name for a schoolgirl.
Why, if I had a daughter, I'd also name her Lucifer.
It's like the top and bottom halves of her clothing belong to different peopleHcoregamer00 said:
Wait 'til you meet her siblings.Fraeon said:Luficer is a perfectly decent name for a schoolgirl.
Why, if I had a daughter, I'd also name her Lucifer.
Netplay was pretty good in my experience. Unfortunately my computer isn't up to snuff with running it at 60 FPS after the Meta mode is engaged. >:Dexa said:so anyone bought it?
i´ve read some netplay impressions, which werent that good :-/
What? I thought the female design were quite okay... Noel, Rachael, Staff Lady all had "proper" clothing as I can remember so there really wasn't anything scandalous in Blazblue imo :IDresden said:I don't even know what he's talking about, Blazblue from the start had slutty designs.
Since the 360 version will be outdated come Winter it's probably for the best.thetrin said:Ick. No thanks. I'll stick to the PC version I already have. My HRAP works with it just fine.
PC ver gonna get the changes in the 360 one?InfiniteNine said:Since the 360 version will be outdated come Winter it's probably for the best.
It's going to get more than that they already put Jessica into the vanilla version. The new PC version should be cheaper too.LiK said:PC ver gonna get the changes in the 360 one?
Ah okInfiniteNine said:It's going to get more than that they already put Jessica into the vanilla version. The new PC version should be cheaper too.