My brother in Christ, Overwatch 1/2 looks great in and of itself. The reason it still holds up is the art style. Better graphics in terms of raw fidelity isn't going to help it. Especially as it has much more pressing issues they need to address. Also I'm not sure what your point is with "Overwatch not being hard to run" when it came out, I mean... that's exactly what you'd hope for as a player lol. For it to run without hassle and smooth as can be?
Anyway, competitive multiplayer games aren't actually helped by "better graphics". Not in the least of which because they want it to run on as many devices as possible but also due to readability/visibility. Less is more in that regard. Of course we can have multiplayer games that look like [insert visually impressive singleplayer game of your choosing here] but that would come at the cost of a smooth gameplay, fast input, visibility, big community, etc. Again, OW looks more than fine and still holds up really well. A few more pixels in order for it to appeal to graphicswhores won't change the state of the game any bit when they can't even push out the promised co-op campaign content.
you are missing my point, of course their business plan was to make overwatch easy to run, they did the same with WoW.
However you are acting like games never upgraded in fidelity once a sequel was released. with your logic, overwatch should look the same even if we're on the 4th title. at some point...it should evolve to look even better. especially if you are trying to sell me an evolution if the product. that's how shit USED to be?
cs source didn't look like 1.6
battlefield 2 didn't look like 1942.
why does that apply, and not with overwatch? did we drop our standards? seems like it.
why are we acting like that sense of progression doesn't matter? we're even in a new generation entirely, tekken 4 didn't look like tekken 3. Back then we expected the new title released for the new generation to look better, on TOP of changes to the gameplay. I expect both.
also my other point is, it would definitely help sell the idea that this is a NEW progression and sequel to overwatch. you have to
visually convey that the old game is old news. that's important for marketing. nobody is saying don't fix other aspects of the game.
if you think that's asking for too much, then you lowered your standards with the time. because that was common place. we're in a new console generation for God's sake. Sell me that you've evolved in ALL aspects, this isn't a 2 year release. the game came out nearly 10 years ago, and a gen ago.