@ScHlAuChi you keep saying that a solution on PC is impossible and that "it is what it is", yet not only we do have 30+ years of games behind us that run perfectly fine, plus many (most?) games being released nowadays that also run perfecly fine.
Here's how I see it: UE5 is an unoptimized piece of crap, feature bloated to hell and back and with many shortcuts that inexperienced devs can take in order to make the games look "good". Devs could be trying to circunvent the issues, or just making their own engines like they used to do, yet they don't do it. Me, as a consumer, would rather reject that than accepting that "it is what it is" by spending my money on games that run like shit.
No thanks. You can keep your moral high ground and devs can keep releasing poorly optimized slop. Me, as a consumer, have enough games to play already, not to mention the modern stuff that actually runs well like KCD2, Stellar Blade or even CO:E33 that while running on UE5 barely had any stuttering. That one must be wizardry.
Allegedly good, but low res.