he's not wrong
She's def very situational.
he's not wrong
Maybe it'd be easier to pinpoint the source of problems if there was a scoreboard.
I've never been so angry at a Mercy player than this morning.
This Mercy main was trying so hard to be so clever that she got herself killed at least 3 times.
We were playing on Ilios. Everytime someone would damage her she would jump off the map, and then beg us to get close enough for her to leap to.
When we capped the Well point from the enemy team, she told us she was going to stay in the well the entire time to hide from the enemy, but someone needs to stay close enough.
I stayed close enough and she still fucking died. THREE FUCKING TIMES!
We lost the Comp match 0 - 3.
This Mercy was ~3300SR.
I have no fucking idea right now.
I think a full scoreboard with K/D/A and damage done for both teams would actually help, or at least keep people from automatically tilting on Widow and Hanzo players.
I know a lot of people hate Doomfist right now, but I find him really interesting. In my games, he's an unstoppable force of destruction that utterly wrecks the entire team...until he's stopped and then he's picked off until the player is forced to switch into another character.
I'm watching Apex, and it seems to be the same thing. He's either destroying or he's being destroyed.
There's no inbetween with this guy. At least not right now, when he's still new and people are still figuring him out. But it's hard to predict how any DF pick will go.
I've never been so angry at a Mercy player than this morning.
This Mercy main was trying so hard to be so clever that she got herself killed at least 3 times.
We were playing on Ilios. Everytime someone would damage her she would jump off the map, and then beg us to get close enough for her to leap to.
When we capped the Well point from the enemy team, she told us she was going to stay in the well the entire time to hide from the enemy, but someone needs to stay close enough.
I stayed close enough and she still fucking died. THREE FUCKING TIMES!
We lost the Comp match 0 - 3.
This Mercy was ~3300SR.
I have no fucking idea right now.
I've never been so angry at a Mercy player than this morning.
This Mercy main was trying so hard to be so clever that she got herself killed at least 3 times.
We were playing on Ilios. Everytime someone would damage her she would jump off the map, and then beg us to get close enough for her to leap to.
When we capped the Well point from the enemy team, she told us she was going to stay in the well the entire time to hide from the enemy, but someone needs to stay close enough.
I stayed close enough and she still fucking died. THREE FUCKING TIMES!
We lost the Comp match 0 - 3.
This Mercy was ~3300SR.
I have no fucking idea right now.
It didn't work, but that sounds pretty creative
I don't think a scoreboard will help at all. It'll just divert the toxicity to the player with the least medals rather than non-meta picks.
I don't think a scoreboard will help at all. It'll just divert the toxicity to the player with the least medals rather than non-meta picks.
At least the toxicity will be directed at the right person, and that's a start imo.
It's less about just directing toxicity and more about having tools in the game to give players information to make decisions and learn what is going on. Overwatch runs stupidly fast and ti requires a lot of moving parts so it's hard to peg down why things work or don't work. Scoreboards so you can see the statlines on both sides provide so much of that information.
I know I've said it like 1000 times, but the tools int he game to even understand what's happening across a single match are just not there. It makes coming to conclusions about the effectiveness of characters/comps/strats extremely difficult unless you understand the game very well already.
When people don't know what is actually happening in a game things get a lot more toxic pretty quickly.
It didn't work, but that sounds pretty creative
Would your solution be more detailed stats at the end of every match?
No, I want to hit tab and see a statline so I know what I need to focus on.
I will use this strategy when we try to get Lik to diamond.It didn't work, but that sounds pretty creative
How bout a theater mode like Halo 3 where you have a free-camera mode for replays?
No, I want to hit tab and see a statline so I know what I need to focus on.
That works. I think they should get rid of medals. "GOLD ELIMS FAM! DUUUUR"
I'm only okay with detailed stats if it's just you seeing you. Otherwise you have even more armchair generals barking out orders.
Blizzard announced we are getting a new map and a new animated short at Gamescom.
JUNKERTOWN HYPE
Blizzard announced we are getting a new map and a new animated short at Gamescom.
JUNKERTOWN HYPE
he's not wrong
Probably the Roadhog payload map
I wish we could talk shit to the enemy team after a match. If you let people be rude shits to their enemies I really think they'll be less toxic towards teammates.
This isn't true in the slightest, lol.
I don't understand the pushback on a scoreboard that shows everyone's stats. It could even help you identify who you should be focusing on the enemy team if it feels like nothing is working.
I can't think of a single other serious FPS that hides team stats from everyone, it's shit.
This isn't true in the slightest, lol.
I don't understand the pushback on a scoreboard that shows everyone's stats. It could even help you identify who you should be focusing on the enemy team if it feels like nothing is working.
I can't think of a single other serious FPS that hides team stats from everyone, it's shit.
I am beyond confident that Roadhog will get new skins with the release of the new map similar to how Rein did last Gamescom.
It would make sense for why Jeff brought up Roadhog in the least developer update but not get anything for Summer Games.
Antitrop and I were a pretty great duo cuz I was Junk and he was Hog. We would dominate in duo queue. Had a great winning streak. Sigh, I miss those days.
I was wondering why Mystery Heroes is such a total shit show everytime the loot boxes reset or there's a new event. Then I realized it's because all the idiots who "main" a character go stumbling in and can't play any other character, causing near constant losses. At this point I wait until the middle/end of the week because before playing because otherwise it's a waste of time.
30 seconds left to cap the last point. Zen and my Mercy res are up, we push the middle and all the DPS either push left or right and neither go in when the others go in.
Why god
Why
Yep that settled it, don't want to play healer anymore.
Sym/Sombra/Orisa main here I come.
Yep that settled it, don't want to play healer anymore.
Sym/Sombra/Orisa main here I come.
I disagree. It would be a terrible start. You don't solve any problems or reduce toxicity by going "This is who really deserves the hate."
Sombra is fantastic Support.
You see, that's what confuses me.
Sombra feels more like a Support Hero than Offense, while Doomfist feels more like a Defense Hero than Offense. I know Sombra is a hybrid of a DPS and Support, but I feel like their classifications are a bit misleading, as Sombra does a better job with supportin gher team with disruption and harassment.
I approved and lauded Overwatch for lacking a tradtional as that allowed people to not pay attention to who got the most kills (which is an effectively useless metric in a game with tanks and healers anyway) and just pay attention to winning the match.
But since toxicity is at an all time high, adding it now is more of a 'sure, why not' sort of movie. It's not like the problem can get any worse.