Ryo Hazuki
Member
What I took away from that update is that they are removing the "Avoid This Player" system.
How so for Pharah? Id actually say that it's likely Pharah counters her since you can take to the air making zarya unable to really hurt her.
Read an article from forbes about our good little buddy torb. I think he absolutely destroys pubs on console. One thing i noticed the article didn't point out, is that the PC community was already more experienced due to the beta (and various players also had experience with classed based shooters like TF2), whereas the console version you have people who have never touched a classed based shooter of this caliber and the inexperience is killing everyone. Would torb be a non-issue on console if we just wait a month or two?
http://www.forbes.com/sites/insertc...g-overwatch-on-ps4-and-xbox-one/#2ce4accc1419
So this happened to me the other day.
I forgot about her. If Zarya has her shields on CD its a wrap.
I guess that wouldnt be a hard counter then
it's easy to see pharah's damage coming and shield it. she can't deal with pharah directly most of the time but she gets a lot of energy from her.
Does anyone know who Zarya counters?
She's very good against McCree now that he got nerfed. Also great against Mei and Zenyatta.
Sorry Lik, but I zone out when playing
I rarely join GAF groups because most are bothered with my fan going + TV volume
Too hot in NYC
Also someone messaged me that I talk to much from GAF and not to get aggressive chasing for the win, just relax
Since then I just play on my own and don't want to bother people
Usually I join when I know certain people can enjoy my time
Most of the time my fan + TV volume pumped up to hear the footsteps/gun noise
Also I do get carried away sometimes with my hollering
Kaplan on matchmaking, AKA shut the hell up about "Forced 50":
http://us.battle.net/forums/en/overwatch/topic/20745504371
"Wall of Text"
Hey, I saw this on reddit.
Oh, that I know. But Im talking about counters as in ability to kill a character quickly.
Junkrat is the same way. He's amazing for absorbing energy, but without shields she loses to him imo.
Everyone has better and worse heroes and we have tons of data showing us what performance levels should be like on those heroes.
Read an article from forbes about our good little buddy torb. I think he absolutely destroys pubs on console. One thing i noticed the article didn't point out, is that the PC community was already more experienced due to the beta (and various players also had experience with classed based shooters like TF2), whereas the console version you have people who have never touched a classed based shooter of this caliber and the inexperience is killing everyone. Would torb be a non-issue on console if we just wait a month or two?
http://www.forbes.com/sites/insertc...g-overwatch-on-ps4-and-xbox-one/#2ce4accc1419
I am absolutely in favor of a Mei nerf. She needs a D.Va speed nerf when she's shooting because their is no way she should be able to catch a Lucio in speed mode trying to escape her freeze.
Torbjorn isn't that bad even on Xbox. I was a closed beta player on PC though so have a lot of experience. People just don't want to switch to the counters and would rather whine about him. I've finally taught my friends how to counter bastion and torbjorn so much less complaining in party chat now but it seems like people here and Reddit still don't get it yet. It'll come in time. Just practice and play characters like d.va, pharah, junk rat, hell most are good counters for torbjorn.I'd rather lose while fighting my ass off as Winston than win as Torbjorn. XBOX One.
You're playing Lucio wrong if you're trying to 1v1 mei at close rangeI am absolutely in favor of a Mei nerf. She needs a D.Va speed nerf when she's shooting because their is no way she should be able to catch a Lucio in speed mode trying to escape her freeze.
I am absolutely in favor of a Mei nerf. She needs a D.Va speed nerf when she's shooting because their is no way she should be able to catch a Lucio in speed mode trying to escape her freeze.
I play on PC, the trolling is not always effective.I feel like the difference is, on PC when you get a team of 5 tracers, or the Mei ice wall trolls you while you're heading to the defense point, you still win and the Mei gets POTG.
Trolling is so much more effective when it's actually effective.
I am absolutely in favor of a Mei nerf. She needs a D.Va speed nerf when she's shooting because their is no way she should be able to catch a Lucio in speed mode trying to escape her freeze.
Torbjorn for sure, especially if they're dumb enough to go multi-Torbjorn. The turret is free charge, and once charged she can basically kill infinite Torbjorns and turrets. She isn't quite as good at wiping out Symmetra's crap as Winston, but when there's a combination Torb/Symmetra situation then I'll definitely switch over to Zarya.
Overall I don't often pick Zarya as a counter, I will only switch off her if I'm dealing with Reinhardt/Junkrat/sniper/pharah combinations. She's my most played character for a reason - she's usually good to have around provided there's already one other tank.
Junkrat is funny because he's such a double edged sword for Zarya. You need to ride that line between 'UNLIMITED POWER' and 'oh how the fuck did he just do 400 damage in under a second'.
Tracer is a problem for one reason - you're likely to run into Tracer either when your bubbles are on cooldown, you're ducking out of battle to recharge shields, or you are at 0 charge. But with high charge available your alt fire is just about instant death for Tracer. I've definitely been having more Tracer problems ever since the mass McCree exodus.
she is good against them specifically because she can nullify their status effects, but it's not totally one sided. Both of them are a huge problem for Graviton Surge, Mei can ice wall and Zenyatta has his ult. Discord orb is also not exactly hard for him to re-apply, and it's a big problem for any tank.
He's not covering the main complaint though, a lot of the time people on one team are not playing the objective while another, who might not be very good is at least TRYING. That's the problem and why I don't belive the MMR is as effective as they are claiming it is. It works moderately well in group play though.
Once you get to a certain point you should not be having any matches where one side is not playing the objective. Maybe one or two people, but the whole team?
I had a KotH where my WHOLE group flanked and never once entered the ring, this is at 200 hours of play, MMR is clearly not working.
I will make a comment on great team work in a winning game and some people will say they rarely get good team games. I have gotten tons of friend requests because people wanted others that stood out to play with.
The matchmaking is a joke.
I'll feel that way for a little bit when I have a bad run of games. But then you hit that match where everything just seems to line up right, and the adrenaline rush you get as you just barely pull out that clutch win... it's worth the misery of 3-4 losses in a row for me to get that feeling.
Read an article from forbes about our good little buddy torb. I think he absolutely destroys pubs on console. One thing i noticed the article didn't point out, is that the PC community was already more experienced due to the beta (and various players also had experience with classed based shooters like TF2), whereas the console version you have people who have never touched a classed based shooter of this caliber and the inexperience is killing everyone. Would torb be a non-issue on console if we just wait a month or two?
http://www.forbes.com/sites/insertc...g-overwatch-on-ps4-and-xbox-one/#2ce4accc1419
why would lucio ever try to 1v1 mei?
Use Lucio's alt fire to push her back and race outta there in speed mode.
Yeah, player psychology is a really tough problem to deal with. He's right that players would much rather stomp their way to victory without effort than play close games where you lose as much as you win. I know I'm in the minority when I say I would rather be on the losing side of a lopsided match than the winning. Nothing is more boring to me than just walking the payload in as Reinhardt or Lucio and never doing anything.
If you're losing the lopsided match you don't have the expectation of winning but you feel more freedom to play new heroes or try new things. Maybe someone will have a game-changing play and suddenly you come from behind and win or put on a spirited defense for that last point. That feels way better to me than 'winning' a match where you never had to exert any effort or skill.
It's nice to hear this acknowledged, I've been saying it for weeks. Will it get better with time and player experience? Probably a little but I've seen little progress so far. Multi-Torbs playing defense are extremely common in PS4 games. The whole strategy just turns into "is this group of random pubs going to be able to coordinate enough to deal with these turrets?" and the answer is usually no. That one character can dictate the entire pace of the game - with an AI turret no less - is just not fun.
Ya, since Zarya is my main I just pick her to start out with then switch off if Im having problems with the enemy team combination or begrudgingly switch to reinhardt if no one else picks a tank. Just wanted to know if there were some character matchups I wasnt getting right.
Reinhardt also seems problematic whenever I face up against him due to Zarya being slow as fuck making you unable to get around his shield and reinhardts charge being instant death if you dont time your shield right before he pins you.
He's not covering the main complaint though, a lot of the time people on one team are not playing the objective while another, who might not be very good is at least TRYING. That's the problem and why I don't belive the MMR is as effective as they are claiming it is. It works moderately well in group play though.
Once you get to a certain point you should not be having any matches where one side is not playing the objective. Maybe one or two people, but the whole team?
I had a KotH where my WHOLE group flanked and never once entered the ring, this is at 200 hours of play, MMR is clearly not working.
I will make a comment on great team work in a winning game and some people will say they rarely get good team games. I have gotten tons of friend requests because people wanted others that stood out to play with.
The matchmaking is a joke.
I never said I purposefully 1v1 Mei as Lucio. What I've found is while I'm helping buff my team in a control point as Lucio and a Mei enters, she almost ALWAYS targets me and freezes me 99% of the time even when I go into speed mode and try to get the hell out of there. Happens literally every time.
Also, I've tried alt firing her out of the way but if she's firing at you, it just doesn't work, period. You have to alt her while she's not shooting, but most of the time she is.
I never said I purposefully 1v1 Mei as Lucio. What I've found is while I'm helping buff my team in a control point as Lucio and a Mei enters, she almost ALWAYS targets me and freezes me 99% of the time even when I go into speed mode and try to get the hell out of there. Happens literally every time.
Also, I've tried alt firing her out of the way but if she's firing at you, it just doesn't work, period. You have to alt her while she's not shooting, but most of the time she is.
The thing is if MMR was as good as they claim, your team mates would take advantage of youur plays. MANY TIMES I have done great plays and have had to finish the objective myself. Even when we win its absolutely infurriating, why do I have to ult wipe the enemy team and move the payload myself?
Actually, it was another guy getting the ball into the basket just like you!I posted it on the Podcast Unlocked FB group last night. Do you have that reddit link?
And the problem is not Torb, it's hero stacking
I am absolutely in favor of a Mei nerf. She needs a D.Va speed nerf when she's shooting because their is no way she should be able to catch a Lucio in speed mode trying to escape her freeze.
Yes but everyone has this same story. You are thinking about the few great plays you had and saying that is the entire Overwatch experience. I'm betting 99% of the time there are people pushing the payload with you or are keeping people away from you as you are pushing the payload.
Too many people on here think they are the best of the best while everyone else are drooling idiots shooting at walls.
I never said I purposefully 1v1 Mei as Lucio. What I've found is while I'm helping buff my team in a control point as Lucio and a Mei enters, she almost ALWAYS targets me and freezes me 99% of the time even when I go into speed mode and try to get the hell out of there. Happens literally every time.
Also, I've tried alt firing her out of the way but if she's firing at you, it just doesn't work, period. You have to alt her while she's not shooting, but most of the time she is.
Yes but everyone has this same story. You are thinking about the few great plays you had and saying that is the entire Overwatch experience. I'm betting 99% of the time there are people pushing the payload with you or are keeping people away from you as you are pushing the payload.
Too many people on here think they are the best of the best while everyone else are drooling idiots shooting at walls.
On kaplan's post about matchmaking TL;DR (couple of my takeaways):
W/L ratio is not used to calculate your MMR or used to match you against other players (no forced 50/50).
How much your ranking changes after a match considers a lot of factors, including your skill with the heroes you used, the map, the side you played on, etc..
Avoid this player has already been disabled from matchmaking (no longer does anything) and will be removed from the UI in a coming update.
Where is D.Va's mech headshot located?
In this topic...
http://www.neogaf.com/forum/showthread.php?t=1236924
There's a video that shows all character portraits up top with HP bars. Is this just for competitive play? Or is this something I can add myself. I like the look.