Dear Official Xbox Magazine (UK),
As a fiercely independent games developer, we totally respect the right of
reviewers to make harsh but heartfelt criticism of games released to the
public. But like all rights, this comes with responsibilities.
Foremost of these must surely be factual accuracy. In your review of
Headhunter Redemption (Issue 34, October 2004), you claim that cut scenes
"can't be skipped... Grrr!" This is incorrect: all cut scenes in the game
are skippable. Grrr, indeed.
More mysteriously, you conclude your review by stating that "the odd bike
chase succeeds in breaking up the on-foot action." There are no biking
sequences in Headhunter Redemption: a fact that would be apparent to anyone
who had actually played the game.
Naturally we would prefer everyone to appreciate our game as much as many
other reviewers have done, but we will always try to learn from
well-informed criticism. It is far harder to accept ill-informed,
unprofessional journalism.
Perhaps in future you could show us, other developers and your readers this
simple courtesy: if you can't be bothered to play a game, don't bother to
review it.
John Kroknes
Philip Lawrence
Amuze.
http://forum.officialxboxmagazine.co.uk/viewtopic.php?t=17714