Well, that's the score that I got from the person who knows another person who already got the mag, sry I couldn't get exact details, I just had them briefly summarized.
SantaCruZer said:
Eric Hall said:Quake IV would be in the newest issue, FEAR was in last months issue
this is just a rumor like I said that was started on FEARFANS.COM and then moved to gamefaqs.com and now it has arrived here. No truth whatsoever. The guy who posted this at FEARFANS.COM said the QUAKE4 review was in the same issue as the F.E.A.R. review which is not true.
"As much as it pains me to say it, there isn't a single fresh idea in Quake 4. Gameplay is a Frankenstein's monster of bits and pieces from earlier games stitched together into a serviceable lump that may satisfy lovers of pure shooting mayhem, but is all stuff we've seen many times before. Worse, the borrowed parts were moldy to begin with." "Graphics play heavily into Quake 4's multiplayer mode, which is essentially a "Best Of" Quake II and III's multiplayer gameplay (and maps). My favorite deathmatch map of all time, "The Longest Yard", has been made-over, courtesy of the Domo 3 engine, into "The Longest Day," while "The Edge" (from QII) is now "Over the Edge" and Q3's last map, "The Very End of You", has been reimagined as "Xaero Gravity"." "All told, there are five multiplayer modes: Deathmatch (9 maps), Team Deathmatch, Tourney (1v1ranked competitions on DM maps), CTF (5 maps), and Arena CTF. The style is pure Q3 - fast action, lots of power ups (Quad Damage, Haste) and the single-player's limp Blaster gets the boot in favor of the razor-bladed Gaunlet for humiliation kills."
siege said:The review is legit. The magazine has Neverwinter Nights 2 on the cover.The review is by Chuck Osborn.
A sample...
Final Verdict:
Highs - Loads of action; gruesome visuals; Q3DM17 with Doom 3 graphics
Lows - Uninspired gameplay; Stroggification plot twist goes nowhere; no multiplayer bots.
Bottom line - This old-school shooter suffers from a lack of 21st-century game design.
D3VI0US said:Doesn't sound bad for Q3 fans.
siege said:The review is legit. The magazine has Neverwinter Nights 2 on the cover.
bitwise said:ayone here on GAF get this issue yet? Borys?
"no multiplayer bots."
No. nwn 2 is being developed by Obsidian(sp?), the guys that gave us KOTR2.ToyMachine228 said:The first Neverwinter Nights was developed by Bioware right? Is Neverwinter Nights 2 also being developed by them?
The review is legit. The magazine has Neverwinter Nights 2 on the cover.
Wario64 said:well at least Quake 4 PC comes with Quake 2 (i think). download Action Quake 2 and play one of the greatest mods before CS came out
siege said:Bottom line - This old-school shooter suffers from a lack of 21st-century game design.
People should be aware of this... Raven became the masters of mediocrity long time ago and id is still living in the early 90s.bogg said:Never trust Raven to create an above average game.
PhatSaqs said:And so it ends....
Evolving graphics and not gameplay.DEO3 said:Couldn't have put it better myself. Ater waiting almost half a decade for the disapointment that was Doom 3, I had worries about how Quake 4 would turn out. How did ID Software go from being one of the greatest pioneers in gaming, to one of the most boring/bland/repetitive?
Funky Papa said:Evolving graphics and not gameplay.
It hurts me, because I used to be a huge Doom/Quake nut, but after Quake 3 and Doom 3 it was clear that id is nothing but an empty shell.
Doom III was internally developed (team of 22 or so).HooDoo said:They're not doing games anymore are they ? They focus on engines and leave Raven or some other company do the job on the games I believe.
DEO3 said:Couldn't have put it better myself. Ater waiting almost half a decade for the disapointment that was Doom 3, I had worries about how Quake 4 would turn out. How did ID Software go from being one of the greatest pioneers in gaming, to one of the most boring/bland/repetitive?