RaceManIak
Neo Member
Hi JamboGT, did you work on other racing games before ACR ?
This is my feedback on the game so far :
I don't know how work the new progression system because I reach level 40 in march-april-may 2012 at the lauch of the open beta (I was a closed beta player too) where I got a reward car for each 5 levels.
I stopped playing last fall where de physics/FFB was weird and the online all broke, I retried the game last week and fell in love again ! lol
I really like the physics who are just the good balance between fun and realism (what I call FunSim), I have a good feeling of the cars with the FFB now but a better sound the the grip before the sliding sound will be good.
I don't care about the RA class, Im sure they are good for financing the game but they are not build for racing, in real world too anyway.
Congrats for the 300 000 registrations, but if you want people to come back, unlock the level 40 to unlimited (like Forza4 did) and give E-buck for getting new level.
And if you want to attrack hardcore sim racing people, add basic setup and of course cockpit view for all car. And later a Touring/GT racing class with a "Works conversion" option for the cars like the NFS Shift series will be perfect.
This is my feedback on the game so far :
I don't know how work the new progression system because I reach level 40 in march-april-may 2012 at the lauch of the open beta (I was a closed beta player too) where I got a reward car for each 5 levels.
I stopped playing last fall where de physics/FFB was weird and the online all broke, I retried the game last week and fell in love again ! lol
I really like the physics who are just the good balance between fun and realism (what I call FunSim), I have a good feeling of the cars with the FFB now but a better sound the the grip before the sliding sound will be good.
I don't care about the RA class, Im sure they are good for financing the game but they are not build for racing, in real world too anyway.
Congrats for the 300 000 registrations, but if you want people to come back, unlock the level 40 to unlimited (like Forza4 did) and give E-buck for getting new level.
And if you want to attrack hardcore sim racing people, add basic setup and of course cockpit view for all car. And later a Touring/GT racing class with a "Works conversion" option for the cars like the NFS Shift series will be perfect.