Which, in this modern era, is common since assets are so ready available and you're going to see assets acquired and reused, so when a developer gets hammered for asset flipping, it's good to look into it to know if it's a fair or over-extended accusation...
In this case though, it seems pretty warranted to be very wary. They're not just using buildings and debris from a library, there are apparently whole SOCOM-style maps on Marketplace which have been just dropped into this project, then they put a soldier and a SOCOM-style TPS reticule in and called it a Kickstarter project. No online infrastructure, no weapon mechanics systems (other than what is, again, available in stores, if not ripped from SOCOM itself,) really not much unique work at all. It's made to look like SOCOM (using materials prepared by SOCOM fans not employed by this company,) but little if any of the work to make a SOCOM product has been done, and little of that work even has actually been done by this development staff.
It's not
impossible for a playable SOCOM-like game to come out of whatever this company is trying to sell here. Scam'ish projects do sometimes go all the way to market, and although it'd be scummy to just pull all the assets and level design from other sources and sell it as if you created something, if all the end user cared about was a SOCOM-like experience and this team somehow built it, then so be it. (BTW, some community development unit without an Indiegogo should take note that this material is out there, ready to be assembled like this.) But the fact that they're asking for money, and that they have a different project which also has yet to ship which also has some questionable history, there should be more than enough red flags to not put any investment in this and even be careful when/if it were to actually come out.