NINJA GAIDEN: Ragebound |OT| Peak Is Back

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What's wrong with it?


I enjoyed what I played on the demo but am not sure if its Metroidvania or how long it is?

It's not a metroidvania. You run through Stages which on average are about 5-6 mins in length. There are scarabs to collect that allow you to buy talismans and secret arts that slightly alter your playstyle. Stages also have optional challenges that contribute to a ranking system. Most things die to one hit. Every few stages there is a boss.

It's an action platformer. Has more in common with Crash Bandicoot than a Metroid or Castlevania.
 
Just finished my first playthrough. What a surprise little masterpiece this was.

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Spaniard devs too, just like Metroid Dread. They know their shit.
 
It's not a metroidvania. You run through Stages which on average are about 5-6 mins in length. There are scarabs to collect that allow you to buy talismans and secret arts that slightly alter your playstyle. Stages also have optional challenges that contribute to a ranking system. Most things die to one hit. Every few stages there is a boss.

It's an action platformer. Has more in common with Crash Bandicoot than a Metroid or Castlevania.
I would say it is somewhat reminiscent of the original Castlevania and Castlevania 3. They're all pretty linear, have some hidden items to collect, promote weapons upgrades, and usually cap off a stage with a boss.
 
I actually assumed I watched the video all wrong last night on my phone while falling asleep because of what everybody is saying. But yeah, it's totally 60 with drops.
Pretty sure they're using a program that is able to check native framerate despite both consoles being locked to 30

This is such a fucking bizarre situation. If it's capped at 30 which is what everyone is reporting, but this guys software shoed Switch 2 is running it close to 60 with drops, then its beyond weird they didn't unlock it for S2.

Then, there's the fact that the dev hasn't made any comments about the situation.

Hate this industry
 
Pretty sure they're using a program that is able to check native framerate despite both consoles being locked to 30

This is such a fucking bizarre situation. If it's capped at 30 which is what everyone is reporting, but this guys software shoed Switch 2 is running it close to 60 with drops, then its beyond weird they didn't unlock it for S2.

Then, there's the fact that the dev hasn't made any comments about the situation.

Hate this industry

Not sure what you're getting at. If it's running 60 with drops, then the takeaway is, they must not have locked it at 30 for Switch 2. It's not weird that they didn't unlock it...it's impossible. Has to be false.

Looking back, I think the idea of Switch 2 being 30fps began as an assumption branching off the Switch 1 version; it's a Switch 1 game that is capped at 30FPS that also runs on Switch 2, but I bet coyly updates with a S2 patch like other old games that don't technically have a S2 version (Odyssey, LA) to get the uncapped results of the test. Looking beyond GAF, I don't see anyone else saying Switch 2 is 60FPS, just that "all platforms" are 60 "except Switch". They don't specify which Switch. Yeah I think there's some confusion here.
 
its Similar to NES games?
It has similarities but it is not as straightforward as the first NES Ninja Gaiden. The levels have collectibles as side objectives, you get a rank at the end of the level and there is more variety in the players toolset.

I haven't played the second one third one of the NES games so I cannot comment on those.
 
It has similarities but it is not as straightforward as the first NES Ninja Gaiden. The levels have collectibles as side objectives, you get a rank at the end of the level and there is more variety in the players toolset.

I haven't played the second one third one of the NES games so I cannot comment on those.
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The best of the NES series.

The third has graphics on the limit power of the NES, but its story is inferior.

The first and second have the most intriguing stories. The third is a prequel to the second, with a good story, but it wasn't superior to the second.
 
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The best of the NES series.

The third has graphics on the limit power of the NES, but its story is inferior.

The first and second have the most intriguing stories. The third is a prequel to the second, with a good story, but it wasn't superior to the second.

The second game is also the best of the 3d ones imo. This new one has definitely got me interested in the older 2d ones, it's brilliant.
 
Surely you are shitposting.

Nope. It's not a metroidvania. Ragebound doesn't have areas initially inaccessible until the player acquires new abilities or items. There isn't even a map to explore. There are linear individual stages. This is coming from someone only half way through the game so I reserve the right to be wrong in case the game throws us a curveball and turns into The Messenger (which is a metroidvania).
 
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Nope. It's not a metroidvania. Ragebound doesn't have areas initially inaccessible until the player acquires new abilities or items. There isn't even a map to explore. There are linear individual stages. This is coming from someone only half way through the game so I reserve the right to be wrong in case the game throws us a curveball and turns into The Messenger (which is a metroidvania).
If they somehow pulled a messenger with this one they still would have to have single levels or give up of the rank system mid game which would be a disaster of a design decision.
 
A secret ninja technique: you can spam both melee attack and kunai at the same time. When you stun a boss it is very efficient to use kunai with the basic attack to deal extra damage to the boss because you gain the kunai meter while striking a stunned boss.
 
Moved my preorder from switch to ps5,
Didn't want to but I don't have much faith they will patch it.

Preorder ? it's out now...
PS : make sure to download the PS4 version since the PS5 one lacks rumble/vibration.
Both lack the CRT filter btw.

Shit, I opted for the PS version myself but...I'm sure that they'll have fixed the switch one before they actually patch the pS5 one...

I should just have waited , patience really is a virtue
 
In case someone who is cautious about a game like this happens to come into this thread, I wanted to give a heads up that there is a rather large difficulty spike somewhere around levels 3-1 and 3-2.
 
So we get Ninja Gaiden and a Shinobi? Just played the Shinobi demo on Switch - wasn't enamored at first, but began to get into it as it went on.
 
Preorder ? it's out now...
PS : make sure to download the PS4 version since the PS5 one lacks rumble/vibration.
Both lack the CRT filter btw.

Shit, I opted for the PS version myself but...I'm sure that they'll have fixed the switch one before they actually patch the pS5 one...

I should just have waited , patience really is a virtue
I preordered a physical copy, but either way I don't have high hopes for a patch yet. While the crt filter would be nice I'd still rather play at 60fps
 
I'm confused(doesn't take much). Is this locked to 30 on Switch 2 or not? I'd rather have this for on the go but not at 30 fps.
 
Nope. It's not a metroidvania. Ragebound doesn't have areas initially inaccessible until the player acquires new abilities or items. There isn't even a map to explore. There are linear individual stages. This is coming from someone only half way through the game so I reserve the right to be wrong in case the game throws us a curveball and turns into The Messenger (which is a metroidvania).

Its a straight up hack n slash with extra moves learned along the way. The difficulty is not even close to that of Blashpemous games because its meant more like a singleplayer story campaign versus constantly upgrading adn repeating levels for better gear and powers.

Friends, it's a Ninja Gaiden game, why would you assume it was a metroidvania? lol
 
Fook yeah 👍

In other news : If anyone hears or sees evidence of the Switch 2 running it at 60fps please report it here.
Thanks to CrimsonTide CrimsonTide I have this now on switch 2. It's not 60fps. surprisingly it plays just fine imo but man I cannot see any reason for it to not be 60. Really baffling and they should definitely update it.

That said I only played through the intro level. The homage to NG1 on the NES was great. Excited to play more.
 
So how come it took so long for a new 2D Ninja Gaiden to come out
I mean, KT hadn't done much of anything with the franchise in general in over a decade. Yaiba was the last new game and that was in 2014. Other than that I think the only release was the Master Collection a few years back. Then of course they had Black 2, Ragebound and Ninja Gaiden 4 this year.
 
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Not sure what you're getting at. If it's running 60 with drops, then the takeaway is, they must not have locked it at 30 for Switch 2. It's not weird that they didn't unlock it...it's impossible. Has to be false.

Looking back, I think the idea of Switch 2 being 30fps began as an assumption branching off the Switch 1 version; it's a Switch 1 game that is capped at 30FPS that also runs on Switch 2, but I bet coyly updates with a S2 patch like other old games that don't technically have a S2 version (Odyssey, LA) to get the uncapped results of the test. Looking beyond GAF, I don't see anyone else saying Switch 2 is 60FPS, just that "all platforms" are 60 "except Switch". They don't specify which Switch. Yeah I think there's some confusion here.
I dont think you read my entire post. It's 30 fps on Switch 2, not capped at 60 or unlocked. That guy is using a program that reads the fps underneath what its actually running. I even went to the guys video and checked and saw a comment of his confirming that its still 30 fps..

That's why my comment stands about these jackass devs who didnt bother to uncap it for switch 2 because his program shows its able to run 60 with drops ....maybe they're planninf a patch and yhis will all be for the better in the future but if thats the case they should fuckin say something. As of now theyve been silent.

This silent treatment that follows a display of incompetence like this happens all too often imo
 
Well, I said before I was lukewarm on the game after playing the demo. I'm into the 3rd Act now and it fucking rules. I should have had more faith in the Blasphemous team.

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Made it to 4-1. Been doing a level a day at this point.

Can't say the game "wowed" me the more I played it.

I guess I'm in the camp of preferring both The Messenger, and Blasphemous. I know this isn't meant to be either, and was never going to be a Metroidvania, but overall the package just feels shallow. It's a fun little game, but even at $20-$25 feels too much what is here. This is a $10 at most investment, and even with how short it is it overstays its welcome. There is no depth or enjoyment of the gameplay here. Every level feels the same, and bosses feel weak.

Not sure what I was hoping for, but this wasn't it.
 
Thanks to CrimsonTide CrimsonTide I have this now on switch 2. It's not 60fps. surprisingly it plays just fine imo but man I cannot see any reason for it to not be 60. Really baffling and they should definitely update it.

That said I only played through the intro level. The homage to NG1 on the NES was great. Excited to play more.
Happy you're enjoying. It's genuinely a fantastic game. No question
 
I was going to wait to start it until mid-week when I am off from work next, but...this thread made me start it tonight!

I'm still early on, but it's challenging in a good way. Gameplay and controls feel good. I like the art direction. Now I can't wait to finish work so I can play!

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