Petrock123
Member
I do everything wrong that was described in the video. I tried not DP'ing as much today but the urge was too great.
I do everything wrong that was described in the video. I tried not DP'ing as much today but the urge was too great.
Judging by your avatar you play Yosuke, so go nuts.
Finally made it to red, and perfect timing with BBCPEX right around the corner. It's funny, a run of Mitsurus, Yosukes and Chies nearly brought me down to a light green and then a run of not having to face those characters brought me all the way up to red. I don't know if that's an indictment of how match-up heavy this game is, or how incompetent I am at learning said match-ups.(Probably more that I'm bad and play bad characters.)
Why does it feel like the only people that play in the Lobbies are like not on the west coast, all i get are 0 and 1 bar people. =(
I offered to play you shouta D:
Socal to there shouldn't be that bad. I don't play Mon-Thurs though because of school. Also to prevent hand injury too.
I didn't see any offers today mostly because I didn't ask here, lol
.1 Bar connection and trying to block Yosuke makes me sad.
1 Bar connection and trying to block Yosuke makes me sad.
Give it a second or two after everything smooths out on the character intros, then you're good to go. Don't have to let it play out all the way, just enough for the variable delay to sync up and become stable.
The lobbies in general are funny. Natplay BS is a thing that exists cause lol netplay, but people go in too hard for whatever reason.
GGXrd is much tougher executionFought a good Kanji player today and the player said I gave some Adachi matchup experience. I feel kind of bad though since I may have given the impression that half of Adachi's gameplan is to J.C and DP as often as possible, and also randomly throwing out J.2D and Sb Atom Smashers.
How are other ArcSys fighters compared to P4AU, if anyone played those? I saw a few gameplay videos of Guilty Gear Xrd and characters seem to noticeably slower around the screen.
How are other ArcSys fighters compared to P4AU, if anyone played those? I saw a few gameplay videos of Guilty Gear Xrd and characters seem to noticeably slower around the screen.
GGXrd is much tougher execution
Blazblue is my favorite fighter
As far as raw game speed goes, Persona is the fastest ASW game out there. Characters and animations and thigns are just quick. As far as pacing goes, Xrd is probably much faster. BBCP is also really fast paced. The thing about Persona is, even though the game speed is fast, neutral plays out at a slow pace for a huge number of reasons, and once pressure starts you can take more time to make certain kinds of decisions. In Xrd, if you get put into a situation you don't have time to think, you just gotta do something.
BB varies a bit more in pacing, it can be stupid fast or pretty tame depending on how the MU is playing out.
Also, Persona is the most simple and straightforward. Hitboxes tend to make more sense, the game is focused on more traditional neutral (P4U vanilla especially so), and execution and confirms aren't super strict. In fact, Persona is the least strict of the big 3 ASW games so it lends itself to be the one that gives the player the most creativity in deciding how they wanna do things at the basic level. Then you go play Xrd and the game is more about crazy neutral and characters being very strong, and BB is probably the most tame but has a lot of different decision making and reactions to mess with.
So uh, LTTP, but get. If people still play this, you know who to add.
Who do you plan to use? I still play all the time.
Elizabeth. Sub undecided. Oh my god, Adachi's colors are amazing. Katsuya AND Kyouji Kuzunoha!?
I'm so sorry
I find it hilarious how good Adachi's Ziodyne is. Makes him better at pressure than Elizabeth used to be.
Adachi's 5D or j.D? That's a horrible move, in general.
5D. And yeah, the startup is awful, but so good if it goes through.