I've just finished, and I can see understand the criticism now.Marie's dungeonIt wasn't so much the SP draining that irritated me, in fact, I sort of liked that micro-management aspect to it, and it sort of reminded me of the challenge you only typically face at the beginning of these games. No, it was the enemies that had no discernible weaknesses, which meant there became nothing much than battles of attrition. I don't mind that in boss encounters, but to face something like that on almost every floor, well, it just became tiresome.
I've just gone over the 80 hour mark, yikes! And there I was, thinking that my previous experience would avoid another 100 hour save file!
Dude... Risette Complete Analysis. Makes that dungeon a walk in the park.