Persona 5 for PS3 announcement leaked?

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TheChillyAcademic said:
Interesting.

When Dragon Quest IX, arguably the most popular RPG series in all of Japan, was announced for the DS, most people saw the writing on the wall. The fact alone that there hasn't been main stream SMT title on an "HD Console" should be enough to prove that those here chanting the hand helds are the way of the future aren't wrong.

Still, regardless of how convenient RPGin' on the go is, there are certain things that handheld consoles cannot do, specifically in reference to production values. Take a game like FFXIII or hell, even DQVIII. Complete and total voice acting for upwards of 30 hours (eh, recent games like FFIV have shown how rapidly this gap is closing however), top tier and beautiful graphics as well as sweeping orchestral scores.

To be fair, you can't judge a book by its cover. Graphics and voice work don't make the game (titles such as SMT 3 or DS2 prove this), especially in reference to RPGs. To those that love the trend of portable RPGs, congratulations. There are just as many that love RPGs on their HD Consoles.

That being said, I'm looking forward to Strange Journey, come what may.
DQIX takes DQVIII out behind the woodshed and does very very naughty things to it. Not that I didn't appreciate the massive world of DQVIII, but the production values (particularly the additions to the English version) really took away some of the DQ series strengths by making the game as slow as god-damned molasses in the winter.
 
TheChillyAcademic said:
When Dragon Quest IX, arguably the most popular RPG series in all of Japan, was announced for the DS, most people saw the writing on the wall. The fact alone that there hasn't been main stream SMT title on an "HD Console" should be enough to prove that those here chanting the hand helds are the way of the future aren't wrong.

Certainly there is an undeniable economic incentive to develop JRPGs on handhelds due to the Japanese audience. However, the market is fluid. In the grand scheme of things, the dominance of handhelds is a relatively recent phenomena, and one that was difficult to predict. Even now, people aren't really able to come up with completely satisfactory explanations for it. There's no way to know if it will continue, or if consoles will experience a resurgence in the next few year.
 
Segata Sanshiro said:
DQIX takes DQVIII out behind the woodshed and does very very naughty things to it. Not that I didn't appreciate the massive world of DQVIII, but the production values (particularly the additions to the English version) really took away some of the DQ series strengths by making the game as slow as god-damned molasses in the winter.
There is no reason you cant have both. Or hell, a third person and first person battle mode. Personally I think the overworld in VIII was the best part of any DQ I've played.
 
tokkun said:
Certainly there is an undeniable economic incentive to develop JRPGs on handhelds due to the Japanese audience. However, the market is fluid. In the grand scheme of things, the dominance of handhelds is a relatively recent phenomena, and one that was difficult to predict. Even now, people aren't really able to come up with completely satisfactory explanations for it. There's no way to know if it will continue, or if consoles will experience a resurgence in the next few year.

Convenience, portability (often times one in the same) and ridiculous market share are as good reasons as any. Handhelds, more specifically the DS, have an absolutely UNBELIEVABLE install base. Just as we have seen once exclusive titles for console A come to console B due to an expanding demographic, it only makes fiscal sense that once home console exclusive games are being developed and released for portable consoles.

Just because it makes sense doesn't mean everyone has to prefer it.
 
faridmon said:
sorry, I haven't read the whole thread but, is P5 for the Triple true?

sorry if it's already been answered already.

Nothings been comfirmed yet. Just alot of bitter tears and speculations atm.
 
Android18a said:
erznyc.jpg

so_awesome.jpg


Felix Lighter said:
I must be the guy you all hate. The guy that virtually never plays JRPGs but is currently playing through Persona 4 because he saw a couple dudes on the internet playing it and it interested him. The guy that is super psyched about Persona 5 coming out as soon as possible. The filthy casual Persona fan. :D

I'm actually with ethel here: Strange Journey has 100% sated my bloodlust and I'm now totally okay with a console P5 coming soon. (I'm still pretty demanding about what kind of new upgrades and innovations it needs to have to satisfy me after my own 100-hour tenure with its predecessor, though!)
 
lucablight said:
If FFXIII and Final fantasy Gaiden came out at the same time which one would you be playing?

I'll be playing FF Gaiden while watching FFXIII. Multitasking is definitely possibly, given how different both games are...
 
I have actually trained pokemon during cutscenes in MGS 4 before.

Sometimes in between rounds of fighting games too because one of my common opponents likes to take his time choose who next to fight me with.

I for one totally support playing handheld RPGs while during console games downtime.

Also I'm so hyped for real SMT again. Especially if they leave in map making from EO.
 
Man God said:
Also I'm so hyped for real SMT again. Especially if they leave in map making from EO.

That doesn't appear to be case based on the newest scans, unfortunately. It fills in as you walk around and use the Demonica skills, I think.
 
It'll be retarded in a game with a sci-fi setting to draw maps. I mean, you'd expect technology to be pretty advanced in the game's setting...

In EO it makes sense, but in SMT... not so much.
 
Error said:
It'll be retarded in a game with a sci-fi setting to draw maps. I mean, you'd expect technology to be pretty advanced in the game's setting...

In EO it makes sense, but in SMT... not so much.

Who said he's literally drawing it, maybe he has something that maps it out for him as he goes.

Besides, what kind of quest would it be if you already had all of the information?
 
Felix Lighter said:
I must be the guy you all hate. The guy that virtually never plays JRPGs but is currently playing through Persona 4 because he saw a couple dudes on the internet playing it and it interested him. The guy that is super psyched about Persona 5 coming out as soon as possible. The filthy casual Persona fan. :D

At least you are playing it. I can only watch Persona 4 on youtube. I guess Im addicted to the series (PSP one is gonna be amazing) because of the soundtrack.

I would love a PS3 Persona 5
 
Fimbulvetr said:
Who said he's literally drawing it, maybe he has something that maps it out for him as he goes.

Besides, what kind of quest would it be if you already had all of the information?

Since we are talking about EO, obviously we are talking about literally drawing it. Auto-mapping is confirmed in SMT:SJ, and they were discussing why map drawing is not in it. Maybe you should familiarize yourself with what people are talking about before butting in.
 
Android18a said:
I would totally go for a Persona 5. Yeah. That would be so sweet. I prefer Persona 3/4 to the other games in the SMT franchise by miles. I'd like to see a more dynamic dating/friendship system in a new game, as well as the basic choices/gifts stuff we've had in the past.
I don't know how you can prefer Persona to the other SMT games, but regardless Persona 5 should wait until after SMT4 comes out.
 
Himuro said:
I still don't want another Persona game for a while. If the first current gen SMT is a Persona game I WILL be disappointed.

Yeah I'm hoping for SMT: Demon Dance Party on Wii.
 
God the more you people bitch the more I cant wait until P5 comes out before SMT4. And SMT4 ends up on Wii with Wii Motion Plus required. Thats how much I hate you.
 
I'd be entirely content with SMT4 on the Wii, so long as it is, indeed, Shin Megami Tensei IV. Like, on the box. With some new Hitoshura or something with a stoic look on his face.
 
I don't really think we need another Persona so soon. If Atlus is serious about targeting the HD audience, especially in the West, they should consider making a dark and edge shooter. Imagine a first person shooter in a dark cyberpunk world where demons have taken over the world, and a young man who has lost his family in this tragedy sells his soul to become a demonic gunslinger. With his twin elemental guns - Jack Frost and Jack Lantern, he travels through a destroyed Tokyo to reap vengeance.
 
duckroll said:
I don't really think we need another Persona so soon. If Atlus is serious about targeting the HD audience, especially in the West, they should consider making a dark and edge shooter. Imagine a first person shooter in a dark cyberpunk world where demons have taken over the world, and a young man who has lost his family in this tragedy sells his soul to become a demonic gunslinger. With his twin elemental guns - Jack Frost and Jack Lantern, he travels through a destroyed Tokyo to reap vengeance.

So for this idea, will you be able to turn demons into guns(you already have weapons after jack frost and pyro jack) and switch out the ones you start out with?

Cause I could totally get into that.
Specifically for a gun based after Mara. :lol
 
You should play as Jack O Lantern, wandering the earth, barred from heaven and kept out of hell by your own design, with a pumpkin for a head and two six shooters at your side.
 
Fimbulvetr said:
So for this idea, will you be able to turn demons into guns(you already have weapons after jack frost and pyro jack) and switch out the ones you start out with?

Cause I could totally get into that.
Specifically for a gun based after Mara. :lol

Your base guns start as Jack Frost and Jack Lantern, but as you progress in the game you'll get upgrade slots for both guns. When you kill demons they might drop Support Chips which you can slot into a gun. It's kinda like fusion, and its permanent, morphing the gun into another type of gun. When you defeat bosses, you will claim them as new base guns. Each base gun is based on either an elemental or status effect which will not change along the course of its evolution, but fusing support demons into the guns will evolve it into a more advanced gun along that elemental/status path. Of course how you inherit all abilities and attacks as you fuse, so the combinations for each gun can be pretty varied.
 
duckroll said:
I don't really think we need another Persona so soon. If Atlus is serious about targeting the HD audience, especially in the West, they should consider making a dark and edge shooter. Imagine a first person shooter in a dark cyberpunk world where demons have taken over the world, and a young man who has lost his family in this tragedy sells his soul to become a demonic gunslinger. With his twin elemental guns - Jack Frost and Jack Lantern, he travels through a destroyed Tokyo to reap vengeance.

FPS in my SMT? Ew.
Maken X already is partially to blame for my dislike of that idea, but a full hd game?


How about a 2D fighter featuring the main characters, their personae, and some antagonists? Now that I'd like in HD.
 
duckroll said:
Your base guns start as Jack Frost and Jack Lantern, but as you progress in the game you'll get upgrade slots for both guns. When you kill demons they might drop Support Chips which you can slot into a gun. It's kinda like fusion, and its permanent, morphing the gun into another type of gun. When you defeat bosses, you will claim them as new base guns. Each base gun is based on either an elemental or status effect which will not change along the course of its evolution, but fusing support demons into the guns will evolve it into a more advanced gun along that elemental/status path. Of course how you inherit all abilities and attacks as you fuse, so the combinations for each gun can be pretty varied.
if i won the lottery that'd be so bankrolled.
 
KibblesBits said:
FPS in my SMT? Ew.
Maken X already is partially to blame for my dislike of that idea, but a full hd game?


How about a 2D fighter featuring the main characters, their personae, and some antagonists? Now that I'd like in HD.

A 2D fighter with just demons would be better. Humans would just get in the way of my awesome reimagining of Ragnarok with 20 hit comboes.
 
HK-47 said:
A 2D fighter with just demons would be better. Humans would just get in the way of my awesome reimagining of Ragnarok with 20 hit comboes.

It could easily be a whole SMT universe type deal with main characters ala mvc2 and have some demons thrown in too.
 
KibblesBits said:
It could easily be a whole SMT universe type deal with main characters ala mvc2 and have some demons thrown in too.

I can see Metatron and Lucifer duking it out with Mara and Jack Frost on the sideline. It will be heavenly. It'll answer the decade old question of whether Law is better than Chaos and vice versa.
 
Jangaroo said:
I can see Metatron and Lucifer duking it out with Mara and Jack Frost on the sideline. It will be heavenly. It'll answer the decade old question of whether Law is better than Chaos and vice versa.

Neutral is the best.
Demi-Fiend as an unlockable character.
 
2D fighter sounds fine. get SNK on board for the engine and implement dating elements, which occur after each fight. no need for lolis though, there's enough of them in other fighters.
 
duckroll said:
I don't really think we need another Persona so soon. If Atlus is serious about targeting the HD audience, especially in the West, they should consider making a dark and edge shooter. Imagine a first person shooter in a dark cyberpunk world where demons have taken over the world, and a young man who has lost his family in this tragedy sells his soul to become a demonic gunslinger. With his twin elemental guns - Jack Frost and Jack Lantern, he travels through a destroyed Tokyo to reap vengeance.

Haha. I actually think SMT I/II could be turned into a neat doom style FPS. All I do is use firearms... adding aiming to the whole thing would only make it more fun to play.
 
lucablight said:
If FFXIII and Final fantasy Gaiden came out at the same time which one would you be playing?

Me? Final Fantasy Gaiden. That's not to say I won't play FF13, and it isn't to say that I won't (probably) enjoy it. But everything about Gaiden is appealing to me more right now.

tokkun said:
Personally I have fairly negative connotations with older first-person dungeon crawlers - Wizardry, Bard's Tale, Ultima, those really shitty sections in Fester's Quest - of endless rectangular corridors with the same boring textures and easily becoming turned around and lost.

I have played some first person RPGs I liked a lot; Anachronox and Fallout 3 were both great. The thing is that both of those games had immersive graphics, environmental variety, and a lot of wide-open spaces so you weren't being subjected to extremely repetitive corridors.

When you're not animating an onscreen character, the environments are the only thing the player has to look at, the importance of making the world visually stimulating to the player seems to get a lot more important. Now, I've watched the short teaser videos, and while they're colorful, I'm seeing a lot of corridors and not many small environmental details. It's still early, we haven't seen much, and it may be that the final game will have a lot of visual variety. But given that this is a DS game, I'm remaining somewhat pessimistic.

It's funny, because the kind of first person games you hate are the kinds I absolutely love, and the kind you love are the sort I hate. The first person games with huge wide-open spaces? I find them completely stressful to play... not enjoyable at all (nevermind that they do a poor job imitating a real first person perspective, since it's like you're wearing restrictive blinders in them). But the corridor based first person games were some of my most enjoyable gaming experiences -- in those, I find the exploration fun and immersive rather than stiffling and oppressive like in the wide open ones; I find the labyrinths in them wonderful to wander through and figure out. Games like Phantasy Star and Shining the Holy Ark and Shining in the Darkness and Shin Megami Tensei I and II all the way on up through the Etrian Odyssey games... that's what I love.

Varna said:
Also DS games are DIRT CHEAP. I bought Castlevania: Order of Ecclesia, Etrian Odyssey I/II, Final Fantasy III and Final Fantasy IV for about $90.

True. It definitely beats 60$ a game.

velvet_nitemare said:
... can't think of anything more terrible than only getting handheld SMT games this gen.
velvet_nitemare said:
Same thing as Zero SMT games that catch my interest.

How sad. :/

Near said:
Because some of us actually prefer gaming without bending our neck for 50+ hours. I don't play RPGs in very small chunks like some of you dudes in here seem to be implying. I sit through and play for a couple hours when I can, I don't pick up and play for 10-30 mins and put it down.

I'm all for sitting down on my couch in front of the HDTV and playing a game for a three or four hour block when I can. But the way my life and my days are structured at this point in my life, it's just not as feasible as it used to be. I almost never have time in the mornings before I get breakfast, go to the gym, and go to work. After I get home for work, I have a few hours before I go to sleep. So I basically have to always be willing to commit that block of time, in full (setting aside other commitments like talking to friends, eating dinner, reading the news, and so on), to gaming, and when that's the mentality, it almost feels more like an obligation than a relaxing thing to do for fun. So just like Segata, I really just have a huge span of time on the weekends, and I typically have social obligations on at least one of the two days.

I can do that time commitment, but honestly, it's harder to do that with as many games as I used to play. So I can mainly only get myself into that mentality with the very best of the best games, and any even slightly average stuff, if it's of a significant length, I just can't commit to it.

With a portable game, I can play it for a few hours here and there throughout the day even before I get home -- 5 minutes while stuck in traffic, 10 minutes here and there whne I've got some downtime at work, an hour during my lunch break. By the time I've gotten home from work, I've already done a decent amount of gaming during the day, and believe it or not, that makes it a LOT easier to slide right into the gaming mode after a stressful day. It's also nice that it comes with a bit more freedom because I don't have to do this chained to one spot, sitting on my couch, after I've spent the whole day at a desk. I can play lying in bed, I can play in a comfy chair in my library, I can play while preparing dinner in the kitchen. Ducky analogized it to reading a book; I think that's right. It also comes with the freedom not just to play whenever I want, but to stop playing whenever I want -- unlike with most home console games, where you don't have that freedom, the convenience of sleep mode on portable systems makes it much more relaxing because I know that if I get bored or tired or decide I want to do something else, I'm not locked into that time commitment I made earlier; I can stop whenever, and that helps me enjoy the gaming more. So I'm gaming in long chunks of time and short chunks. It's both.

I get that some people live totally different lifestyles and have 10 hours free every day to stay chained in front of a television, but it's surprising to me that so many people can't see why portables are appealing. Especially for people like myself... I've been gaming for so long, and that's probably one factor in contributing to me just not caring about the overall graphical experience that much. It's a great thing to have! And when I play those (increasingly infrequent) home console games that really grab and hold my attention for a long span of time, I can definitely appreciate lush visuals and well realized artwork. But it's not a huge deal for me, and I'm also fine and can easily appreciate more scaled down visuals.

As far as bending a neck or squinting my eyes or getting hand cramps... I see these complaints so often from people. I dunno! None of them have ever been an issue for me. Because I can shift my body position any way I want when using a portable (just like using a laptop computer versus a desktop), I'm pretty much always in a comfortable position, and the eye stuff's never been a problem for me. The screen may be smaller, but it's not a dozen feet away, either.

Hopefully this helps you see where some people are coming from.

ZephyrFate said:
I don't know how you can prefer Persona to the other SMT games, but regardless Persona 5 should wait until after SMT4 comes out.

Almost makes me want to go through the effort of digging up the eye roll gif.
 
ethelred said:
Me? Final Fantasy Gaiden. That's not to say I won't play FF13, and it isn't to say that I won't (probably) enjoy it. But everything about Gaiden is appealing to me more right now.

What is FF Gaiden about? Can't say I'm terribly interested in FFXIII(Still will give it a try like the rest...There really isn't a comparable RPG in terms of Budget). What make FF Gaiden more appealing is all compared to FFXIII
 
shintoki said:
What is FF Gaiden about? Can't say I'm terribly interested in FFXIII(Still will give it a try like the rest...There really isn't a comparable RPG in terms of Budget). What make FF Gaiden more appealing is all compared to FFXIII

ffg37.jpg
 
Himuro said:
That image makes me not want to touch FF Gaiden. Still disappointed we got FF Gaiden instead of an FFV remake.


Remake of V? Fuuuuck that. How about some original titles. Remakes can go and die for another 100 years.
 
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