So does this mean that Rise and Fuuka aren't PCs again?
Man, I'm rusty though. S. Lab is some bullshit.
It's funny, returning to FFVII again made me appreciate the gameplay quite a bit, it's still a great game in the regard. The writing isn't nearly as good as my nostalgia led me to believe though. haha
Turok was pretty rough back in the day too. Half-life platforming on a N64 pad, yuck.
I went through the same experience when I replayed it last year.
It's more than just "this guy are sick" the entire script is pretty wonky overall. That said, it's still a fantastic game overall. It's really, really fun.
Fuck you Barret, I attacked that thing when its tail was up because you told me you poop.
It's sad how 90% of the fanbase assumes that he was just an angry black man when he was arguably the most developed character in the main cast.
Fuck you Barret, I attacked that thing when its tail was up because you told me you poop.
But wait, does this mean that "anyone" can become a leader? Interesting.
LOL.
It's a tough game, for sure. I feel like the disparity between entry level play and even mid-tier play is higher than any other fighter I can think of.
Not even close. Arena has the lowest disparity between the two out of most fighting games today.
please tell us more about how to assert things without providing any supportLOL.
It's a tough game, for sure. I feel like the disparity between entry level play and even mid-tier play is higher than any other fighter I can think of.
What really matters is that R's world map was banished to the lowest pit of hell.
I absolutely disagree.
I can't think of another fighter I've played where I felt more outclassed by players only slightly above my experience level than Arena.
This can lead to some interesting team options I betBut wait, does this mean that "anyone" can become a leader? Interesting.
Do you even have any experience playing beyond a beginner level at anything? ;
Well, i assume the core etrian map-making mechanic would pretty tricky with just one screen
Do you even have any experience playing beyond a beginner level at anything? ;
Hardin also seems to confirm that EO-style mapmaking is in Persona Q in the comments, but the wording's up to interpretation. I don't promise anything.
Hes pretty damn baller at Dead or Alive
I've played allllll the fighters to varying degrees. Some I was good at, some I wasn't.
Outside of cognitive bias, I don't see how you can come to the conclusion you did after having played BlazBlue or Guilty Gear or MvC3.I've played allllll the fighters to varying degrees. Some I was good at, some I wasn't.
Are Yukiko's eyes in that picture freaking anyone else out?
Yeah I know that much, but his statement is utterly absurd given it only takes a few minutes to look around and see that there are a considerable amount of fighting games with metagames far more developed then a game that came out a mere year ago.
Are Yukiko's eyes in that picture freaking anyone else out?
Surely that would be high level play, if someone is getting deep into the meta game?
Looking back, I'm relatively surprised they kept it a PS3 exclusive.
Especially with Cathrine and P4A having Xbox ports and now the 3DS getting its own Persona game.
I wonder if there's going to be a Persona 6 in PS3 or if they would just move to PS4.
I've alway been weirded out by almost every character having matching hair/eye color. It's just more pronounced here.
The meta game doesn't just consist of endgame/high level play, and eventually it evolves to the point where learning the meta game is the difference between a beginner and someone who knows what they're doing. And some of the games currently being played as fighters have 5, or 10, or 15, or more years on the competitive scene.
Sorry Dantis, but you pulled that conclusion completely from your ass.
We're talking about different things, clearly.
I absolutely disagree.
I can't think of another fighter I've played where I felt more outclassed by players only slightly above my experience level than Arena.
Are Yukiko's eyes in that picture freaking anyone else out?
What is this opinion based on, though? Tell me you have some kind of specific observation based on your time spent playing the game, and not just this nebulous concept that it's hard.in my opinion, there is a larger disparity in anything beyond beginner level in Arena than in any other fighter I can think of off the top of my head.
Guys I just need to know if Rise will actually be a party member this time or not. It's important.
Also, has there been a full version of the song from the P4D trailer yet?
No, we're not. The competitive scene influences the online game too. Have you tried playing something like Super Street Fighter IV online? I guarantee you that you'll find the skill gap much bigger then in a game as new as Persona.
(And as Lem pointed out, SF4 is actually a bad example for me to use, but whatever. I'm trying to raid Titan Extreme in FFXIV too, and it's not going so well. So I have a headache. But you could use any fighting game more mechanically complex then P4A.)
That's just your anecdotal evidence though
Arena literally incorporates an autocombo for each of the playable characters.
Can't get much more beginner friendly than that
Arena is pretty approachable, something like Tekken is far more difficult to grasp the mechanics of.
I'm terrible at fighting games though.
I guess my definition of mid-level play is different than what some people think.
Regardless, I'm on Sophia's side on this one. Low level play and mid level play in P4A is a lot closer than almost any other competitive fighter I've played.
I can't really single out a mechanic that can separate low level and mid level easily unlike some other fighters. No worries about movement options or utilizing a lot of variations of blocks, etc.
In other words, it's actually possible to steal a win by comboing into super.
So even a low/mid skilled player like myself can take a game off CrazyTank or TWILT if I combo into the right super at the right moment. That kind of luxury simply does not exist in other fighting games (like Street Fighter IV)
Do you have the ps3 version now?
I've got nothing on tonight. Do you want to play some practice matches later on?
Not even close. Arena has the lowest disparity between the two out of most fighting games today.
That's just your anecdotal evidence though
Arena literally incorporates an autocombo for each of the playable characters.
Can't get much more beginner friendly than that
Seems Rise will be the guide again.