One. More. Day. This wait is agonizing.
doesn't
come out in australia
for another week
Well, all of the dialogue that happens during dungeons has me really excited to play this game. Extremely early on, have Yukiko and Chie in the same party, Yukiko gets one shot by a Bufu spell in the back row(playing on Hard), and as she says sorry before passing out, Chie screams out her name.
Yeah this game is going to hook me.
Hmmm...Working! Finished uni yonks ago.
Why do you all hurt me so?
Btw Dantis, I can't believe I never asked you, but are you in uni or working atm?
Your art is 2cute4me. If I had the money, I'd commission something similar like this with Aigis!
That pic is super cute Dan. Great job
That's awesome and adorable. I like how you drew PQ Naoto, I'd love to see you take on some more of the chibi cast sometime.
Why do you all hurt me so?
How do you all feel about this dungeon design? Dungeon 1 only has 3 real floors (and a super small boss floor) but the floors themselves are giant and maze like with puzzles and traps and such.
How do you all feel about this dungeon design? Dungeon 1 only has 3 real floors (and a super small boss floor) but the floors themselves are giant and maze like with puzzles and traps and such.
How do you all feel about this dungeon design? Dungeon 1 only has 3 real floors (and a super small boss floor) but the floors themselves are giant and maze like with puzzles and traps and such.
My 3DS broke ;_;
Quick, go buy an xl for cheap!
Much better than P3 and P4's. I wouldn't mind if P5's dungeons are like this with the 3rd person perspective.How do you all feel about this dungeon design? Dungeon 1 only has 3 real floors (and a super small boss floor) but the floors themselves are giant and maze like with puzzles and traps and such.
Much better than P3 and P4's. I wouldn't mind if P5's dungeons are like this with the 3rd person perspective.
Persona 2 had tiles and third-person movement.
Tile movement in third person? Not sure that would agree with me.
Unless you mean large and sprawling-ish. Then I get it.
Tile movement in third person? Not sure that would agree with me.
Unless you mean large and sprawling-ish. Then I get it.
Persona 2 had tiles and third-person movement.
It also wasn't very good... or I should say it's inferior to third-person and no tiles.
I'd probably take it for dungeons at least as detailed as PQ's though.
I know but it's not correlated to shitty movement options.
Persona 2 had better dungeon design than Persona 3 and Persona 4.
Persona 2 had better dungeon design than Persona 3 and Persona 4.
I seem to remember P2's dungeons being pretty bad, actually.
Playing the Guilty Gear XRD demo makes me wish that Ultimax was on PS4 lol
Just wait for the inevitable Persona 5 Arena.
The sho must go on...
Just wait for the inevitable Persona 5 Arena.
The sho must go on...
Ugh...
I think she meant in terms of design, not moving back to tiles and four way movement.
This is what I meant exactly. I want to explore the dungeons the way we did in P3 and P4, but the design should be complicated like in Persona Q.
That was good LOL.
If there's one good reason to hate Sho, it's that he ruined puns for me.
There was only one which I considered bad (the infamous Bomb shelter), but I preferred most of the rest to P3 and P4's dungeons.
If there's one good reason to hate Sho, it's that he ruined puns for me.
The red fog was pretty cool... too bad the rest of the story mist.
As someone who does not like to swap out members, PQ is not doing me any favors for not scaling exp.
So, lemme guess... Protags, respective waifus, and a rotating fifth wheel?
That's what I'll be doing at least.
So, lemme guess... Protags, respective waifus, and a rotating fifth wheel?
That's what I'll be doing at least.
Youre....basing your team...off of waifus....