NeoIkaruGAF
Gold Member
You have way too much free time, OP.
Even so, you could use that time better.
Even so, you could use that time better.
lol. True to a point, I am super blessed with the life I have. Normally this time of year I'd be spending more time hiking outside with my two dogs but there's some naturally occurring fungus in our favorite trails and it's super deadly for dogs. So lame.You have way too much free time, OP.
Even so, you could use that time better.
Deeply respect the hustle, Fart Town. I haven’t played VII myself but recently purchased VIII on 3DS before the eShop closed down… wondering if I should grab VII now before it’s too late.I'm an hour in boys. Wish me luck.
Probably should if you can afford it. The remake looks great and has a bunch of QOL improvements. Or mod the 3DS and just get it down the road. Physical copies of DQ games usually get crazy expensive.Deeply respect the hustle, Fart Town. I haven’t played VII myself but recently purchased VIII on 3DS before the eShop closed down… wondering if I should grab VII now before it’s too late.
Without question, I'm sure it is. If I still had a 3DS I'd go that route. Playing the original PSX version via the PSPgo is making this entire playthrough possible. if I was locked to a TV, I probably wouldn't be playing through it.Really, the 3DS version of this seems like the superior version.
Yea, I had DQ 4-6 & 9 for the DS. Sold them like a complete dumbass and they're crazy expensive now. Thankfully I have a soft-modded DSi but yea, physical DQ games usually get outrageously expensive. DQ8 for the PS2 might be pretty cheap, there's always that route if you have a PS2. It's probably superior too to the 3DS version though I don't know that for sure.Of course, DQ8 3DS carts are absurdly priced now. I will have to see how much digital is.
PFTP means "Preparing for the Party".....lol.
As some of you have seen, I've been playing Wild ARMs but I noticed the other night that there's a patched eBoot that allows DW7 to run correctly on PSPs.
I owned a physical copy about a decade ago and put in a few hours, it's archaic as shit but I love the Dragon Quest series and always wanted to play through this game due to how long it is. People say a first-time playthrough will take 120 hours minimum . I don't have a 3DS and I'm not getting one. The PSX version is what I plan on starting once Wild Arms is over. Being able to play on the TV and mobile via the PSPgo makes the task less daunting.
I hear that the translation isn't too great and it makes some of the stone tablets difficult to find. I'll probably use a guide for that.
Any tips or advice though, especially when it comes to class progression...? I'm really looking forward to jumping back in by September hopefully.
Just a video for fun. HCG is great.
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I always wondered why I didn’t come to Mobile, am I totally wrong but I was under the impression Nintendo paid for localization and so they got specific rights? This could’ve been something I heard a long ass time ago and maybe my brain is just mixing it up for fact though.A possible factor with it not coming to PS3/PSP/Vita is that the game may not have run correctly on the respective system's PSX emulator.
That's how it was at least with soft-modding a PSP and trying to run DQ7, someone recently patched the eBoot though and it plays fine now. Someone straight up doing's god work. Patching Dragon Warrior 7 for the PSP in 2022...I love it, lol.
Yes Sir, going strong and I plan on updating the thread again at some point. I want to compile the various FAQs I'm using and also give some pointers to help keep things smooth for people who want to tackle it.how is it going fart town usa ,still playing it? I'm thinking about playing this too, once fall hits.
Absolutely spot on. You summed it up much better than I did. lolThat’s the problem with DQ. The grind was kinda necessary to pad out the games on the NES (and even then every game was so damn stingy with money and exp), but then they kept the insane grinding in even when the games became long enough in and of themselves. In DQ7 the total grind probably amounts to the time it’d take to complete 2 or 3 whole games in the PS1 generation. This was absolutely unnecessary, doubly so since there were so many more games coming out that in the cartridge era and I guess a publisher wouldn’t want people to spend too much time on a single one. Guess Enix took it as a point of pride to have the longest single-player game on the curb, no matter what.
Deeply respect the hustle, Fart Town. I haven’t played VII myself but recently purchased VIII on 3DS before the eShop closed down… wondering if I should grab VII now before it’s too late.
Sort of. It soft-closed late August. You can still make purchases if you have funds in your account, but there’s no way to add funds anymore. It’s essentially shut down but still accessible.Did the eShop just close?!?!
That’s the problem with DQ. The grind was kinda necessary to pad out the games on the NES (and even then every game was so damn stingy with money and exp), but then they kept the insane grinding in even when the games became long enough in and of themselves. In DQ7 the total grind probably amounts to the time it’d take to complete 2 or 3 whole games in the PS1 generation. This was absolutely unnecessary, doubly so since there were so many more games coming out that in the cartridge era and I guess a publisher wouldn’t want people to spend too much time on a single one. Guess Enix took it as a point of pride to have the longest single-player game on the curb, no matter what.
I truly believe these games were never meant to be played in marathon sessions. Every core entry release date was an event in Japan - practically a holiday - and that anticipation and wait needed a massive game to go along with it. I think alot of it was an artificial way to create a grand and lengthy adventure - and you were supposed to play it out in short spurts over the course of months if not a year or more.Absolutely spot on. You summed it up much better than I did. lol
100% true about the grind amounting to a full title. I played Wild Arms prior to this, think it was 29 hours. I was anticipating 20 hours of grinding in DW7 but I can tell it's gonna be closer to 30-40.
I disagree, I honestly think that was the whole point. You got to keep in mind when these games were made. In the 80/90s. There was no "second screen" to distract you, no new netflix show to watch, there was nothing. Nothing was distracting you from grinding and so grinding almost became some form me meditation. At least I did it for hours and hours when I was younger. Even nowadays when I (very very occasionally) play a jrpg. I deliberately put away my phone and focus on the "boringness" of grinding. For me, that is one of the core appeals of a classic jrpg. I wouldn't wont it any other way.I truly believe these games were never meant to be played in marathon sessions.
I hear you. There was always different ways of playing it. Some people are into grinding the levels - almost as relaxation - I personally never could sit there and grind for hours at a time.I disagree, I honestly think that was the whole point. You got to keep in mind when these games were made. In the 80/90s. There was no "second screen" to distract you, no new netflix show to watch, there was nothing. Nothing was distracting you from grinding and so grinding almost became some form me meditation. At least I did it for hours and hours when I was younger. Even nowadays when I (very very occasionally) play a jrpg. I deliberately put away my phone and focus on the "boringness" of grinding. For me, that is one of the core appeals of a classic jrpg. I wouldn't wont it any other way.
It really is, i've enjoyed the 3DS version of the game so much. Made me really appreciate the Dragon Quest games/series.Really, the 3DS version of this seems like the superior version.
Anyone with a cursory knowledge of video game localization likely knows the name "Jeremy Blaustein." In terms of quality, he was a true pioneer in the mid-'90s, back when an intelligible, literal translation stood as the best you could hope for. Blaustein's work on 1998's Metal Gear Solid—largely considered a turning point in the world of video game localization—successfully moved Hideo Kojima's Hollywood ambitions into the English language, and set a new standard for both voice acting and writing in the medium. Following this project, Blaustein left his mark on the Silent Hill series as both a localization editor and creative contributor with parts 2, 3, and 4, and worked on other notable projects like Valkyrie Profile and Dark Cloud 2.
In 2001, Blaustein would face his greatest challenge as a localizer: Dragon Warrior VII, which would be the series' grand return to America after nearly a decade of absence. This English-language version, however, wouldn't be free of the problems that plagued its Japanese counterpart, which languished in production for nearly five years before its 2000 release. With an unprecedented amount of raw Japanese text in front of him, Blaustein found himself facing creative and technical challenges he never encountered before—and without our modern tools and processes to aid him.
Life's been busy so haven't been able to play it as much as I'd like. Prima strategy guide says I'm at Section 17/25. I have all but two or three portals unlocked. Probably sitting around 70 hours.Any updates for us, fart town usa ? Curious as to how much you’ve got left.