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PGR3 Review Thread

This ZOMG!@!!NOT A HUGE JUMP!!!@!@! bullshit is really getting lame. Do they want the game to suck them off while they play or something.
 
chespace said:
Uh, which Xbox game are you talking about? Nothing last generation even approaches what PGR3 is doing, both in terms of special effects (the lighting effects, jesus) or car modeling or environments. Even in 480p, PGR3 wipes the floor with anything else on 360 at launch.

The point there trying to make is that 480p visuals will not give you the jump in visuals as a HDTV. With that said, 480p visuals have to be taken into account also because HDTV still isn't widely accepted. In fact, HDTV gamers are in the minority.
 
chespace said:
Uh, which Xbox game are you talking about? Nothing last generation even approaches what PGR3 is doing, both in terms of special effects (the lighting effects, jesus) or car modeling or environments. Even in 480p, PGR3 wipes the floor with anything else on 360 at launch.

ZOMG, Doug Perry did that review? :lol
 
A game with the polish of PGR3 should have been at least a 9 on IGN with all the other crap they have given 9's before. Freaking WWE Raw got a 9 on this site! :lol (joking)

I mean, come on, they are trying to hock the mini-game included inside the main game for 5 bucks on Xbox live!

:) :)

I wonder why IGN has 'tightened the belt' at this point in time....
 
JoDark said:
If these graphics are a 9, what's a 9.5? What's a 10? Are they "saving those" or is this the best game available now on any system?? If so, which is what I believe (only from seeing vids)... is that a 9?? Best ever up until that time is 10, at least for graphics imo. If another 360 game looks better, fine, can't wait to see it!!


You have to "save" those higher scores for the future. I posted my Mario Kart DS review last week and I gave it a 9.4 (our highest score at the site), but I wasn't about to tack on anything more so there is still some wiggle room. I do believe it is by FAR the best DS title available though.

Any decimal points above 9.0 are pretty shallow anyway. A 9.0 (deserved, that is) game should be considered a must have anyway. The extra decimal points just become a bit of emphasis.
 
Syphin said:
This ZOMG!@!!NOT A HUGE JUMP!!!@!@! bullshit is really getting lame. Do they want the game to suck them off while they play or something.

I hear Kojima is implementing something like that for MGS4.
 
C- Warrior said:
I never said Kameo was bomba, your attempt at sarcasm failed.

The only failure here is your sense of humor. But then I wouldn't be a happy person either if I made myself trudge through games I didn't like (CoD).
 
Is it true the AI is the same? Because I really hate the "I'm going to kill you AI" of PGR2, which is a toss up for most lame with GT's, "Is this a racing game?" smarts.
 
Well, we haven't seent he graphics in real life yet. At least I haven't. Internet video feeds and images don't count. So, perhaps when we actually see it in motion, we'll know why it got a 9 instead of a 10.

Or perhaps, there is nothing that deserves a 10. ;)
 
jedimike said:
Does it really matter?

you dont play a lot online i presume.cause who is the server IS ALL in online games with more of 6 players

if xboxlive on 360 relies on players being the servers i cant see how i can have 30.000 ppl conected to see my pgr3 game
 
Snaku said:
The only failure here is your sense of humor. But then I wouldn't be a happy person either if I made myself trudge through games I didn't like (CoD).



My sense at humor, when the fuck was I trying to be funny?

What's wrong with you? All I said was don't lump PGR3 with Kameo. That's fuckin it, shit dude--go play some more Curse of Darkness or something.
 
DrLazy said:
Looks good. Kind of an expansion game more than redefining the gameplay. Tells me more than the 1up review that said the gameplay had good handling and then didn't mention anything else.

As opposed to the IGN review which basically says "the game plays a lot like PGR2" :P

... what exactly did you want to know about the gameplay? The cars feel more distinct from each other, which is something we mention our review. Did you even read it?
 
Musashi Wins! said:
Is it true the AI is the same? Because I really hate the "I'm going to kill you AI" of PGR2, which is a toss up for most lame with GT's, "Is this a racing game?" smarts.


That's gonna make or break the game for me. If the AI cars bump your ass off because they are following the racing line regardless of you are there or not a la PGR2, then I'll fucking sell that game faster than I sold PGR2.
 
360 review scores simply will not be as informative, from a consumer's perspective, as current-gen reviews -- at least for awhile. You can expect greater disparity in review scores from site to site and probably less comparitve precision in reviews overall.

It's just common sense. The 360 is first out of the gate, and essentially being on the vanguard of next-gen, there just isn't anything to compare these games to. We don't know what "middling" graphics or "middling" gameplay is truly going to be until we have many more games to compare.

For this first wave, I suggest we all approach reviews with caution and keep our excitement in check until the big picture is made clear. Basically, I'm just saying that, even more so than with current-gen games, you're gonna want to get some hands-on time with these launch titles before you decide to buy or not.

By the second wave of games, we should have a clearer idea of what to expect from "next-gen."
 
Zer0 said:
you dont play a lot online i presume.cause who is the server IS ALL in online games with more of 6 players

if xboxlive on 360 relies on players being the servers i cant see how i can have 30.000 ppl conected to see my pgr3 game

Yes im pretty sure Bizarre will let 30.000 people suck on my cable bandwith.
 
Zer0 said:
you dont play a lot online i presume.cause who is the server IS ALL in online games with more of 6 players

if xboxlive on 360 relies on players being the servers i cant see how i can have 30.000 ppl conected to see my pgr3 game

I heard the same thing with P2P on XBL. There was going to be too much lag, whoever was server was going to have an advantage.... blah, blah, blah. The reality was much different. XBL has very few complaints of lag and nobody has a latency advantage.

It doesn't matter how MS does it. Just like it doesn't matter that the game is rendered at 600P. The end result is all that matters. The game looks better than any console game to date. If MS can pull of 30,000 viewers on a P2P connection, then more power to them.
 
ghostlyjoe said:
360 review scores simply will not be as informative, from a consumer's perspective, as current-gen reviews -- at least for awhile. You can expect greater disparity in review scores from site to site and probably less comparitve precision in reviews overall.

It's just common sense. The 360 is first out of the gate, and essentially being on the vanguard of next-gen, there just isn't anything to compare these games to. We don't know what "middling" graphics or "middling" gameplay is truly going to be until we have many more games to compare.

For this first wave, I suggest we all approach reviews with caution and keep our excitement in check until the big picture is made clear. Basically, I'm just saying that, even more so than with current-gen games, you're gonna want to get some hands-on time with these launch titles before you decide to buy or not.

By the second wave of games, we should have a clearer idea of what to expect from "next-gen."

Yeah cause everyone was so reserved in their Halo reviews.
 
jedimike said:
I heard the same thing with P2P on XBL. There was going to be too much lag, whoever was server was going to have an advantage.... blah, blah, blah. The reality was much different. XBL has very few complaints of lag and nobody has a latency advantage.

It doesn't matter how MS does it. Just like it doesn't matter that the game is rendered at 600P. The end result is all that matters. The game looks better than any console game to date. If MS can pull of 30,000 viewers on a P2P connection, then more power to them.

For the most part that is true. But host advantage is huge in Halo 2.
 
Shogmaster said:
That's gonna make or break the game for me. If the AI cars bump your ass off because they are following the racing line regardless of you are there or not a la PGR2, then I'll fucking sell that game faster than I sold PGR2.

Yes they will put you into a wall if you try to pass when entering a corner like PGR2, it is not a big deal, to me at least. Just learn to pass properly just like GT4 and you wont have a problem.
 
Zer0 said:
if xboxlive on 360 relies on players being the servers i cant see how i can have 30.000 ppl conected to see my pgr3 game

IIRC the way they are doing it is that there would be one spectator in a match, and that spectator would be hosting 5 other spectators (and those 5 other spectators would each host 5 more spectators etc etc). So instead of one guy hosting 30,000 spectators, its a lot of people hosting. I read that somewhere, I'm not sure if it was official information or not though.
 
Red Mercury said:
Well.. IGN picked a weird time to try and regain some of their credibility.

Maybe their trying to start the next gen on the right foot :lol
 
chespace said:
Uh, which Xbox game are you talking about? Nothing last generation even approaches what PGR3 is doing, both in terms of special effects (the lighting effects, jesus) or car modeling or environments. Even in 480p, PGR3 wipes the floor with anything else on 360 at launch.
Is it also any indication that you were a blatant fanboy of the series before PGR3? I mean... it looks like a great game dude, but it's probably not the next coming of racing games.
 
"It's unmistakably similar in almost every way to PGR2. It feels like PGR 2.5, or maybe PGR 2.75, and that's fine".

2nd-20-korea-italy-red-card.jpg
 
As many as 30,000 people can watch the same race in Gotham TV simultaneously! Holy crap!

WOW, they could set up a race with all the best racers, and have people tune in and watch it.
30,000 people watching your beat the best in the world, priceless.
 
Seems like a more appropriate score. An 8.8 is still a nice score. I am not a fan of giving any games perfect scores, but giving launch games perfect scores is completly idiotic IMO, because they are going to be surpassed in almost every aspect.
 
chespace said:
Uh, which Xbox game are you talking about? Nothing last generation even approaches what PGR3 is doing, both in terms of special effects (the lighting effects, jesus) or car modeling or environments. Even in 480p, PGR3 wipes the floor with anything else on 360 at launch.

i see nothing special on car modeling in this game,great cars thats right,but nothing that blow my mind when i played it last week
 
Nice score. PGR3 is a must buy for me! :D

Jeff-DSA said:
You have to "save" those higher scores for the future. I posted my Mario Kart DS review last week and I gave it a 9.4 (our highest score at the site), but I wasn't about to tack on anything more so there is still some wiggle room. I do believe it is by FAR the best DS title available though.

I don't really think this is a good philosophy. You should only rate a game on the merits of itself, not on some (unknown at the time) possibility of a new feature in the future.

What I mean is that 'saving' a score for something in the future just for the sake of it is simply unfair to the developers (not that this is what you should be doing, but you should be 'fair' to the game itself.) You can bet there will be better looking games a year from now. That's a certainty. But how does the game look now in comparison with the rest of the offerings? Sure you can deduct in the event of pop-ups/framerate issues. Again, it's room for improvement that's actually visible in the game at the time of the review.

The expectation that a 10 is perfection is also ridiculous. LoZ: OoT wasn't perfect. Mario 64 wasn't perfect. Halo wasn't perfect. Goldeneye wasn't perfect. However, all these games managed to elevate the current game experience for their genres at their releases and I believe are well deserving of '10' scores.

As I mentioned before, this is not saying that a game lacking features (offline and online mp where appropriate, different game modes, etc.) that are common or have been done before shouldn't be deducted 'points' for this. The same goes for visual and sound issues (sound cracking, poor compression, visual artifacts, framerate issues, etc.) But holding a score for a future game to 'blow' you away just for the sake of it is simply ridiculous.
 
Gek54 said:
Yes they will put you into a wall if you try to pass when entering a corner like PGR2, it is not a big deal, to me at least. Just learn to pass properly just like GT4 and you wont have a problem.


That's not what I experienced in PGR2. I would be just maintaining my place in the race during a corner when the AI cars would "bump me off" because my racing line through the turn crossed into their racing line. And that would happen ALL THE FUCKING TIME. Really annoying.
 
Dante said:
Seems like a more appropriate score. An 8.8 is still a nice score. I am not a fan of giving any games perfect scores, but giving launch games perfect scores is completly idiotic IMO, because they are going to be surpassed in almost every aspect.



Soul Calibur - Dreamcast launch, anyone?

Some games do deserve a 10 right out of the gates. Not a lot, but some.
 
GhaleonEB said:
Yeah cause everyone was so reserved in their Halo reviews.

Halo is not a typical launch title, but that's not the real problem with this comparison. The problem is the XBox, and Halo, weren't first out of the gate last gen. Dreamcast really set the standard for what to expect from a this generation in terms of visuals and gameplay. And, of course, the PS2 was already established by the time XBox and Gamecube came along, so there was plenty of basis for comparison beyond PS1-era and PC games.

That said, I'm NOT trying to imply that the reviews will be totally off-base. I'm just saying that scores will be less uniform and more subjective, depending on the reviewers' expectations of "next-gen." I'm just cautioning folks not to wet their pants because some site gives a launch title a 10 (or a 7).
 
Shogmaster said:
That's not what I experienced in PGR2. I would be just maintaining my place in the race during a corner when the AI cars would "bump me off" because my racing line through the turn crossed into their racing line. And that would happen ALL THE FUCKING TIME. Really annoying.

Isnt that what I said?

Edit: I dont recall them hitting me from behind, after I pass them that is usually the last time I see them. But ill try that next time. ;P
 
Agent Icebeezy said:
Great score

indeed. can't wait for this one. Tried to buy it today but they were still waiting for UPS to show with the shipment.

Love how all over the "OMG the storm is coming" posts outnumber any such posts.

Good job guys! :lol
 
Dante said:
Seems like a more appropriate score. An 8.8 is still a nice score. I am not a fan of giving any games perfect scores, but giving launch games perfect scores is completly idiotic IMO, because they are going to be surpassed in almost every aspect.
Have you played the game? I am by no means a project gotham racing fan but to say they (the press) should hold back on their scores because they hope something better will come along is not a good idea because something will almost inevitably come along that is more enjoyable. Halo was a launch game and I know alot of people who still consider the best game on Xbox. Perhaps they did enjoy the game a perfect amount? Who knows. But certainly don't say "appropriate" when discussing opinion.
 
Shogmaster said:
No, you said "don't pass" during a turn.

I would imagine its the same thing happening, I would be cutting inside and pulling infront when they would nail the side of my rear, pushing my rear out and then hello wall.
 
It's amusing (and a little sad) that people put so much stock and care enough to write on and on about *one* person's arbitrary numerical value to a game.

I really believe they should write the reviews and not assign a score at all. Let me know if there are any glaring problems in the game. Let me know what it does well and then give me a "thumbs up" or "thumbs down" kind of recommendation.

Is there anyone out there that would buy a game if it gets a 9.3 instead of an 8.9? Would you not buy a game you know you'll probably love because it got a 7.9? Who the hell cares? If you were interested in the game to begin with, why would let some jack-ass's "grade" dissaude you, barring some kind of major problems with the game?

It boils down to stupid "bragging rights." OH, yeah? Well IGN gave my favorite game a 9.8, so that makes it better than your favorite game, which got a 9.7!"

Lame.
 
Gek54 said:
I would imagine its the same thing happening, I would be cutting inside and pulling infront when they would nail the side of my rear, pushing my rear out and then hello wall.


Big diff though. I would certainly accept if the game's car AI decided that me passing it in a turn warranted aggressive protection of their lead. But that's not the case. It's car AI just pretending I'm not there during a turn and keeping their racing line no matter what. That's just lazy programming.
 
Without playing the game I have to agree with this score (in fact it’s too generous.) No matter how nice the little cars look you’re still controlling them by archaically fingering sticks and buttons. If only there was a truly next gen control solution…
 
masud said:
Without playing the game I have to agree with this score (in fact it’s too generous.) No matter how nice the little cars look you’re still controlling them by archaically fingering sticks and buttons. If only there was a truly next gen control solution…

:lol
 
Shogmaster said:
Big diff though. I would certainly accept if the game's car AI decided that me passing it in a turn warranted aggressive protection of their lead. But that's not the case. It's car AI just pretending I'm not there during a turn and keeping their racing line no matter what. That's just lazy programming.

Me cutting inside is interfering with their line. If the AI was proper it would try to keep wide of me and would keep the race clean, but that might make the game too easy. Its not too different than what happens when playing people on live imo.
 
masud said:
Without playing the game I have to agree with this score (in fact it’s too generous.) No matter how nice the little cars look you’re still controlling them by archaically fingering sticks and buttons. If only there was a truly next gen control solution…

Oh god that's awesome.

:lol :lol
 
masud said:
Without playing the game I have to agree with this score (in fact it’s too generous.) No matter how nice the little cars look you’re still controlling them by archaically fingering sticks and buttons. If only there was a truly next gen control solution…

Amazing. Truly. :lol :lol :lol

Gek54 said:
He does have a point, 360 should have had a proper wheel solution.

BTW, I did try to use the DFP with PGR3, no luck :'(

Expected nothing less from you. Can't troll the visuals, do the controls. Can't do the controls, do the control inputs. :lol
 
masud said:
Without playing the game I have to agree with this score (in fact it’s too generous.) No matter how nice the little cars look you’re still controlling them by archaically fingering sticks and buttons. If only there was a truly next gen control solution…

:lol

Actually, I believe this brings up a great point. Are gaming websites, especially the ones who have already tried the Revolution controller, basing their opinions on "next-gen" standards? That is, are they already comparing graphics to what they saw in the MGS 4 trailer, and the control compared to the Revolution controller?
 
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