• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PLAYERUNKNOWNS BATTLEGROUNDS Early Access Thread: This Is Battle Royale

HowZatOZ

Banned
I didn't dinner but boy if it wasn't fun!

kcBxCaH.jpg
 

Grassy

Member
Ugh the sks is so annoying to use.

It helps a lot having the cheek pad and compensator, although I only use it at around 50-150 metres. Anything over that and I'm more accurate with an AR.

One thing I don't get is that when I watch the top streamers like Doc or Grimmz they never zero there guns regardless what gun they use, yet manage to hit long distance shots and don't seem to compensate for the shots either only leading shots where people will be.

Is this just the stream not really picking it up well.

With the Kar98 you only really need to compensate in height when you're getting towards 300 metres or so. I think the drop at 200 metres is like ~6 inches or something, so even if you're aiming at their head you'll still hit them in the upper-body. Obviously bullet drop changes per weapon.
 

enewtabie

Member
Did much better in the beginning. Killed a guy downstairs as he was looting some shirts and got into a treeline shootout only to be killed by a SKS.

https://www.youtube.com/watch?v=vp_tksTNnY0


Didnt' record the #14 finish ,but I drove the truck around the last circle until I was near the coastline and parked. Guy comes up on a buggy and gets out and I shoot him with a VSS. But ending up running out of ammo in a firefight against two guys on the hill to my left.
 

Wardancer

Neo Member
I see, I've always sucked at knowing distances. :/

Each tiny square on the map is 100m x 100m so use that to estimate distances quickly.

You only really need to worry about all that when you are shooting a tiny prone target or need a headshot with a sniper rifle. Any standing target is easily hit by aiming at the upper torso at most ranges with the rifles. Its only when you get way over 400+m with the rifles that you need to worry about it. (or if you are using the VSS/UMP because they have significantly more bullet drop, especially the VSS)
 

SealedSeven

Neo Member
So was watching a stream, did they make the limited edition crates require BP to get, but need a key that costs money to open?

Wouldn't that limit the amount of money they'd get since this would limit how many crates are bought with BP?
 
Anyone else feeling a performance loss in the test servers? Either that or i guess whatever framedrops i had feel alot more severe in first person.
 

TheRed

Member
Tried two games of first person only. It's cool but not sure how much fun I'll have in it, at least solo. I still haven't tried duo. Not seeing where you get shot from to die seems more frustrating in this mode. Having an 8x scope seems way more important because people with shit for scopes won't even see you. I kept the 8x on my M16 and killed a couple people so easily.

They need to work on why the character height feels so short and the proportions of objects like in houses sometimes look huge. FOV slider doesn't fix those issues that make it feel strange.
 

JDB

Banned
They need to work on why the character height feels so short and the proportions of objects like in houses sometimes look huge. FOV slider doesn't fix those issues that make it feel strange.
There's something weird about the way they've crated assets. In some areas sandbags and barrels are like 3 times the normal size (which are already big). I honestly don't really get it.
 

TheRed

Member
There's something weird about the way they've crated assets. In some areas sandbags and barrels are like 3 times the normal size (which are already big). I honestly don't really get it.
I assume it's for everything to look normal from the 3pp camera position. But idk about game design and haven't played many shooters that do both views.
Does ARMA not have this issue? If not they really need to look at it to fix whatever the issue is here.
 

thejpfin

Member
Anyone else feeling a performance loss in the test servers? Either that or i guess whatever framedrops i had feel alot more severe in first person.
Yep. My fps is halved in the test server and I'm getting constant stuttering/freezing.
Not sure what is causing it.

I hope they postpone this update. Sacriel is having really bad lag issues (could be just servers being shit), test version crashes for some people and people are reporting performance loss. Not looking good.
 

Venfayth

Member
The lag and latency seems to get way better after the first couple circles. But yeah hope they can figure out the cause - besides the lag this update is pretty awesome.
 

Starviper

Member
I agree with this. It just feels like the game is lagging.

I know right click everything because dragging is now worthless.

I feel like the game was already 'balanced' with having the inventory menus taking up the whole screen when you're drag looting; makes it difficult to respond to a threat if you got on screen overlays.

Seems like a dumb change. I'm also hoping they roll that one back.
 

Maedhros

Member
Man seeing everyone bitch about drag looting remains to be hilarious, I'll never understand why people can't comprehend that it was always unintentional. The game has a design philosophy that every action should have a risk associated with it...if you need to loot something, you need to take the time to do it, end of story.

Yeah... combos wouldn't be a thing if design philosophies were something fixed.
 

Maedhros

Member
Being able to perform combos in Street Fighter was originally a glitch. It wasn't intended for you to be able to chain multiple moves together without the opponent being able to do anything. Yet it became a core component of fighting games as a genre. That's the point he's making.

Thank you for explaining it in my stead.
 
Being able to perform combos in Street Fighter was originally a glitch. It wasn't intended for you to be able to chain multiple moves together without the opponent being able to do anything. Yet it became a core component of fighting games as a genre. That's the point he's making.

Yeah, there's a lot of cool building exits too that few players know about that to me gives a higher skill gap too. I really hope they don't patch the apartment fall to first story balcony/roof for example.
 

tariniel

Member
Strongly considering grabbing since GMG emailed me a coupon, but I'm concerned at how my system would run it due to my old CPU.

CPU: i5-2500k. I have it OC'd but I forget to what exactly since I'm at work.
GPU: GTX 1080 FTW
16gb ram
Win 10
1440p 60hz

Anyone want to tell me what I can expect? Will I have to lower the resolution?

Maybe I should buy it on Steam, try it for my free 2 hours, refund it, and buy it on GMG if it runs well enough? Is that a bad thing to do?
 

Venfayth

Member
The game is surprisingly CPU heavy but you have a 1080 so I'm torn on what to tell you to expect. You can definitely run the game on low or medium settings. I'd imagine you'd be just fine on max settings, but your CPU could possibly bottleneck?

Most people (that I see anyway) play on low or medium settings anyway for competitive reasons.
 
Is the game newcomer friendly? Im interested, but never played any game in the genre and dont have friends that play it.
I have a i7 4790k with a 970, guess I should be fine in this regard?
 

Venfayth

Member
Yeah, there's a lot of cool building exits too that few players know about that to me gives a higher skill gap too. I really hope they don't patch the apartment fall to first story balcony/roof for example.

Yeah, these two story buildings you can actually get on the roof of by opening the door, jumping on the railing, crouch jumping on to the door, and crouch jumping on to the roof.


Is the game newcomer friendly? Im interested, but never played any game in the genre and dont have friends that play it.
I have a i7 4790k with a 970, guess I should be fine in this regard?

There's SO many people playing that there's tons of people who will be at a newer skill level just like you. It's not super hard to learn by just starting to play, although it might be worth it to watch a couple youtube videos.

I'm playing with an i7 3770k and a 970 and i rock a solid 60fps on all medium settings. Get some stutters if I go a bit higher, but I imagine it'd be better for you.
 

Croatoan

They/Them A-10 Warthog
I agree with this. It just feels like the game is lagging.

I know right click everything because dragging is now worthless.

It was a bug before. This is how it is intended. Its not rolling back. Adapt.


Drag looting != combos in functionality lol. While I get your point they are not even close to being similar when it comes to gameplay.
 
Yeah, these two story buildings you can actually get on the roof of by opening the door, jumping on the railing, crouch jumping on to the door, and crouch jumping on to the roof.

Yep! Crouch jumping is very much a skill in this game in the same way it was in CSGO, although IMO it's easier to do in this game than it is in CSGO.

I really want to see them add a sandbox so I can explore the map and test weapons without being in a match.
 

Niks

Member
Yes. It's not particularly hard to get to Top 10 without killing anyone or firing any bullet. It might be a bit boring, but it's definitely doable.

Yeah, game is fun, but most often than not I get stuck with just a hand gun and a shotgun. Not good chances for a game that require a you to travel big distances.

Is luck a big part of this game, or maybe I'm just playing it wrong?
 
Yeah, game is fun, but most often than not I get stuck with just a hand gun and a shotgun. Not good chances for a game that require a you to travel big distances.

Is luck a big part of this game, or maybe I'm just playing it wrong?

Where are you dropping at? Are you continuing to loot throughout the game?

It's not particularly hard to find at least one rifle.
 
Yeah, these two story buildings you can actually get on the roof of by opening the door, jumping on the railing, crouch jumping on to the door, and crouch jumping on to the roof.





There's SO many people playing that there's tons of people who will be at a newer skill level just like you. It's not super hard to learn by just starting to play, although it might be worth it to watch a couple youtube videos.

I'm playing with an i7 3770k and a 970 and i rock a solid 60fps on all medium settings. Get some stutters if I go a bit higher, but I imagine it'd be better for you.

Thank you, just purchased the game. Can always return it in case I hate it.
Installing test server is recommended?
 

Ayumi

Member
Is the game newcomer friendly? Im interested, but never played any game in the genre and dont have friends that play it.
I have a i7 4790k with a 970, guess I should be fine in this regard?

Definitely! I'm terrible at shooter games but do pretty decently in this game (usually). You learn really fast, and people start out without weapons so there are no advantages. There are great players but a lot of the game is pure luck/RNG or/and smart thinking (especially at the last cirles). Saw you bought it since you made this post, just wanted to chime in. You're gonna enjoy it~
 
The last 5 people in a small circle in solo FPP is rough. It get's so quiet and then a sudden crack of gunshots behind you and you're out. I really enjoy it though.

Random places along the airplane path. Mostly secluded houses. Is it better to drop on more populated areas?

I have been having a rough time with loot lately, so you aren't alone. I will say that more densely populated towns and such tend to have better loot, but of course they are pretty high risk. I recommend learning how to fly far out of the plane by looking toward the horizon when you hold forward and then pulling your chute early. You can fly A LOT further than you think and can give yourself a nice town all to yourself and just drive back into the circle if you need to.
 
Definitely! I'm terrible at shooter games but do pretty decently in this game (usually). You learn really fast, and people start out without weapons so there are no advantages. There are great players but a lot of the game is pure luck/RNG or/and smart thinking (especially at the last cirles). Saw you bought it since you made this post, just wanted to chime in. You're gonna enjoy it~

Thanks ^^
I added you on Steam, hope you wont mind.
 
Being able to perform combos in Street Fighter was originally a glitch. It wasn't intended for you to be able to chain multiple moves together without the opponent being able to do anything. Yet it became a core component of fighting games as a genre. That's the point he's making.

I'd say that's a pretty huge reach considering we're not talking about a mechanic that fundamentally changes how the core game is played. We're talking about making drag looting take less than half a second longer. It's also a visual feedback problem, you should be able to tell if a player is picking up something from a distance, rather than how it is now, they just look down at a pile of loot and teleport it all into their bag without slowing down a bit.

Should there be a faster way to loot? Absolutely, but it should be animated, intuitive and obvious, not something that you could feasibly never find out about through regular play, because the majority of people who play the game aren't going to go probing for looting exploits to get a minimal advantage over others.
 

Niks

Member
I have been having a rough time with loot lately, so you aren't alone. I will say that more densely populated towns and such tend to have better loot, but of course they are pretty high risk. I recommend learning how to fly far out of the plane by looking toward the horizon when you hold forward and then pulling your chute early. You can fly A LOT further than you think and can give yourself a nice town all to yourself and just drive back into the circle if you need to.

Thanks for your suggestions. I'll try this next time. Nice to know I'm not the only one having trouble with loot.
 
Top Bottom