jim2point0
Banned
I think that the blue needs to be changed to be more punishing, and that this style of play should probably be discouraged somehow mechanically, but it's not some overly complex or articulate strategy. It's just too easy to stay outside the circle with healing items and only commit to the safe zone once most people are dead.
I think the blue areas should ramp up in damage the longer you're in them. But that should take a while so that you're not too punished if you're actually trying to catch up, but are definitely punished for camping there all game...