I I can play Witcher3 on Ultra at 60fps, while here I get a mix of 20-40 fps that seem to act randomly.
PSA We are investigating the problems seen with in-game voice at the moment. Please bear with us while we resolve the issues!
I undertand this is "ealry access", but the game shouldnt even be sold in such an early stage as this,
I undertand this is "ealry access", but the game shouldnt even be sold in such an early stage as this, this is pre-alpha stage i'd say, and will probably damage the player base in the future.
These guys need a QA team badly...
I bought this game about 1 week ago, 2 weeks ago, confident that it would be the first decent battle royal game with fluid fps controls, but that is definetly not what I found. The game is in terrible condition, apart from the wonky controls, bugged animations, texture popups and so on, it has terrible optimization. I can play Witcher3 on Ultra at 60fps, while here I get a mix of 20-40 fps that seem to act randomly.
Im not the only one with these issues, since I bought with 3 friends, and we've all asked for a refund. I undertand this is "ealry access", but the game shouldnt even be sold in such an early stage as this, this is pre-alpha stage i'd say, and will probably damage the player base in the future.
These guys need a QA team badly...
I undertand this is "ealry access", but the game shouldnt even be sold in such an early stage as this, this is pre-alpha stage i'd say, and will probably damage the player base in the future.
PSA The problems with in-game voice are now resolved. Thank you for your patience!
Wait, if you jump form a running vehicle, you "run over yourself"??? No way!
I got some neat weapons and was driving a vehicle towards my next stop. I wanted to stop fast since there could be someone there so I decided to hop from the vehicle while moving slowly and I apparently killed myself by... running over myself. Wat!
No hop from vehicle.
You hop you ded.
Slow or brake much.
U gud then.
+10 dex
But I am Bruce Willis.
No hop from vehicle.
You hop you ded.
Slow or brake much.
U gud then.
+10 dex
I hop and be k00l like John McClane.
No rugrats.
Any plans for this to come to console?
Got this on Steam last night and I'm enjoying it. When can we expect a performance patch? My 1070 barely gets 60 on low/medium.
Any plans for this to come to console?
Got this on Steam last night and I'm enjoying it. When can we expect a performance patch? My 1070 barely gets 60 on low/medium.
Any plans for this to come to console?
Who is this imposter, I don't know this avatar.
These guys need a QA team badly...
I don't even see how this is going to appeal to console users. It's going to launch with a limited to non-existent marketing budget and the gameplay is super niche.
PASS from years of playing Early Access titles.
Game development is difficult, toss millions of players into an alpha that you need to continually develop while they have complete access is exponentially more difficult.
I don't even see how this is going to appeal to console users. It's going to launch with a limited to non-existent marketing budget and the gameplay is super niche.
I bought this game about 1 week ago, 2 weeks ago, confident that it would be the first decent battle royal game with fluid fps controls, but that is definetly not what I found. The game is in terrible condition, apart from the wonky controls, bugged animations, texture popups and so on, it has terrible optimization. I can play Witcher3 on Ultra at 60fps, while here I get a mix of 20-40 fps that seem to act randomly.
Im not the only one with these issues, since I bought with 3 friends, and we've all asked for a refund. I undertand this is "ealry access", but the game shouldnt even be sold in such an early stage as this, this is pre-alpha stage i'd say, and will probably damage the player base in the future.
Honestly if it doesn't come out on console they're probably fine at this point. 1 million copies while having months more of early access. That's pretty good.I don't even see how this is going to appeal to console users. It's going to launch with a limited to non-existent marketing budget and the gameplay is super niche.
PASS from years of playing Early Access titles.
Game development is difficult, toss millions of players into an alpha that you need to continually develop while they have complete access is exponentially more difficult.
I don't even see how this is going to appeal to console users. It's going to launch with a limited to non-existent marketing budget and the gameplay is super niche.
I also believe there's also a strong market of console-only players who are knowingly and unknowingly tired of the formulaic nature of multi-player shooters where you respawn endlessly every round just to rack up points without really being challenged from a tactical perspective or encouraged to do anything other than run around almost aimlessly looking for the next thing to shoot.
The problem is that no AAA studio respects the intelligence, patience, or attention-span of the Halo/CoD/BF crowd enough to take the risk of pushing out such a punishing game mode like this as a big budget title. Bluehole will be the first to tap into that crowd and it's gonna rock the industry.
Are the servers sketchy for you guys at all tonight? Yesterday seemed okayish. Kind of rough today in my experience.
We're aware of the lag issues on the servers & have tracked down the root cause. This will take us some time to fix, so please bear with us.
Do you work for the developer or do you just copy+paste whatever they say to you?
honest question
I tried US server to see is it better than local EU server, it sure is!
When I play on EU servers it's pretty bad. Desync ruining kills, door opening/item picking is slow and is all around stutter fest.
Everything was so much smoother on US server, stuff like item picking was almost instant. I got 3 perfect kills, because this time around all my shots finally registered. It was great!
Now I understand why some EU pros play on US servers and why reddit thread is full of "EU servers suck".