I would guess that they want to market it very clearly as a PlayStation 5 accessory, and feel that cloud functionality would potentially confuse that positioning of the product.
The PS5 has already shown itself to be viable hardware wise in Japan. Its not hardware sales that are the issue there.
Would only half-agree on this. If PS5 was truly viable in Japan, then it'd be doing that through hardware and software sales. Hardware sales are mostly there (they dropped below the 40K threshold this past week FWIW), but with physical software sales it simply isn't much of a presence. Nintendo's 1P and select 3P Switch software like Minecraft are the ones pushing the real numbers in Japan.
Again, at least WRT physical software. We don't have enough data on digital sales to see if that makes up the difference for PS5.
I'm not so convinced. I don't think they'll add cloud as that would mean you wouldn't need to be a PS5 owner to own one.
It would seem like a half-hearted effort then on Sony's part IMO. Even if a person were to not buy a PS5, they would have to subscribe to PS+ Premium, so the Portal could've been an avenue for getting additional PS+ subscribers without needing to go against their 1P business policy with new software releases to do so.
If people want new PS5 games Day 1, let alone natively whatsoever, they would still need to buy a PS5. Otherwise someone on simply a Portal would have to wait potentially 2+ years in order to play, say, Wolverine through PS+. But someone buying a Portal to conveniently access PS+ content in the manner they currently do, would be unbothered by that stagger time. They aren't suddenly expecting Day 1 of 1P Sony content into the service.
Uh no, the PS TV was a standalone device that ran Vita games. Completely different.
I think that poster means in terms of the value proposition of the product to the market, not necessarily them being similar in use-case or function.
I do bit necessarily disagree… now, if the video streaming is really Wii U quality or better AND if they allowed Wii U style asymmetric gameplay (one player with a DS, one player with a PSP (it does hurt to call it like that
), and they could play together on the same game and help each other or you could use both the controller for maps, player stats, secondary camera, etc… then it would be an interesting purchase indeed.
Sadly I don't think any of that will be possible because otherwise Sony would've mentioned it with this blog post. And you're right, those features would have added more use-cases and value to the product, in ways actually influencing game design in unique ways .
We probably aren't going to see anything like that from this, however.