I guess it depends on when the console gets out and if Sony decides another PS4 like surprise (LPDDR6 specs were finalised and released last year), but it is undeniable that Sony's move now seem to prepare for it not to be the case.
Yeah, but it feels a bit small… I bet the PSSR ban will not apply to PSSR2 or whatever solution this handheld will use in portable mode. Easiest way to lower bandwidth and power consumption is to render at a dramatically lower resolution (sorry, doing sparse rendering

) and upscale with PSSR-next-gen.
The PSSR ban of LowPower mode IMHO is another way to offer a closer to handheld mode performance profile (forcing devs to lower rendering resolution without relying on the power hungrier PSSR, compared to PSSR next gen). What do you think?
I shudder to think about a handheld that does not use something like an advanced PSSR version and targets PS5 like visuals.