Man-is-Obsolete
Member
Fat Princess is awesome. That is all.
Yes, yes she is.
Fat Princess is awesome. That is all.
Fat Princess is awesome. That is all.
I don't think Radec is cheap at all but when its free for all and you're another character in the beta up against three Radec's good luck coming out on top in that matchup.
Bring it....
lol your Fat Princess is godly average people would have got dominated. Actually when it happened to me I was Sly so I couldn't really block though I guess I could have used the tnt barrel. I'm also sure one of the Radec's were JStein so I had my work cut out for me.
It's funny there are some Radec players that are wising up to the air approach of Fat Princess and others and are throwing out the electric ball trap. So I have had to make some adjustments to my approaches. Just some minor things. It's really cool to see new strategies develop over time.
This games is all over the place.
Man the Patapon part of the Hades level is horrible. Save for the FEVER none of it is reminiscent of patapon. As a patapon fan it's insulting. It actually makes me sick.
This games is all over the place.
Man the Patapon part of the Hades level is horrible. Save for the FEVER none of it is reminiscent of patapon. As a patapon fan it's insulting. It actually makes me sick.
Yes when the patapons show up it's just crap.Are you talking about the music? Based on some of the leaked tracks (they may not be composed correctly though) The other stages far better music wise. Hades and Metropolis have the weakest tracks.
Yes when the patapons show up it's just crap.
Playing this more lately made me see why some people say the combat feels off and unsatisfying. I hope the final build adds much needed flair to the attacks. Sfx are much better dont get me wrong, but to compare with smash bros it still lacks in sound. Even smash 64 to give an example. The spear of destiny barely makes noise when used and another example is kratos' down triangle feels weak despite the hammer seeming big and heavy.
The sound guy from superbot indeed did say that and told he didn't want too much. Who knows how much it'll be in the final version. They should just add a slider to the options for more character yells and such.I agree with this
I wonder if their logic is maybe because there'd be just too much going on SFX wise?
....or maybe they just haven't implemented it yet?
=/
Who is this guy and can I talkThe sound guy from superbot indeed did say that and told he didn't want too much. Who knows how much it'll be in the final version. They should just add a slider to the options for more character yells and such.
Who is this guy and can I talkto him about the patapon music?COMPLAIN
I don't think Radec is cheap at all but when its free for all and you're another character in the beta up against three Radec's good luck coming out on top in that matchup.
Heres a Parappa combo for you: side circle, circle, down square, up square (hold), circle, square, square.
Lil modified from old Mink one.
I wish there was a way to play this beta with a guest that wasn't 2v2. Because 2v2 against people that know what they are doing when you are just starting suuuuucks.
Wanna group up? ;_;
I wish there was random 2vs2 cause nobody wants to play with me xd.
Anyone got any good Sly combos to gain AP?
I love him, but feel like I can't get him to do enough damage
That being said, I often am No.1 anyway, at least on Vita. I think alot of people are going for Lv.2/3s instead of just spamming Lv.1s
Man this was not fun
Smash Bros is chaotic enough (in a bad way) but this is similar but less playable.
I came second and had no clue how.
Unless Kratos is just a shit character. But man the gameplay just feels...sloppy.
Didn't like the Beta at all.
4 on 4 matches with human opponents is chaotic, especially due to the camera (it doesn't zoom in on the action like Smash does, so I have a hard time following my character) and the wide variety of moves. In Smash the basic attacks were intuitive, while the specials required a bit more though, but you only had 4 of them. In PSA, all the 16+ moves were pretty odd and specialized, especially with Fat Princess and Sly, and when you're battling 3 other people, you don't have any time to practice and get used to the moves.
So, yeah, didn't have fun (I won a match...somehow?) at all. But that's just because being thrown into a 4-man Free For All without any decent place to practice is no fun in a game like this which is far more complex, imo, than the usual Mascot Fighter.
Will they patch or fix this? http://youtu.be/-UsPSTTPwq4
If you look around the 2:30 minute mark the fight starts with the wrong characters!
I want to make this my first Vita game come Christmas but not with glitches like that
just tried out the beta last night. while i did like it, i kinda felt the same. i really miss training mode. although i actually do like the large amount of moves. i just wish there was a way to get more familiar with them.Didn't like the Beta at all.
4 on 4 matches with human opponents is chaotic, especially due to the camera (it doesn't zoom in on the action like Smash does, so I have a hard time following my character) and the wide variety of moves. In Smash the basic attacks were intuitive, while the specials required a bit more though, but you only had 4 of them. In PSA, all the 16+ moves were pretty odd and specialized, especially with Fat Princess and Sly, and when you're battling 3 other people, you don't have any time to practice and get used to the moves.
So, yeah, didn't have fun (I won a match...somehow?) at all. But that's just because being thrown into a 4-man Free For All without any decent place to practice is no fun in a game like this which is far more complex, imo, than the usual Mascot Fighter.
Air foreward triangle is excellent for covering distance and the best tool when dodgin some supers like Kratos and ST lvl 3. Foreward triangle on the ground is good if you want to hit multiple guys and it has quite good range. Up triangle may not be as good for anti air as up circle but I'm pretty sure it gives more AP and doesn't blast opponents away like boombox. Useful vs Radec for example who wishes you'd launch him to the other side of the stage.anyone have any comments on parappa's triangle attacks?
It can as I've dodged it using rolls before. Sly's Level 3 just has a rather big hit box.Sly and Fat Princess are so short, they can run under the rocket launcher if held by a tall character (Radec).
The Energy Shield protects against Level 1 Supers; if hit, the shield will be disabled but the character will not die.
Sly's Level 3 cannot be dodged via rolls.
Sly and Fat Princess are so short, they can run under the rocket launcher if held by a tall character (Radec).
The Energy Shield protects against Level 1 Supers; if hit, the shield will be disabled but the character will not die.
Sly's Level 3 cannot be dodged via rolls.
Loool @ everyone proving me wrong
FP's minion dive kick is the best thing ever.
Parappa is godly. His level 3 is awesome.