Sora vs Wander
My own personal never will happen but would be cool rivalries
Strider Hiryu vs Ryu Hayabusa
Kevin Butler vs Sofia (Battle Arena Toshinden)
Double post, but napalm, would you be able to make another thing for the "characters section" in the OP? Bruce might be too busy to do it, do you think youd' be able to mimick his style?
I'd love to but I suu huu huuuck at anything graphixxx mate . Perhaps Plainr could be persuaded?
Of course I might be able to do it but I don't have that teal diamond shaped thingy image so it would be terrible!
Good job man .Yes, it can be done.
Now we need Dreweyes for a Toro Kat cat pixel art.
Keep asking this, but is there a list of easter eggs for this game? Would like to see why certain character colors were chosen, as many obviously represent other characters and franchises or maybe a whole list of the time station creatures.
Also, I was spending some time in Practice mode with Sackboy when I discovered - as we all know, his Level 1 randomly turns him into either PaRappa, Drake, or Cole and has him doing a lethal upwards dash at the opponent... but not all of the costumes are made equal! All three of them actually have slightly different properties:
-PaRappa costume goes the shortest distance, goes diagonally
-Cole costume goes a longer distance, goes diagonally
-Drake costume is equal to Cole's except it also spins to hit opponents normally out of the range of the other costumes
Yes, it can be done.
Now we need Dreweyes for a Toro Kat cat pixel art.
If there isn't already I can probably come up with one, I've seen pretty much every easter egg in the game by now...
Also, I was spending some time in Practice mode with Sackboy when I discovered - as we all know, his Level 1 randomly turns him into either PaRappa, Drake, or Cole and has him doing a lethal upwards dash at the opponent... but not all of the costumes are made equal! All three of them actually have slightly different properties:
-PaRappa costume goes the shortest distance, goes diagonally
-Cole costume goes a longer distance, goes diagonally
-Drake costume is equal to Cole's except it also spins to hit opponents normally out of the range of the other costumes
Normally you would barely notice these differences, but one particular hit confirm is made a huge gamble because of it. Sackboy is able to use a Level 1 after his up grab if he moves forward slightly after the throw, but the problem is that while Drake and Cole will always score a kill, PaRappa's shorter range requires some extremely precise timing that's unreasonable to ask of the player. (I tested it with each costume 20 times - Drake hit 20/20, Cole hit 18/20, and PaRappa hit 2/20. The reason Drake worked more than Cole is that even if I screwed up the timing a little, Drake's spin can still catch the opponent.)
Basically, what this means is that Sackboy is the only character that has a Level 1 with random properties. The easiest way to fix it would be so give the PaRappa costume slightly more range, and also give both PaRappa and Cole a circular spin like Drake so they have equal chances of hitting the opponent.
Anyone can play it in ranked matches, but to be able to select it locally & for other game modes there will be a charge.
About the new stage Fearless: https://twitter.com/SuperBotEnt/status/292354185331089408
I guess I'm okay with that, the characters are free and that's what matters most to me.
Honestly the ranked matches are the only thing I even really want the new stage so no prob for me. Then again I wouldn't be against supporting SB with DLC moneyz *sigh*.
I'll be buying it mostly to support SB, nice to have the new stage when I got friends over to play too.
Haaallla! Thanks boss!
Im on my phone ill update the OP when i get home.
It's crazy how unbalanced the game is.
Hope those patches come quick.
That's why I hate his level 1 so much. But if you're right, the strategy guide was wrong. It said the change didn't mean anything. Ughhhh.
And I never got to say it before, but I agree 100% with you on your analysis of Sackboy.
Is it really? How so?
-Characters like Sir Dan, Nariko, and Jak are awful thanks to terrible supers/AP gain and in Jak's case numerous moves that are virtually useless in a real battle
I used to the Jak was in dire need of a buff, but then I played as him for about a week and realized he was fine. His mobility and move-set are top-notch when used properly.
Don't forget this:
haha, it's nothing to be ashamed of, he looks TERRIBLE. He's an absolute beast when used properly though.
I can field this one... here are a few highlights:
-Kratos, Raiden, and Sly dominate the game thanks to ridiculous priority on moves, good AP gain, easy hit confirms, amazing supers, etc.
-Characters like Sir Dan, Nariko, and Jak are awful thanks to terrible supers/AP gain and in Jak's case numerous moves that are virtually useless in a real battle
-Assorted things like two Toros being able to get one kill in 2v2 and then hide in the air for the rest of the match, various infinites, and glitches for Sir Dan and Heihachi that allow them to get way more AP than they should under certain conditions
The game's a lot of fun, but there are some obvious problems that I hope they're fixing.
Jak is actually a really strong character, when played properly he's a nightmare to deal with at close/medium range.
And how many hit confirms does Sir Dan have anyway? A ton.
though Toro being able to stay in the air forever means that 2 people can team up on his remaining partner.
Aside from my counter points on the above, I agree with you about the glitches etc, I just don't think that the game is really as imbalanced currently as you do, but there is refinement to be had.
He was saying that if there are two toros they both do that... on top of that Sir Dans hit confirms are not only super hard to pull off, but I often dodge them, especially the arrow. Sir Dan is garbage, not even close. Especially when you compare these lower tier characters to the peak, it's ridiculously unfair. Raiden has a million confirms, his level 1 and 2 are god tier, and he's ridiculously easy to learn.
I predict we'll see Tomba and Abe in the next DLC.
I used to the Jak was in dire need of a buff, but then I played as him for about a week and realized he was fine. His mobility and move-set are top-notch when used properly.
And how many hit confirms does Sir Dan have anyway? A ton.
Easter Egg list Ive found so far searching the internets many are forum post copies:
there are rumor that something will happen if you follow master onions prompts, he does react to what you do so there may be something to it
im wondering if you need more than one character doing it or something....I have gotten prompts where he doesnt get mad
I know Gabe Logan from Syphon Filter is fairly popular as a request, what do you guys think he can do to make him different from other gun characters? He seems fairly standard moveset-wise with some stealth options to mix it up, but that's about it.
-Assorted things like two Toros being able to get one kill in 2v2 and then hide in the air for the rest of the match, various infinites, and glitches for Sir Dan and Heihachi that allow them to get way more AP than they should under certain conditions
What's this about a Heihachi glitch?
Is this something I need to watch out for online?
I'll be buying it mostly to support SB, nice to have the new stage when I got friends over to play too.
You probably won't see it in a normal match because most people don't know about it and Heihachi's pretty unpopular, but here's the deal: you know how Heihachi can hold down+circle to charge a punch? Well, if you hold it down for a while, instead of a blue glow his hands will turn red. Normally this is just supposed to increase his AP gain times 3 for his next attack (for example his forward square will get 60 AP instead of 20) but for some reason any AP you collect while he's charged will give you 3 times as much as well.
Now, imagine you're fighting on Dreamscape. You know that poisonous water that makes AP continuously fly out of you? Guess what happens if Heihachi charges up and stands in it.
Oh, and it even works on AP that's knocked out of opponents from a grab. So basically, if your opponent has a Level 2 and you grab him while charged, the AP you get will equal a full Level 1 for Heihachi.
I usually don't brag, but this time is something special to me since I've rarely ever done it. I just finished a ffa match where I used Jak's level 1 to triple kill, not once, but twice. It was quite impressive if I do say so myself.
Why doesn't anyone hit the enemies when Drake goes into his lvl 3?
You mean as a zombie?
Hitting someone with that zombie slap?
Easter Egg list Ive found so far searching the internets many are forum post copies: