Trillion second look ---
Not loving it as much as I thought I would. It's very much a 'training' game, in that you train up a character, trying to balance what you train and how you spend it, and occasionally going into combat. You have many characters, and some will die, and you'll carry over a bunch of stuff to the next character. Then, if you beat the game, you carry some stuff over to your ng+. In that way, you get more and more powerful over time, unlocking character events [often with multiple endings], etc.
My issue is that I really want the game to be a) harder, and b) focus more on combat. The way the game is set up feels more like 'inevitable' than 'challenge'.
In theory, I really like the the idea of the training multiple characters to beat bosses, but I wish the training was the dungeons. In this game, every time you train it's just a quick cutscene and you're done [no minigame, nothing]. every 5 days you can enter a single level dungeon that's mostly for gear. Basically, it's more trainer sim than dungeon sim. I would have preferred the opposite, where you enter big dungeons and were rewarded for going deep... instead, it's just a super quick dungeon here or there.
That said, I think if someone likes unlocking character events and doesn't mind a 'trainer' sim with limited combat it's really well done.
Oh well. I'm still enjoying it, mostly, it just isn't as awesome as I want it to be because it focuses on the wrong things for me.
I've never played an Arc the Lad game
Is Twilight of the Spirits worth grabbing on PS4? I want to try a PS2 game on it and it's on sale.
I really enjoyed it, though I never finished it. It's a JRPG with SRPG style combat. Each character can free move a certain distance and each attack has a different zone of damage, with bonuses for positioning, teamwork, flanking etc.
The story follows a few different subplots that come together, and most people like quite a few of the characters.
I played the original PS2 version and found it awfully mediocre and boring. I gave up at the final boss because I think something unfair happened; can't remember what though.
I remember that you need to grind a lot since you suffer from being underlevelled the entire game.
Don't really agree with any of this, but to each their own. It engaged me more than most jrpgs.