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PlayStation VR2 |OT| I heard it has a single cable. Is this true?

What is currently your most anticipated game?


  • Total voters
    46
  • Poll closed .

Osthyvel

Member
Today was the release of GOTY 2024, yes you know it, i am talking about Trombone Champ Unflattened!

Just buy it, you can thank me later, its actually amazing, and it looks absolutely amazing, crisp as hell!

And i'm not lying (well maybe its not goty) but its a must buy if you love vr.

I have played it alot on Switch, but this is on another level, this is the way its supposed to be played.

Keep on tooting.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
I didn’t realise that Aces of Thunder has been delayed until 2025.
 

sncvsrtoip

Member
Finished Metro Awekening. Definitely recommend it but has some flaws. Firstly resolution its not the sharpest and reprojection is visible. Unfortunetly miura is the worst I've seen in any psvr2 game. I was never really bothered with miura so its first time. Luckly with flashlight turn on its much better. Variaty of enemies is low and defenitly could be better and even tough I finish game in 11h it could be better paced as there is big ammount of backtracking. Tough even with all these flaws game is realy good. Great atmosphere, solid narration, good weapon reloading vr mechanic. Also its quite polished as I dont remember any major bug during gameplay. I would score it 7.8/10 and its in my top10 games on psvr2. We realy need more polished singleplayer story driven fps games. Btw it can be surprisingly scary :messenger_beaming:
 
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Kind of a weird situation going on here. Is there a fix for the psvr 2 controllers always seeming to default inversely? Every time I boot it up, games will tell me to hit 'x' or something, which is in the right controller. But it registers square as 'x', which is in the left.

I fixed it once but it took forever, I needed to hit the restart pin and unsync them from my console multiple times. Its getting super annoying. I kind of understand a mix up out of the box, but every time I boot up the thing is ridiculous. Feel like I'm spending more time troubleshooting than playing.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Finished Metro Awekening. Definitely recommend it but has some flaws. Firstly resolution its not the sharpest and reprojection is visible. Unfortunetly miura is the worst I've seen in any psvr2 game. I was never really bothered with miura so its first time. Luckly with flashlight turn on its much better. Variaty of enemies is low and defenitly could be better and even tough I finish game in 11h it could be better paced as there is big ammount of backtracking. Tough even with all these flaws game is realy good. Great atmosphere, solid narration, good weapon reloading vr mechanic. Also its quite polished as I dont remember any major bug during gameplay. I would score it 7.8/10 and its in my top10 games on psvr2. We realy need more polished singleplayer story driven fps games. Btw it can be surprisingly scary :messenger_beaming:
Thanks for the review. I was going to say that I’m currently enjoying Metro but I’m not sure enjoyment is the right word. Maybe clawing dread with a sprinkling of foreboding and despair. It’s quite an intense game. The devs did a great job. I have to play Call of the Mountain from time to time just to see the sun and blue sky.
 

reinking

Gold Member
Weird issue today. I have had my PSVR2 hooked up in the same spot for months. While I know I have not been using it a lot, it mapped the play area fine when I set it up. For some reason when I launched it today, it wanted me to reset my play area. Only, it would not recognize much of anything except the floor. I ended up having to use an old TV that I use for retro gaming on that side of the room so I could see the "VR border" where it is going to be used. It works, but now my PS5 is hooked to an older 1080p TV. I don't want to swap that TV out because it is also a 3DTV I use for some PS3 3D goodness (not really, it has been forever since I played it but I do not want to remove it just in case 😜).

This PS5 is pretty much a VR machine at this point but I might try to reset everything again later. I just thought it was weird that this is the first time it forced me to reset the play area and the first time it just would not see walls.
 
I'm really regretting my purchase of this thing. Either my controllers are just borked or it needs some SERIOUS software upgrade. I literally cannot play kayak VR because it will ALWAYS have my controllers backwards. I can't hit X to go through or skip the tutorial. Not the only game this has happened on either. Get it with Horizon as well, but that at least let me play after factory resetting the controllers multiple times. Doesn't even make sense, as when I'm in the home menu of the PS5 dashboard, it registers everything correctly. Its only in games where it gives me problems. Super super annoying experience and I think this is why I havent really cared or had VR the last 5 years. Cool tech, but having to waste a couple mins to set it up, then endless troubleshooting isn't worth it.
 

Markio128

Gold Member
I'm really regretting my purchase of this thing. Either my controllers are just borked or it needs some SERIOUS software upgrade. I literally cannot play kayak VR because it will ALWAYS have my controllers backwards. I can't hit X to go through or skip the tutorial. Not the only game this has happened on either. Get it with Horizon as well, but that at least let me play after factory resetting the controllers multiple times. Doesn't even make sense, as when I'm in the home menu of the PS5 dashboard, it registers everything correctly. It’s only in games where it gives me problems. Super super annoying experience and I think this is why I havent really cared or had VR the last 5 years. Cool tech, but having to waste a couple mins to set it up, then endless troubleshooting isn't worth it.
I’ve never heard of that one before. You’re controllers are either buggered, or your using them incorrectly.
 
I’ve never heard of that one before. You’re controllers are either buggered, or your using them incorrectly.
Def not using them incorrectly lol. As mentioned, it works totally normal on the PS menu. Its just in games. I'm really at a loss of how Sony allows this. Even giving a quick Google search shows this seems to be a somewhat common occurrence for people but not an one solution fixes all. Feel like I've tried about everything and nothing as worked for me.
 

Minsc

Gold Member
Is this worth getting while on sale if I've never tried VR and want to playthrough RE4?

If you are determined to put in the effort for VR legs prior to playing (only playing short sessions over 1-2 weeks of progressingly less VR handicaps), 100%, absolutely. And assuming that you don't have some condition that prevents you from VR (semi-rare).
 
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Markio128

Gold Member
Def not using them incorrectly lol. As mentioned, it works totally normal on the PS menu. Its just in games. I'm really at a loss of how Sony allows this. Even giving a quick Google search shows this seems to be a somewhat common occurrence for people but not a one solution fixes all. Feel like I've tried about everything and nothing as worked for me.
It can’t be that common if it’s the first time I’ve heard of the issue. I’d be inclined to send the controllers back, as it can’t be a software issue if it isn’t happening to everyone.
 

FeastYoEyes

Member
If you are determined to put in the effort for VR legs prior to playing (only playing short sessions over 1-2 weeks of progressingly less VR handicaps), 100%, absolutely. And assuming that you don't have some condition that prevents you from VR (semi-rare).
What VR handicaps would you recommend? Just teleport movement?
 

Minsc

Gold Member
What VR handicaps would you recommend? Just teleport movement?

I personally used RE8 mainly to build to smooth turning + no vignetting. But at first I got pretty sick with that setup, however it is pretty apparent snap/teleport movement isn't ideal in a game where you need to aim precisely - snap turning causes all your targets to instantly shift around which makes following them with a gun tricky, where smooth turning you can keep track of their position better.

So yeah, started out for a few days moving around with snap movement, in a non-combat area, just getting used to it, helped it was sorta spooky too, adds to the ability to postpone the gameplay haha. Then when I turned on smooth turning - setting it as a very high speed, moving still made me a little queasy, but the vignetting helps with that, it darkens the borders making the viewpoint seem much smaller, but also that makes less that you take in. After a bit like that I moved to smaller/no vignetting, and it's worth it, you get the full experience with smooth turning IMO.
 
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FeastYoEyes

Member
I personally used RE8 mainly to build to smooth turning + no vignetting. But at first I got pretty sick with that setup, however it is pretty apparent snap/teleport movement isn't ideal in a game where you need to aim precisely - snap turning causes all your targets to instantly shift around which makes following them with a gun tricky, where smooth turning you can keep track of their position better.

So yeah, started out for a few days moving around with snap movement, in a non-combat area, just getting used to it, helped it was sorta spooky too, adds to the ability to postpone the gameplay haha. Then when I turned on smooth turning - setting it as a very high speed, moving still made me a little queasy, but the vignetting helps with that, it darkens the borders making the viewpoint seem much smaller, but also that makes less that you take in. After a bit like that I moved to smaller/no vignetting, and it's worth it, you get the full experience with smooth turning IMO.
Good advice, thanks man. I had no idea all of those things were options
 

sncvsrtoip

Member
I personally used RE8 mainly to build to smooth turning + no vignetting. But at first I got pretty sick with that setup, however it is pretty apparent snap/teleport movement isn't ideal in a game where you need to aim precisely - snap turning causes all your targets to instantly shift around which makes following them with a gun tricky, where smooth turning you can keep track of their position better.

So yeah, started out for a few days moving around with snap movement, in a non-combat area, just getting used to it, helped it was sorta spooky too, adds to the ability to postpone the gameplay haha. Then when I turned on smooth turning - setting it as a very high speed, moving still made me a little queasy, but the vignetting helps with that, it darkens the borders making the viewpoint seem much smaller, but also that makes less that you take in. After a bit like that I moved to smaller/no vignetting, and it's worth it, you get the full experience with smooth turning IMO.
Smooth turning i only thing that can make me sick and do be honest Im not that bothered, snap turning is ok for me. Hates vignetting, imo they increase risk of getting sick ;d
FeastYoEyes FeastYoEyes imo try with snap turning, smooth locomotion no vignetting and 2d cutscene (tough if I remember correctly thats only option in re4r).
 
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XXL

Member
Kind of a weird situation going on here. Is there a fix for the psvr 2 controllers always seeming to default inversely? Every time I boot it up, games will tell me to hit 'x' or something, which is in the right controller. But it registers square as 'x', which is in the left.

I fixed it once but it took forever, I needed to hit the restart pin and unsync them from my console multiple times. Its getting super annoying. I kind of understand a mix up out of the box, but every time I boot up the thing is ridiculous. Feel like I'm spending more time troubleshooting than playing.

I'm really regretting my purchase of this thing. Either my controllers are just borked or it needs some SERIOUS software upgrade. I literally cannot play kayak VR because it will ALWAYS have my controllers backwards. I can't hit X to go through or skip the tutorial. Not the only game this has happened on either. Get it with Horizon as well, but that at least let me play after factory resetting the controllers multiple times. Doesn't even make sense, as when I'm in the home menu of the PS5 dashboard, it registers everything correctly. Its only in games where it gives me problems. Super super annoying experience and I think this is why I havent really cared or had VR the last 5 years. Cool tech, but having to waste a couple mins to set it up, then endless troubleshooting isn't worth it.
This sounds like your controllers are broken. I'd return it and get a new one.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
I'm really regretting my purchase of this thing. Either my controllers are just borked or it needs some SERIOUS software upgrade. I literally cannot play kayak VR because it will ALWAYS have my controllers backwards. I can't hit X to go through or skip the tutorial. Not the only game this has happened on either. Get it with Horizon as well, but that at least let me play after factory resetting the controllers multiple times. Doesn't even make sense, as when I'm in the home menu of the PS5 dashboard, it registers everything correctly. Its only in games where it gives me problems. Super super annoying experience and I think this is why I havent really cared or had VR the last 5 years. Cool tech, but having to waste a couple mins to set it up, then endless troubleshooting isn't worth it.
Never had any problems. Try resetting the controllers. Have you updated the PS5 to the latest firmware.
 
Does anyone know when the Behemoth review embargo is? One of the guys on YouTube said he still hasn't received review code which is interesting. I'm wondering whether it will be getting a last minute delay...
 

SilentUser

Member
I'm really regretting my purchase of this thing. Either my controllers are just borked or it needs some SERIOUS software upgrade. I literally cannot play kayak VR because it will ALWAYS have my controllers backwards. I can't hit X to go through or skip the tutorial. Not the only game this has happened on either. Get it with Horizon as well, but that at least let me play after factory resetting the controllers multiple times. Doesn't even make sense, as when I'm in the home menu of the PS5 dashboard, it registers everything correctly. Its only in games where it gives me problems. Super super annoying experience and I think this is why I havent really cared or had VR the last 5 years. Cool tech, but having to waste a couple mins to set it up, then endless troubleshooting isn't worth it.
Not sure I understood you problem correctly, but might be worth a shot:

With your sense controllers turned on, go to settings > Accessibility > Custom Button Assignments for PS VR2 Sense Controllers. Mine are turned off, but it might have anything to do with your problem.

Hopefully you will find a fix to your problem!
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Ir0BdMb.jpeg
 

Wonko_C

Member
Good advice, thanks man. I had no idea all of those things were options
Besides all other recommendations, you can try turning your body in place. It requires you to be careful with your cable, though. This is how I played Iron Man VR back in the PSVR1 days (a very fast paced game I might add) and got used to it. (Pro Tip: whenever you can, turn yourself back to keep the cable steaight, even if it takes more steps to turn to the direction you want.)
 

SilentUser

Member
Looking forward to seeing the reviews of Behemoth.
Absolutely! Perhaps the game will have some technical flaws, but I think they will be able to fix them in the coming weeks.
However, from what I saw, the game is surely looking to be fun and interesting. I have faith in this studio, maybe they will even have another must own VR title.
 

Crayon

Member
Is GT7 worth getting even if you don’t have a steering wheel?

Yes, Crayon Crayon plays with just controller I believe. The use of the haptics and triggers is excellent.

100%

If you want to max out the experience, you want both, but I don't think using both is necessarily more than the sum of the parts. The wheel brings it's own thing and the VR brings another.

I'd still use a wheel if I played a lot more gt. I used to play gobs of it so having the setup made sense. It brings a lot to the game. The dual sense claws a little back, though. Make sure to give the motion steering a try. As an input it's really good, but the fact that it gets the shoulders engaged just a little goes a long way towards immersion.

My friend does keep a full setup with a wheel and a headset and it's freaking awesome. If you asked me what brings more to the game though, I would say VR. Being able to look through turns is the main thing. Even if you are playing a game with three monitors, you aren't getting parallax effects from the motions of your head.

Also, mirrors become useful and the amazing cockpit interiors get to do more work. Bonus: you can take the headset on and off at any time and the game will automatically switch. So if I'm going to be in the menus a lot between races, I just take it off. Put it back on like a helmet when it's go time lol. Helps a lot with comfort for long sessions.
 
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