I think they announced last week or maybe even this week. It was only very recently, anyway.I didn’t realise that Aces of Thunder has been delayed until 2025.
Thanks for the review. I was going to say that I’m currently enjoying Metro but I’m not sure enjoyment is the right word. Maybe clawing dread with a sprinkling of foreboding and despair. It’s quite an intense game. The devs did a great job. I have to play Call of the Mountain from time to time just to see the sun and blue sky.Finished Metro Awekening. Definitely recommend it but has some flaws. Firstly resolution its not the sharpest and reprojection is visible. Unfortunetly miura is the worst I've seen in any psvr2 game. I was never really bothered with miura so its first time. Luckly with flashlight turn on its much better. Variaty of enemies is low and defenitly could be better and even tough I finish game in 11h it could be better paced as there is big ammount of backtracking. Tough even with all these flaws game is realy good. Great atmosphere, solid narration, good weapon reloading vr mechanic. Also its quite polished as I dont remember any major bug during gameplay. I would score it 7.8/10 and its in my top10 games on psvr2. We realy need more polished singleplayer story driven fps games. Btw it can be surprisingly scary
I’ve never heard of that one before. You’re controllers are either buggered, or your using them incorrectly.I'm really regretting my purchase of this thing. Either my controllers are just borked or it needs some SERIOUS software upgrade. I literally cannot play kayak VR because it will ALWAYS have my controllers backwards. I can't hit X to go through or skip the tutorial. Not the only game this has happened on either. Get it with Horizon as well, but that at least let me play after factory resetting the controllers multiple times. Doesn't even make sense, as when I'm in the home menu of the PS5 dashboard, it registers everything correctly. It’s only in games where it gives me problems. Super super annoying experience and I think this is why I havent really cared or had VR the last 5 years. Cool tech, but having to waste a couple mins to set it up, then endless troubleshooting isn't worth it.
Def not using them incorrectly lol. As mentioned, it works totally normal on the PS menu. Its just in games. I'm really at a loss of how Sony allows this. Even giving a quick Google search shows this seems to be a somewhat common occurrence for people but not an one solution fixes all. Feel like I've tried about everything and nothing as worked for me.I’ve never heard of that one before. You’re controllers are either buggered, or your using them incorrectly.
Is this worth getting while on sale if I've never tried VR and want to playthrough RE4?
It can’t be that common if it’s the first time I’ve heard of the issue. I’d be inclined to send the controllers back, as it can’t be a software issue if it isn’t happening to everyone.Def not using them incorrectly lol. As mentioned, it works totally normal on the PS menu. Its just in games. I'm really at a loss of how Sony allows this. Even giving a quick Google search shows this seems to be a somewhat common occurrence for people but not a one solution fixes all. Feel like I've tried about everything and nothing as worked for me.
What VR handicaps would you recommend? Just teleport movement?If you are determined to put in the effort for VR legs prior to playing (only playing short sessions over 1-2 weeks of progressingly less VR handicaps), 100%, absolutely. And assuming that you don't have some condition that prevents you from VR (semi-rare).
What VR handicaps would you recommend? Just teleport movement?
Good advice, thanks man. I had no idea all of those things were optionsI personally used RE8 mainly to build to smooth turning + no vignetting. But at first I got pretty sick with that setup, however it is pretty apparent snap/teleport movement isn't ideal in a game where you need to aim precisely - snap turning causes all your targets to instantly shift around which makes following them with a gun tricky, where smooth turning you can keep track of their position better.
So yeah, started out for a few days moving around with snap movement, in a non-combat area, just getting used to it, helped it was sorta spooky too, adds to the ability to postpone the gameplay haha. Then when I turned on smooth turning - setting it as a very high speed, moving still made me a little queasy, but the vignetting helps with that, it darkens the borders making the viewpoint seem much smaller, but also that makes less that you take in. After a bit like that I moved to smaller/no vignetting, and it's worth it, you get the full experience with smooth turning IMO.
Smooth turning i only thing that can make me sick and do be honest Im not that bothered, snap turning is ok for me. Hates vignetting, imo they increase risk of getting sick ;dI personally used RE8 mainly to build to smooth turning + no vignetting. But at first I got pretty sick with that setup, however it is pretty apparent snap/teleport movement isn't ideal in a game where you need to aim precisely - snap turning causes all your targets to instantly shift around which makes following them with a gun tricky, where smooth turning you can keep track of their position better.
So yeah, started out for a few days moving around with snap movement, in a non-combat area, just getting used to it, helped it was sorta spooky too, adds to the ability to postpone the gameplay haha. Then when I turned on smooth turning - setting it as a very high speed, moving still made me a little queasy, but the vignetting helps with that, it darkens the borders making the viewpoint seem much smaller, but also that makes less that you take in. After a bit like that I moved to smaller/no vignetting, and it's worth it, you get the full experience with smooth turning IMO.
Kind of a weird situation going on here. Is there a fix for the psvr 2 controllers always seeming to default inversely? Every time I boot it up, games will tell me to hit 'x' or something, which is in the right controller. But it registers square as 'x', which is in the left.
I fixed it once but it took forever, I needed to hit the restart pin and unsync them from my console multiple times. Its getting super annoying. I kind of understand a mix up out of the box, but every time I boot up the thing is ridiculous. Feel like I'm spending more time troubleshooting than playing.
This sounds like your controllers are broken. I'd return it and get a new one.I'm really regretting my purchase of this thing. Either my controllers are just borked or it needs some SERIOUS software upgrade. I literally cannot play kayak VR because it will ALWAYS have my controllers backwards. I can't hit X to go through or skip the tutorial. Not the only game this has happened on either. Get it with Horizon as well, but that at least let me play after factory resetting the controllers multiple times. Doesn't even make sense, as when I'm in the home menu of the PS5 dashboard, it registers everything correctly. Its only in games where it gives me problems. Super super annoying experience and I think this is why I havent really cared or had VR the last 5 years. Cool tech, but having to waste a couple mins to set it up, then endless troubleshooting isn't worth it.
Never had any problems. Try resetting the controllers. Have you updated the PS5 to the latest firmware.I'm really regretting my purchase of this thing. Either my controllers are just borked or it needs some SERIOUS software upgrade. I literally cannot play kayak VR because it will ALWAYS have my controllers backwards. I can't hit X to go through or skip the tutorial. Not the only game this has happened on either. Get it with Horizon as well, but that at least let me play after factory resetting the controllers multiple times. Doesn't even make sense, as when I'm in the home menu of the PS5 dashboard, it registers everything correctly. Its only in games where it gives me problems. Super super annoying experience and I think this is why I havent really cared or had VR the last 5 years. Cool tech, but having to waste a couple mins to set it up, then endless troubleshooting isn't worth it.
Yes unfortunately. I have manually reset by the pin on the back in the controllers, and also deleting them and re-adding in the accessories section. It still doesn't play niceNever had any problems. Try resetting the controllers. Have you updated the PS5 to the latest firmware.
Not sure I understood you problem correctly, but might be worth a shot:I'm really regretting my purchase of this thing. Either my controllers are just borked or it needs some SERIOUS software upgrade. I literally cannot play kayak VR because it will ALWAYS have my controllers backwards. I can't hit X to go through or skip the tutorial. Not the only game this has happened on either. Get it with Horizon as well, but that at least let me play after factory resetting the controllers multiple times. Doesn't even make sense, as when I'm in the home menu of the PS5 dashboard, it registers everything correctly. Its only in games where it gives me problems. Super super annoying experience and I think this is why I havent really cared or had VR the last 5 years. Cool tech, but having to waste a couple mins to set it up, then endless troubleshooting isn't worth it.
Without Parole and others didnt get review codes so little conern here for sure.Does anyone know when the Behemoth review embargo is? One of the guys on YouTube said he still hasn't received review code which is interesting. I'm wondering whether it will be getting a last minute delay...
Besides all other recommendations, you can try turning your body in place. It requires you to be careful with your cable, though. This is how I played Iron Man VR back in the PSVR1 days (a very fast paced game I might add) and got used to it. (Pro Tip: whenever you can, turn yourself back to keep the cable steaight, even if it takes more steps to turn to the direction you want.)Good advice, thanks man. I had no idea all of those things were options
Absolutely! Perhaps the game will have some technical flaws, but I think they will be able to fix them in the coming weeks.Looking forward to seeing the reviews of Behemoth.
Controller-free hand tracking is now available to PSVR2 developers.
Controller-free hand tracking is now available to PSVR2 developers.
Being able to use it at the same time to show of hand gestures would be greatly welcomed.Most of the cases, having physical buttons and something to hold is better. Still, cool to see them working on something like this.
Is GT7 worth getting even if you don’t have a steering wheel?
Yes, Crayon plays with just controller I believe. The use of the haptics and triggers is excellent.
Yes.Is GT7 worth getting even if you don’t have a steering wheel?