Need Behemoth impressions from you guys!
Pretty sure I’m going to get this after work today but the online reviews are very polarized!
I just killed the first miniboss.
It's a cool game, has a lot of combat jank due to the physics aspect, I fully expected that though. Combat and AI is kinda shit compared to Legendary Tales but it's not bad. I've been having success with taking it slow and waiting for enemies to attack. The moves are telegraphed so it's just waiting for the successful parry before going in and dealing some damage. Axe to the face is an instant kill, that's nice.
Fighting multiple enemies is a balancing act, the dodge has a slight cooldown so you can't spam it, and you gotta watch your stamina bar, which I think is only linked to attacks. Wailing on enemies eats up stamina whereas waiting for the parry makes things much more efficient. The miniboss has attacks that can't be blocked and it signals by their weapon turning red. The attack tracks you so you really have to dodge at the last second and the cooldown for the dodge comes into play there. In other words, you have to play smart. I can see some people not liking that aspect, but I thought it was fun and engaging. There's also a rage mode and that has a longer cooldown but not excessively long. You can use that to kind of brute force your way during combat. I ended up doing that for the miniboss. Dodge then attack, avoid taking damage, once rage was available I just wailed on them.
Climbing isn't like Horizon or most other VR games. You aren't weightless and the game kind of guides you through it. It's hard to explain. For me, as I grab each outcrop or ledge, I wait for the game to shift, because it will, and then I grab the next. It's not overly slow and it doesn't feel bad, but when you first go to climb it's going to feel weird. Just slow down a bit.
There's a good sense of exploration. Everyone says the game is linear, and it is so far, but there have been a few points where there's an optional spot and some grappling hook platforming sections, pressure switch puzzles, and collectables to find. You can also fast travel to spots.
A lot of graphical hiccups. Nothing overly annoying but I notice something in every area. Usually flickering assets/textures. That being said though, the game looks really good. It's also not blurry and the 90fps seems locked.
The options won't let me change to standing, it's stuck on seated. I played standing all the same though and there weren't any issues. The health/stamina bar placement is questionable. It's just too front and center to me and it sticks around for too long. I mostly turned off all UI prompts, save for the grappling hook crosshair.
Definitely enjoying it.