Lol. Still playing the game of willful ignorance where you pretend that min-maxing is somehow incompatible with story oriented play?
Again you play how you like and I will too. Welcome to ignore. You cannot stop being an asshole.
You can also look forward to them reviving Deadlands Lost Colony in the near futureI am pretty excited for the 'Stone and a Hard Place' plot point book. Deadlands is probably my favorite setting overall.
I'm for the first time really trying to play some P&P RPGs. So I now have Fiasco, InSpectres and the D&D 5th Edition Player's Handbook is on it's way. #ve been wondering, is the DM book for D&D worth getting as a beginner? Or would I be fine just using the basic rules for that online?
The basic rules are good to learn the game and play a basic game (you will need an adventure) I would recommend the starter set. You get Dice and a decent adventure, pre-made characters to play with friends and then use the basic rules + the players handbook to get things going a little more.
the DMG is awesome but if you are just starting to try the game you don't need it.
He can just create his own.
I must say I never entirely understood pre-made adventures, because making stories up is half the fun of DMing...
He can just create his own.
I must say I never entirely understood pre-made adventures, because making stories up is half the fun of DMing...
Yeah I'm not getting the starter box. That thing has no value to me because I will most likely not play with any of my IRL friends. I'm just going to play on Roll20 I think.
So it looks like I'll be sticking to just the Player's handbook for now. First I will probably try to get my DM feet wet with inSpectres.
Can someone tell me though where I can find out more about the "official" worlds of D&D? My knowledge is basically just Baldur's Gate and Planescape Torment. There are not any current source books or anything.
These worlds are usually called "Campaign Setting" in D&D lingo, and are published as books containing various information. usually there is a main Campaign Setting book that outlines the setting, and more books are published for specific areas, time periods, cultures etc. For examine, There is the Forgotten Realms Campaign Setting, and then there's the Unapproachable East book for the Rashemen area inside Forgotten Realms.
But, I'd say don't be a purist. Most of the established world are too complicated to know entirely. There are various wikis for most settings, that and basic knowledge from BG2 should be enough to run a game in Athkatla for example.
In that case, here's info about the current metaplot and here's a rundown of some of the newer pieces of fiction. All are concerning Forgotten Realms, since that's obviously the main one for now.
Since you already have familiarity with Baldur's Gate, I think the current comic, Legends of Baldurs Gate, may be a good thing to check out. It takes place in the city during the current stuff, so it'll be a good way to catch you up as to what things are like in that particular part of the setting.
Also Minsc and Boo return from whereever they disappeared to
So, I'm about to start playing in a Pathfinder campaign. The last system I played had THACO. So, how much of a shock am I in for? Also, I'm thinking of going for a Druid. Would a tonfa be a problem as a weapon? I'm thinking of the +1 AC and like to mix things up a little bit.
So, I'm about to start playing in a Pathfinder campaign. The last system I played had THACO. So, how much of a shock am I in for? Also, I'm thinking of going for a Druid. Would a tonfa be a problem as a weapon? I'm thinking of the +1 AC and like to mix things up a little bit.
Figures it was on another list.
But... Ninja-druid? Or is that Eastern Martial Arts Druid?
Sounds really odd character.
No idea if D20 system will feel like a shock (i have no idea how old DnDs (pre-3.0) actually played, what dice they used etc.), but i'd say just treat it as a system and don't compare them.
I've yet to play a druid in PF but from what i've heard they are really good. good spell list and wildshape(imo pick up the natural spell feat as soon as you can after getting wildshape, it lets you cast in wildshape form).
as for the tonfa, it doesn't look like an amazing weapon or anything, and that's fine, but keep in mind that only works while fighting defensively which lowers you attack... which may be a problem since I don't think druids are proficient with tonfa's so you already have a -4 on attacks. if you don't already have a racial ability or something to take care of that, you can just pick up a weapon proficiency feat. of course if you later focus on wildshape and natural attacks, you may end up not even using the tonfa that much later on.
as for getting shocked... i barely played d&d before 3.5 so most of my experience with thaco is BG2.
Not much. THAC0 is replaced by BAB (Base Attack Bonus), and AC counts towards higher positive numbers the better it is. It's basically more like the common way of determining hit rate most video game RPGs use.The last system I played had THACO. So, how much of a shock am I in for?
I can't speak much about tonfas, but Druids are great, even after getting nerfed as compared to 3.5.
If your DM is ruthless then I would advise being ruthless right back. There is a variant option for Druids to be particularly attuned to a certain type of animal. It lets you Wildshape into better versions of that animal faster, and it makes summoning that type of animal more potent (letting you summon as a standard action to have the animals appear immediately, rather than having them appear the following round).
I played as a Wolf Shaman; from what I understand, that's one of the crappier versions and it was still awesome. http://www.d20pfsrd.com/classes/core-classes/druid/archetypes/paizo---druid-archetypes Here is a list of archetypes; check out the Bear Shaman first (all the other animal shamans refer to that one when describing abilities).
The only real drawback is that you become worse at changing into other types of animals, but that never impeded me much.
As a bonus, it even gives you some great roleplaying guidance, if that's your thing. My character started life as a wolf, and was given druidic powers by a goddess. Whenever I was faced with a decision, I thought to myself "How would an actual wolf respond to this?" and did that. It was a TON of fun.
I can give you some feat advice if you're interested. Have fun!
My players defeated Strahd in the 5th Edition adaption of the original Ravenloft adventure. The did a good job of very nearly bee lining through the castle, getting where then needed to go and get the items they needed.
They got some lucky rolls and (as one of my players would put it) "thugatized" Strahd.
They saved some of their power goodies, the fighter had the sun blade, they got the full 10 rounds out of the icon and multiple crits were rolled (and I rolled crappy). Dropped him in one round with nowhere for him to go, whilst being doused in the Icon's sunlight power. On top of that the Warlock and sorcerer opened up like the laser platforms they are (Scorching ray boosted to 3rd and twined, and the warlock doing his consistent ray damage like a machine with some more crits in there).
D&D 5th edition books are over 50% off on amazon right now
http://www.amazon.com/Wizards-RPG-Team/e/B009KAKQIC/
D&D 5th edition books are over 50% off on amazon right now
http://www.amazon.com/Wizards-RPG-Team/e/B009KAKQIC/
If you guys have iOS devices, this seems like a pretty "holy shit" development:
Lion's Den has a suite of iOS apps for 5e, 4e, 3.5, and Pathfinder. They're pretty bare bones on content (as might be expected), but the interface is slick as shit, intuitive, and it has a really robust feature to add content to the apps. So of course, some guys went nuts and added absolutely everything to the 5e version (haven't found 3.5 or PF equivalents yet.). Not gonna post links since it's probably the PnP equivalent of posting links to pirate sites, but the ability to incorporate all your source books into a single app that also manages HP, encounter order, rolls, etc. is exactly what I've been wanting out of a GM app for ages, and this just knocks it out of the park...
My Druid ended up being a spear wielder, since I didn't realize they could use those. I ended up pretty good on my rolls, too:
STR: 10
DEX: 14
CON: 15
INT: 14
WIS: 15
CHA: 14
I'm playing a gnome, and I rolled 2 12's, 13, 2 14's, and a 15. Our first battle wasn't hard, but mostly because my brother did not take into account the sorcerer's Color Spray. xD
So, I figure that'll be figured in for future fights.
A gnome Druid sounds pretty interesting. What's his backstory?
Are you playing 5e or 3.5?
Playing my first game of DnD tonight with some friends - one who'll be DM and 2 others who are just as clueless as I am. Despite watching a couple sample games on YT and some tutorials on character building, I still have no idea what I'm doing.
I want to play a Half-Orc Monk, which I know isn't ideal but I'm not interested in min-maxing. Any tips for a beginner?
D&D can be a very different game depending on the DM. Sometimes it's pretty much like a dungeon crawler videogame without a computer rolling the numbers for you, other times it's like you a bunch theater geeks, although it probably falls in between (more so the former with new players I've found). Hard to say what you are in for without that kind of information, let alone the version of the game you'll be playing. I'll just say make sure you are friendly to your Cleric.