Pokémon ORAS: October website update - Screens, Trailer, new Megas

How is this a defense or justification for it? Trying to be like the old games, so let's remove multiple skin tones and go with lighter skin tone only? It's fucking gross.

I think it's more that they want Brendan or May to canonically be a certain person. Doesn't make sense considering that you can literally pick their gender, but yeah. I don't think trying to be like the old games is the justification for it so much as this is.

Pokemon has always been a joke, difficulty-wise - especially if you're into the metagame.

The real difficulty comes from completing your collection, finishing all of the content in any given game, battling other players online, etc.

You guys are almost as fickle as Zelda fans, geeze.

It's also had enough difficulty to make the singleplayer fun. X and Y didn't. I play the post-game somewhat but not that much, so having the main game be a joke was really dissappointing to me. Hell, I don't really see how that's a good thing if you're into competitive, either. I'd rather spend the same amount of time having fun before getting into competitive than being bored to death.
 
The sad part is people would think I love ORAS. I don't, in fact I think Gen 3 is pretty "eh" in particular and am honestly waiting for X2/Y2/Z/whatever the "director's cut" edition of XY will get.

BW was not as easy as X and Y. It was easy, but there were times I had to think. I had to decide when to swap out, when to use a revive during a boss fight, etc. The game didn't basically beat itself for me like X and Y do.

If you're referring to Legendary, BW does that, and like BW, XY has two battles sandwiching it.

Maybe I'll never understand what people mean by Pokemon difficulty, because I never had the need to swap out in any of the games I played unless I want to level up someone. Hell, XY was my first time to try a balanced team.

How is this a defense or justification for it? Trying to be like the old games, so let's remove multiple skin tones and go with lighter skin tone only? It's fucking gross.

It's not a defense or justification since I agree with the stance of customization being gone.

But it's more to do with common sense since they have done this before in the past remakes. What's expecting them not to do the same thing now?
 
Again I am not saying that the game is hard, it clearly isn't.
Exp Share is not what's making the game easy though.
It's making sure I don't have upward 80pkmns in boxes that serves no purpose.
 
Pokemon has always been a joke, difficulty-wise - especially if you're into the metagame.

The real difficulty comes from completing your collection, finishing all of the content in any given game, battling other players online, etc.

You guys are almost as fickle as Zelda fans, geeze.

Oh no, I'm fickle because I want at least some semblance of a challenge in the main quest. What a petty thing to want in a video game, right?
 
I think it's more that they want Brendan or May to canonically be a certain person. Doesn't make sense considering that you can literally pick their gender, but yeah. I don't think trying to be like the old games is the justification for it so much as this is.

That's also terrible justification because anybody that wants to play as Brendan/May can just not visit any boutiques. Plus, Masuda's only given reason was that fashion is apparently a thing that only exists in France, so...
 
Only valid point at all was mega evolutions. They do mow everything down. Everything else is you nitpicking. I personally am glad there are now a thousand ways to earn exp because I can actually catch and raise lots of Pokemon.
 
Oh no, I'm fickle because I want at least some semblance of a challenge in the main quest. What a petty thing to want in a video game, right?

Pokemon isn't really that place, at least not the main games.

That's also terrible justification because anybody that wants to play as Brendan/May can just not visit any boutiques. Plus, Masuda's only given reason was that fashion is apparently a thing that only exists in France, so...

So we just have to wait for gen 7 news and see if they have customization or not
 
Oh no, I'm fickle because I want at least some semblance of a challenge in the main quest. What a petty thing to want in a video game, right?

Well it's clearly not about the Exp share then because really it's an opt in mechanism at this point.
It's like asking for easy modes to be removed from games because you don't like that you have to play in easy mode.

Only valid point at all was mega evolutions. They do now everything down. Everything else is you nitpicking. I personally am glad there are now a thousand ways to earn exp because I can actually catch and raise lots of Pokemon.

Exactly.
Megas are seriously way overpowered though.
 
All Pokemon games are easy.

XY is the only Pokemon game that lets me keep a full and reasonably leveled (sometimes overleveled) party without formidable amount of griding and/or time wasting. I have incentive to explore full party synergy and raise more Pokemon throughout the course of the main story.

XY wins.

This. I hate catching a new, underleveled pokemon and spending a lot of time raising it only to find out that there are better alternatives (looking at you, Unfezant). I abandoned Audino grinding entirely in B2W2 when I realized that I could sweep the whole game with an Azumarill.

Meanwhile in XY I have a few boxes of trained pokemon that I used at one point or another during the story. Some are garbage but at least it didn't take forever to figure it out
 
Pokemon has always been a joke, difficulty-wise - especially if you're into the metagame.

The real difficulty comes from completing your collection, finishing all of the content in any given game, battling other players online, etc.

You guys are almost as fickle as Zelda fans, geeze.
Who's "you guys"? The entire Pokemon fanbase? Are you lumping all of them together, saying they have the same opinions?
 
Mega Steelix looks absolutely amazing. I'm still bummed that Mega Lati@s are practically identical, but ah well.

I wonder how many new Megas these games will have? We have quite a handful already, and I'm still crossing my fingers for more Gen V/VI Megas...

The hell? That's pretty damn inexcusable. Can OrAs just not use the new Megas if it's, say, battling against XY?
 
The confirmation of no trainer customization pretty much means I won't be buying this. I guess I'll wait for Z/X2/Y2.

But it's more to do with common sense since they have done this before in the past remakes. What's expecting them not to do the same thing now?

That's not really true. The only previous trainer customization that existed before XY (choose the trainer's gender) did get added to the remakes (FireRed/GreenLeaf, which originally didn't have a gender option).
 
So we just have to wait for gen 7 news and see if they have customization or not

It's Pokémon, of course customisation isn't coming back. Neither are overwolrd pokémon that follow you or the Pokéwatch thing with all the useful apps. Hopefully Mega Evolutions also go next gen but I have a feeling it'd be the one thing GameFreak carry over.
 
Boss Doggie said:
It's not a defense or justification since I agree with the stance of customization being gone.

But it's more to do with common sense since they have done this before in the past remakes. What's expecting them not to do the same thing now?
You agree that it should be gone or you agree that it shouldn't?

How is this common sense? They removed some features in some games thus that makes it okay? How is skin colour equivalent to berries and time of day events? Having a different skin colour is an expendable feature now? What the fuck dude?
 
Only valid point at all was mega evolutions. They do now everything down. Everything else is you nitpicking. I personally am glad there are now a thousand ways to earn exp because I can actually catch and raise lots of Pokemon.

I love that those features are there too, but why not balance the game around it? Why not give other trainers Mega-Evolving Pokemon, Super Trained Pokemon, and Pokemon with Pokemon Amie effects? Why not boost the other trainers levels? It's perfectly fine to implement features that change the game, but they needed to do this stuff to balance it. But instead they didn't, and it made the game way too easy.

Pokemon isn't really that place, at least not the main games.

Most the Pokemon games require some sort of resource management. Managing revives during a boss fight, managing PP during a dungeon, who's gonna get exp, who's gonna take a hit, etc. These ones absolutely almost never required any of that.

As for arguing the past-games weren't hard and were just grindy, I would have to disagree. The games are balanced so that if you 100% each route (catch all Pokemon, defeat all-trainers, gather all items), you will never have to grind. I've played enough catch-em all runs to know this. And, with the exception of X and Y, they never put me several levels above the champion. Hell, most of them barely put me on par with the first elite four member.
 
Mega Steelix looks absolutely amazing. I'm still bummed that Mega Lati@s are practically identical, but ah well.

I wonder how many new Megas these games will have? We have quite a handful already, and I'm still crossing my fingers for more Gen V/VI Megas...


The hell? That's pretty damn inexcusable. Can OrAs just not use the new Megas if it's, say, battling against XY?

The games are compatible though? I wonder how that will work.

Holy fuck are you serious? That's probably worse than the lack of trainer customization.

They'll do it like they've always done it, they will look like the normal form for XY players, but still be the alternate form.
 
surely it's not because it has been a precedent of Pokemon remakes! nope!
So why did they include female protagonist in the red/blue remakes?

If you can remake a gen with a brand new gender, then surely you can do a remake with darker skinned players.

How much trouble could such a thing really be?
 
Maybe I'll never understand what people mean by Pokemon difficulty, because I never had the need to swap out in any of the games I played unless I want to level up someone. Hell, XY was my first time to try a balanced team.

Isn't that the exactly why you don't get it though? That's not to say those games were hard but before X/Y keeping a balanced team around took some effort. Hell especially in R/S/E, you get underleveled real fast in that game if you keep a team of six pokemon around.

With X/Y that effort is gone, even if you avoid the exp. share and all that (which used to be a must before imo).

I get that not everyone has been playing pokemon that way but that doesn't mean many haven't. And to those people pokemon has definitely become (even) easier.


Yeah I called this but that doesn't make it any better. :/
 

Yikes. Totally missed that when Niels sent me the interview.

They'll do it like they've always done it, they will look like the normal form for XY players, but still be the alternate form.

That's not possible with Megas as they change type, stats and ability mid-match.
 
Thoughts on EXP share. One complaint I hear is "I used 6 Pokemans and I'm 20 levels over everything". One easy solution is make your team bigger (my XY team was like 30 Pokemon, mostly traded so EXP was through the roof). Another easy way to resolve that. Don't evolve things. The lower base stats are effectively a level handicap. I remember my minimum Pokedex completion of Fire Red (Bulbasaur, Lapras) had a tricky elite four, despite Bulbasaur being level 78 as its stats were comparable to a level 50 Venusaur except you didn't have 5 other Pokemon at a similar level to back it up.

One problem with this is nowadays is that Pokemon who evolve via level ups get an EXP if they are past the level they evolve at...ugh. I guess there are still stone evolutions so a team of like Skitty, Lombre, Vulpix, Gloom or something...

Should you need to give yourself hanicaps? Probably. You are an adult and these are made so 6 years olds can beat it. It is a funny crossroads Pokemon as a franchise has in age groups.

I would have really like some lite customisation as in changing the colour of the outfits. It wouldn't get in the way of the adventure at all.

where do i make an account so I can get a US demo code?
Pokemon.com. If you ever used Global link in the games you already have an account.

Oh... Pokemon Trainer Club account. Time to guess passwords for an hour. Again.

Why not Club Nintendo, or better yet, on the eShop? >_>
Club Nintendo? After Smash Bros 3DS I don't think they ever want to do anything again. There is the thing of it being the Pokemon Companys demo, they distribute it however they like. At least you're not having to buy a $5 magazine or get to Gamestop and pray the Nintendo Zone hasn't run out of codes (those are basically how Japan and Europe, respectively get it)...

B2W2 had a difficulty setting which was removed in XY and ORAS. Wish they brought it back.
I seem to remember you had to complete BW2 to unlock the difficulty setting and if you bought the wrong version you got an Easy mode. This new difficulty setting could only be used on new save files. A very stupid implimentation.
 

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Was there any reason to remove the trainer customisation? I get that it wouldn't be a direct copy/paste from X/Y, but the system was already there. It couldn't have taken that much effort, could it?

Sigh. Trainer customisation was my favourite feature in X/Y and with the main game starting to really, really bore me nowadays I was banking on the customisation to keep me entertained again. It sounds like a silly reason to give up on a game but I just love my customisation. It probably saved X/Y for me.

Also, the exp share didn't make anything easier. All it did was remove the grind, which is a good thing.
 
For someone who hasn't played a Pokemon game since Ruby and FireRed, is it best to play XY or wait for ORAS? Which one will feel like a true step forward in the series in terms of feeling fresh?
 
Worth noting that, in the video, they seemed to completely avoid angles that would show the place where the Battle Frontier normally is.
 
Eh I guess it depends on what you want to settle with. Getting a 6IV mon is tough but once you've got a good pool of breeding parents a 5IV or less one really doesn't take too long and really that's good enough for the majority of em.

That's just my opinion though. I mean also really like the whole breeding mechanic as mindless as it is so that helps.



I'm fine with it being overpowered as long as they keep it late/post-game / easy mode only. But as it stands now it just makes the games waaay too easy and 'just don't use it' really isn't the right way to deal with the issue imo

There is always a better way to do something. IV is definitely something that can be revamped to be more approachable, yet challenging and unique at the same time. Although they've come a long way and are possible to be made perfect through breeding, the fact remains that they are ambiguous, reliant on a random NPC by way of dialogue to tell you what type of IV you have.
 
That's not really true. The only previous trainer customization that existed before XY (choose the trainer's gender) did get added to the remakes (FireRed/GreenLeaf, which originally didn't have a gender option).
So why did they include female protagonist in the red/blue remakes?

If you can remake a gen with a brand new gender, then surely you can do a remake with darker skinned players.
I'd argue that because Crystal and Gen III already have them, might as well add Leaf, unlike clothing which is a recent thing. And much like Kris, her existence is pretty much forgotten.

Also female player was planned for Gen I before.

You agree that it should be gone or you agree that it shouldn't?

How is this common sense? They removed some features in some games thus that makes it okay? How is skin colour equivalent to berries and time of day events? Having a different skin colour is an expendable feature now? What the fuck dude?

I agree that they should have customization.

Like I said, it's not okay - but that's an expectation.

And I'd argue that a cosmetic feature isn't really important compared to stuff that affect the mechanics.

It's Pokémon, of course customisation isn't coming back. Neither are overwolrd pokémon that follow you or the Pokéwatch thing with all the useful apps. Hopefully Mega Evolutions also go next gen but I have a feeling it'd be the one thing GameFreak carry over.

Ah but see, when people say "removed", they don't see them as replaced.

Pokemon Amie I'd argue is an evolution of following Pokemon. The latter is pointless filler that slows down the game. At least Amie feels optional and has more stuff.

Vs. Seeker? But you can do endless encounters in various games.

Contests? Minigames exist in Pokemon post Gen IV outside of Contests.

I love that those features are there too, but why not balance the game around it? Why not give other trainers Mega-Evolving Pokemon, Super Trained Pokemon, and Pokemon with Pokemon Amie effects? Why not boost the other trainers levels? It's perfectly fine to implement features that change the game, but they needed to do this stuff to balance it. But instead they didn't, and it made the game way too easy.

Most the Pokemon games require some sort of resource management. Managing revives during a boss fight, managing PP during a dungeon, who's gonna get exp, who's gonna take a hit, etc. These ones absolutely almost never required any of that.

Honestly it's kinda expected, might as well wait for the third version. At least ORAS is having more people use Mega. Also from what I heard trainer mons do have EV mons, but only special cases.

But the only thing that could really affect much of the difficulty in all Pokemon games is PP usage. EXP too if you turn off EXP share. Never had to revive or worry about taking a hit, since what I'm facing is an AI.

Isn't that the exactly why you don't get it though? That's not to say those games were hard but before X/Y keeping a balanced team around took some effort. Hell especially in R/S/E, you get underleveled real fast in that game if you keep a team of six pokemon around.

With X/Y that effort is gone, even if you avoid the exp. share and all that (which used to be a must before imo).

I get that not everyone has been playing pokemon that way but that doesn't mean many haven't. And to those people pokemon has definitely become (even) easier.

But you made it sound like they made the game not as easy for themselves.
 
Apparently had an account on the trainer club, just had to opt in for the newsletter. Demo, here I come! Can't wait to try out the new megas.
 
Theres no doubt that the Battle Frontier will be back.

Yeah. They also cut out some of the islands that were unused from the world map, but left in Southern Island (confirmed to be in), the big ass island next to the battle frontier (probably would look weird if it was gone), and the Battle Frontier. They cut the two islands that were to the right of it. If they cut those and not the Battle Frontier island...pretty sure the Battle Frontier's gonna be in.
 
Sigh, oh well, can't wait for Pokemon Z, the real Gen 6 game.

ORAS just for move tutors and farming games for me.

Well that's if move tutors return. :/
 
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