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Polarium (NDS) - Gamespot review

Wario64

works for Gamestop (lol)
6.9

http://www.gamespot.com/ds/puzzle/polarium/review.html

"Fans of the puzzle genre aren't guaranteed to like Polarium. The modes that fall into line with other genre favorites are the weakest part of the package. But if staring at a brainteaser for lengthy periods of time is your idea of excitement, or if the idea of creating puzzles and sharing them with like-minded friends is intriguing to you, then you'll find enough enjoyable mind-benders to make this worth a purchase."
 
It's a ÂŁ20 title in the UK. I was more than happy to spend that. They didn't go overboard on the package, the presentation or what you can do with the game, but it's a really good fun/frustrating distraction you can often chill out with.

I think I'd score it higher personally, but with the caveat that its not something you'd play all the time or for hours on end. More of a pick up and play every now and then title.
 
monkeyrun said:
BUT +5.0 because it's not by Nintendo

so it'll be 0.1 better than Polarium

o ri gamespot is biased against nintendo i forgot

and apparently also microsoft and sony and gizmondo and infinium...
 
Drek said:
Ever think that Gamespot isn't actually biased and that Nintendos games have just started to suck?

This sentence is one of those optical illusions, isn't it. As soon as I'm about to finish it, my brain starts it over and I'm not sure what you are trying to say.
 
I think most people will be disappointed at Polarium, and I recommend a try before your buy. The puzzle mode will last maybe a couple fo nights- consider the puzzle at your disposal - a board of black and white squares, and having to flip them so horizontal lines are the same colour, with the idea that those you flip must be in one continual stroke. If you're reasonably good at logical thinking, the puzzle solutions become obvious,a s there are certain things you cannot do in this mode to solve the puzzle (example: Horizontally adjacent blocks that are different colours means your stroke cannot go across them).

As for the Challenge mode, it's fairly brutal, but as many have said before it's not random. The first 100 lines consist of a series of triple row blocks of set pattern (like a mostly black with a couple of white vertical strips) falling until 100 is reached, then level 2 comes, which is mostly a series of one row blocks with intermittent white spots. Level 3then becomes a series of 3-4 row blocks wiht a symmetrical pattern.... and so on and so forth. Each level (each set of 100 lines) has a particular way of clearing it, and the supposed 'challenge' is figuring that out. But once you do, it's simply going through the motions. That is, start a new challenge mode, and you're simply playing level 1,2, or anyof the ones you've mastered to get to the new one (there is a practice mode that lets you select any level you've reached to practice it) - ie boring.

Now, of course, there're a number of strategies to clearing the lines. You can take them one set of rows at a time, clearing them as each falls, or waiting for a number of them to fall, flipping certain blocks to setup a larger combo to clear more lines, to get higher score. However, it seems the biggest points bonus comes from clearing a screen at any one moment - so a combination of strategies is the best. Early levels allow this, but later levels it just becomes a slog of clearing a few lines a time. Try to imagine playing tetris where you don't really have the choice of how to clear lines at any one time, not becasue the game doesn't let you, but because it simply isn't a good strategy in that level.

On top of that, the controls can leave a bit to be desired -the stylus can be less than responsive and precise, adn for a game like this, it can make or break it. The calibration on your stylus has to be perfect, and by my experience, the calibration for this game is not the same as my others (dead centre for the stylus in pictochat means a slelction point 4-5 pixels off the touch point in polarium). I can only hope this isn't a consequence of this control style in future games, requiring me to calibrate for every game - or at least build a calibration system for each game (I really don't know how touch screen input functions or is programmed).

Top off with the fact that these are the ONLY two modes for a single player. Puzzle (admittedly with a design your own puzzles -but I can't see how compelling that can be on your own), and challenge, which appears to more a memorisation feat than anything else.

Of course, this change had you more people to play with: Maybe when it comes out, people here can come out with puzzles and post them on the forum and challenge people to finish them, creating a GAF polarium community.

But as its own game, I probably only give it a 5.
 
You can create your own puzzles, then save them with a password system. Other users can then input the passwords and play the new puzzles.
 
Kobun Heat said:
You can create your own puzzles, then save them with a password system. Other users can then input the passwords and play the new puzzles.

Ah, I see! That's pretty cool.

*rushes off to try*
 
jarrod said:
Nintendo didn't make Polarium.

This guy did.

IMG753DFE508B724D57BB94D2D6E1E39582.jpg
 
Nothing will ever be "the new tetris"

... well, except for the game that was released by that title. :lol
 
Kobun Heat said:
You can create your own puzzles, then save them with a password system. Other users can then input the passwords and play the new puzzles.


see, the DS has this thing.

it lets you connect without wires

god, i can't remember what it's called

anyway, -1
 
You guys missed my review this morning. It was an exclusive for us, but I missed getting it posted before the embargo lifted (by about two hours)...it was one of those weeks. I think it was still probably the first US review online.
 
The End said:
see, the DS has this thing.

it lets you connect without wires

god, i can't remember what it's called

anyway, -1
Uh, yeah, but this is for distributing your puzzles easily over the world wide internet, and for Nintendo to post new puzzles to their website, etc.

you -1
 
The End said:
see, the DS has this thing.

it lets you connect without wires

god, i can't remember what it's called

anyway, -1

You CAN trade puzzles wirelessly, but of course it's only within local range like other current DS games. The password system is for trading over the Internet, like in Animal Crossing.
 
Ugh, they really have no one to blame but themselves. Uninspired release after release. Get some hot shit by Treasure or something on the machine! Enough with the mediocre.
 
Kobun Heat said:
Uh, yeah, but this is for distributing your puzzles easily over the world wide internet, and for Nintendo to post new puzzles to their website, etc.

you -1

See, I have bad memories of overly-complex password saves (Guardian Legend, I'm looking at you).
 
Musashi Wins! said:
Ugh, they really have no one to blame but themselves. Uninspired release after release. Get some hot shit by Treasure or something on the machine! Enough with the mediocre.


Seriously, after playing Star Fox Assault, the first thought that came to mind was "What the fuck did Nintendo do to the Ace Combat team?".
 
Kobun Heat said:
Treasure does seem well enamored with Nintendo portables these days.

F*ck yea! Keep it going. Wash the taste of mediocre mini-game/puzzlers right out of critics mouths. They need something unexpectedly good rather than suprisingly average. Everything is so rushed and short. The perfect for handheld mantra is fine, but handheld doesn't mean shitty.
 
Gamespot is just biased towards Sony. They love Sony and everything Sony related, Gamespot wouldn't do anything to hurt Sony in the least unless someone there was having a nervous breakdown and were out of control or something. Not a joke here.

But GS can give Nintendo games very good scores sometimes. Most of the time though they let Sony and Sony partners get away with bad things and overrate other things and sometimes they're very hard on Nintendo. That's pure bias. However when a game is not seen as direct competition to anything Sony they allow themselves to give the game a good score, even when it's shit and that's not just true for Nintendo, it's(was) Sega, Microsoft, Microsoft's partners(tecmo) and so on. Sometimes they have to give hot titles a good score, but they always make sure it's a notch down and the opposite is true to hot Sony titles, it's a notch up. The bias is toward Sony. For example their second(or third) perfect score was Chrono Cross and they gave 9.9 to Soul Calibur, now I'm not sure it's still the case because sometimes they regret their judement and change it after the damage is already done to get away with it but anyway. Compared to Soul Calibur for its genre Chrono Cross definitely didn't deserve that perfect score and that's just one of many examples.

I've been a reader of Gamespot ever since the begining of their existence and it's always been like this. To whoever said Nintendo games might actually suck, that may be true to their Gamecube titles, yes, but if you mean that in the DS case then you obviously don't know Gamespot.
 
Azelover said:
I've been a reader of Gamespot ever since the begining of their existence and it's always been like this.

Unless you count the fact that GameSpot used to exclusively cover PC games.
 
Azelover said:
Gamespot is just biased towards Sony. They love Sony and everything Sony related, Gamespot wouldn't do anything to hurt Sony in the least unless someone there was having a nervous breakdown and were out of control or something. Not a joke here.

But GS can give Nintendo games very good scores sometimes. Most of the time though they let Sony and Sony partners get away with bad things and overrate other things and sometimes they're very hard on Nintendo. That's pure bias. However when a game is not seen as direct competition to anything Sony they allow themselves to give the game a good score, even when it's shit and that's not just true for Nintendo, it's(was) Sega, Microsoft, Microsoft's partners(tecmo) and so on. Sometimes they have to give hot titles a good score, but they always make sure it's a notch down and the opposite is true to hot Sony titles, it's a notch up. The bias is toward Sony. For example their second(or third) perfect score was Chrono Cross and they gave 9.9 to Soul Calibur, now I'm not sure it's still the case because sometimes they regret their judement and change it after the damage is already done to get away with it but anyway. Compared to Soul Calibur for its genre Chrono Cross definitely didn't deserve that perfect score and that's just one of many examples.

I've been a reader of Gamespot ever since the begining of their existence and it's always been like this. To whoever said Nintendo games might actually suck, that may be true to their Gamecube titles, yes, but if you mean that in the DS case then you obviously don't know Gamespot.

:lol :lol
 
Azelover said:
Gamespot is just biased towards Sony. They love Sony and everything Sony related, Gamespot wouldn't do anything to hurt Sony in the least unless someone there was having a nervous breakdown and were out of control or something. Not a joke here.

But GS can give Nintendo games very good scores sometimes. Most of the time though they let Sony and Sony partners get away with bad things and overrate other things and sometimes they're very hard on Nintendo. That's pure bias. However when a game is not seen as direct competition to anything Sony they allow themselves to give the game a good score, even when it's shit and that's not just true for Nintendo, it's(was) Sega, Microsoft, Microsoft's partners(tecmo) and so on. Sometimes they have to give hot titles a good score, but they always make sure it's a notch down and the opposite is true to hot Sony titles, it's a notch up. The bias is toward Sony. For example their second(or third) perfect score was Chrono Cross and they gave 9.9 to Soul Calibur, now I'm not sure it's still the case because sometimes they regret their judement and change it after the damage is already done to get away with it but anyway. Compared to Soul Calibur for its genre Chrono Cross definitely didn't deserve that perfect score and that's just one of many examples.

I've been a reader of Gamespot ever since the begining of their existence and it's always been like this. To whoever said Nintendo games might actually suck, that may be true to their Gamecube titles, yes, but if you mean that in the DS case then you obviously don't know Gamespot.


welcome back mrparism, daxter too etc...
 
The End said:
Seriously, after playing Star Fox Assault, the first thought that came to mind was "What the fuck did Nintendo do to the Ace Combat team?".

It's more like "Did the Ace Combat team care?" The whole vibe of the project was nearly the opposite of F-Zero GX. You can tell that AV actually enjoyed working with that property.

And I agree that Nintendo needs to step it up. Fuck 3rd parties if they aren't going to deliver the goods. I know Nintendo has a problem with this area, but I think portables are too critical for them to allow this kind of spacing between releases while 3rd party product disappoints continuously.
 
I bet the person that posted that thread earlier today saying this game would be a system seller... feels real f'n stupid right about now.
 
I guess the cries of hypocrisy are almost justified here because Gamespot gives almost every dippy, ugly little Mobile phone game that comes along higer scores than Polarium, which is a perfectly good game. I'd definitely be closer to IGN's score on this one.

They simply don't like the DS & the quicker the forum comes to terms with it, the better off we'll be.
 
Look at this:

Super Mario 64 DS Action E 8.4
Zoo Keeper Puzzle E 7.8
Feel the Magic: XY/XX Puzzle T 7.7
Asphalt: Urban GT Driving E 7.5
Tiger Woods PGA Tour Sports E 7.3
The Urbz: Sims in the City Strategy E 7.3
Yoshi Touch & Go Action E 7.2
WarioWare Touched! Puzzle E 7.2
Madden NFL 2005 Sports E 7.2
Polarium Puzzle E 6.9
Ridge Racer DS Driving E 6.6
Mr. Driller Drill Spirits Puzzle E 6.6
Rayman DS Action E 6.0
Sprung Adventure T 6.0
Spider-Man 2 Action E 6.0
Pokemon Dash Driving E 5.2
Retro Atari Classics Action E 4.5
Ping Pals Strategy E 3.3

Now, I wouldn't argue that the DS has an amazing lineup, but by Gamespot's scale, I can't help but feel they've shorted, at the very least, Yoshi / WarioWare / Mario 64 / Polarium / Mr Driller.
 
Meanwhile, look at what cell phone games have scored > 8 just in the last 6 months:

Prince of Persia: Warrior Within Action 9.2
Star Trek: The Birds of Prey Action 8.9
Midnight Pool Puzzle 8.8
Tom Clancy's Splinter Cell: Chaos Theory Action 8.6
Deer Hunter Sports 8.6
Topolon Puzzle 8.5
Vans Skate & Slam feat. Geoff Rowley Sports 8.4
FIFA Soccer 2005 Sports 8.4
Johnny Crash Action 8.3
Ducati Extreme Driving 8.3
New York Nights: Success in the City Strategy 8.2
Zuma Puzzle 8.2
Mobile League WordJong Puzzle 8.2
Amy's Hangman Puzzle 8.2
Asphalt: Urban GT Driving 8.2
Aquarium Pets Puzzle 8.1
Xyanide Action 8.1
Fast Food Mayhem Puzzle 8.1
Vijay Singh Pro Golf 2005 Sports 8.1

I don't even have a cell phone, so maybe I am truly missing out on the best portable gaming platform, but this seems just insane to me.
 
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