Polygon COD: Ghosts Review update: (XBONE better version)

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Polygon already doing its work. Not being able to notice the difference between 720p and 1080p destroys their credibility.

Shill site.

Usually shill accusations are baseless and false, but with Polygon it's actually pretty accurate, at least on the basis that they did take a massive chunk of money from Microsoft for a particular feature. Massive chunk meaning $750,000....

But that doesn't mean they are wrong here. Resolution vs frame rate could very well be the case. The comparisons will tell the tale, but not being able to tell the difference between 1080p and 720p is pretty amusing.


Have you guys considered the possibility that the Xbone version could have more AA applied? I mean it's possible with the extra legroom given from going all the way down to 720p. BF4 devs chose to go down to 900p for Xbone version to keep things equal, so going down to 720p would result in even more legroom, no?

I would wait for a DF head to head before calling anyone a shill based on this. We don't know what kind of AA or the amount used for either version.
 
Polygon really shouldn't be in the business of reviewing other platforms though, even Arthur Gies is like a wet blanket when on the subject of PS4 overall, across his various tweets and other articles. It's really disheartening. Go platform exclusive and do the wider gaming public a favour.

But yeah, I am almost convinced that I will have zero issues with framerate when I play COD Ghosts on PS4. Also, if IW decide to patch the PS4 version if there are framerate issues, you better be damn sure the 1080p version gets a higher score than the 720p version.

We could tell the difference from screenshots, let alone moving video, that the PS4 version looked better. I'm amazed that the reviewer so cavalierly wrote off that significant difference without a second though.

BF4 devs chose to go down to 900p for Xbone version to keep things equal, so going down to 720p would result in even more legroom, no?
DICE went 720p on Xbox One and 900p on PS4.
 
Can someone enlighten me as to what the big deal is here? My current understanding is that, the Xbox One version has a steady frametrate, but is 720p. And the PS4 version is 1080p, but has framedrops. Polygon thinks that Framerate is more important than resolution, so they give the Xbox One version a 7/10 and the PS4 version a 6.5/10.

Is there something I'm missing here? Because this alone doesn't seem all that controversial to me
 
It's possible this is click bait, but if the difference in framerate truly is there, then there's no issue with their score.

Of course, the comment about the resolution seems silly, but I'd take a steady 720p over a choppy 1080p anyday. Not that that's an excuse, these consoles should be pumping out 1080p steady framerates easy.
 
Gies did for a bit, then stopped after losing a bet I think. I would still like to know the bet he lost..

He called out a gaffer for claiming he said "secret sauce", told him he would paypal him $10 if he could find any example of him saying it in writing. The gaffer responded with a quote showing exactly that, and Gies took his ball and went home.

I'm still wondering about this, my question was buried quickly:

This is the same guy that a couple of weeks ago tweeted about sharing Sony NDA information to Penello. He then deleted the tweets moments later.

Is this documented anywhere?
 
Have you guys considered the possibility that the Xbone version could have more AA applied? I mean it's possible with the extra legroom given from going all the way down to 720p. BF4 devs chose to go down to 900p for Xbone version to keep things equal, so going down to 720p would result in even more legroom, no?

I would wait for a DF head to head before calling anyone a shill based on this. We don't know what kind of AA or the amount used for either version.

Watching the IGN comparison that was removed for some reason, no, it's clear the XBO version does not have more AA applied.
 
I'm glad Polygon has set the precedent that bad performing games will receive lower scores. I await the rest of their Xbox One reviews.

Keenly awaiting Dead Rising 3 review.

"The average of 24fps makes this a truly cinematic feeling game. It's 720p, but if I didn't know it, I'd think it were 4k"

Score - 9.5
 
Most people CANNOT tell the difference between resolutions. That's a fact. So this is not surprising. Not sure we should hold Polygon to a higher standard than the general public
Can you see the difference (click on image to maximize)

1920x-5.jpg~original

infamous-second-son_2fvp09.jpg
 
Most people CANNOT tell the difference between resolutions. That's a fact. So this is not surprising. Not sure we should hold Polygon to a higher standard than the general public

This is bullshit and is spread by people who want to make up shit so they feel better. Stop holding the rest of us down just because you need to convince yourself that it's ok.
 
ign said the same thing as well though.

IGN said you could tell a difference in the resolutions, especially on larger TVs, which most of us will play on. They didn't say there was no difference visually based on the resolution.


They DID however, support that the PS4 had some framerate issues. However, framerate glitches can sometimes be patched, resolution can not.
 
It's possible this is click bait, but if the difference in framerate truly is there, then there's no issue with their score.

Of course, the comment about the resolution seems silly, but I'd take a steady 720p over a choppy 1080p anyday. Not that that's an excuse, these consoles should be pumping out 1080p steady framerates easy.

why not. since when did people change scores when 360 had better framerate in games then ps3?

also why not deduce score from xbone for being a lower resolution? Also PC scores are on par with current gen how does that make sense at all?

it's clickbait and biased
 
Haha the DF comparison is going to be epic! I sure hope for Polygon's sake the fr difference is there to warrant those scores. If not, then... oh boy.
 
You cannot be serious?

I'm sure there's people out there that can't until it's pointed out but saying "most people" is a stretch.

What about 1080p no AA vs 720p 4xAA... Will you be able to easily tell the difference then? Granted I have no idea the amount of AA used in either version, but we can't jump to conclusions until a proper head to head is done.
 
you should advice naughty dog of this...
the order will be 800p
1) It's not Naughty Dog creating The Order
2) They are doing the right thing. Why? They're not upscaling. By letter-boxing the game they can still output at the correct pixel resolution. The image quality will be identical to a native 1080p title as the output is actually 1080p with black borders. That is infinitely preferable to upscaling.

Upscaling is the issue here.

If we all used 1280x720 displays or non-fixed pixel displays this would be less of a problem but those are quite rare.
 
If a professional reviewer can't tell the difference between 720 and 1080p, they really shouldn't be working in this industry.

I'm pretty sure Polygon are just trolling GAF now.

A fellow student of mine said that he doesn't need a Blu-Ray player because his "great" TV upscales everything to 1080p. ;-)

So if you don't notice any difference between DVD and Blu-Ray, you should not complain about the resoultion of games. ;-)
 
IGN said you could tell a difference in the resolutions, especially on larger TVs, which most of us will play on. They didn't say there was no difference visually based on the resolution.


They DID however, support that the PS4 had some framerate issues. However, framerate glitches can sometimes be patched, resolution can not.

Right now one has more stable framerate,i only go by facts.
 
If they do keep this trend the Dead Rising review should be very interesting.

Why? It's not multiplatform. They're not saying that performance = bad game, they're saying that better performance = better game, which a lot of people shitting on them would agree in any other thread.

It's ok to hate on this review GAF, the "I may have imagined it" part is absolutely ridiculous, but let's not hate just for the sake of hating, it's silly.
 
why not. since when did people change scores when 360 had better framerate in games then ps3?

also why not deduce score from xbone for being a lower resolution? Also PC scores are on par with current gen how does that make sense at all?

it's clickbait and biased

Uh, since forever. Games, especially early in the generation, had different PS3/360 scores. It happened all thet ime.

Also, because the reviewer thinks that the framerate is more important than the resolution.

What is the huge issue here?
 
It's possible this is click bait, but if the difference in framerate truly is there, then there's no issue with their score.

Of course, the comment about the resolution seems silly, but I'd take a steady 720p over a choppy 1080p anyday. Not that that's an excuse, these consoles should be pumping out 1080p steady framerates easy.

At launch most of the framerate/resolution issues are code/driver problems. COD engine is obviously far behind the BF engine, and some cross platform games are at parody while some are vastly different. These are all early generation growing pains.
 
Can someone enlighten me as to what the big deal is here? My current understanding is that, the Xbox One version has a steady frametrate, but is 720p. And the PS4 version is 1080p, but has framedrops. Polygon thinks that Framerate is more important than resolution, so they give the Xbox One version a 7/10 and the PS4 version a 6.5/10.

Is there something I'm missing here? Because this alone doesn't seem all that controversial to me

Xbox One vs PS4 is a big deal on this forum.
 
you should advice naughty dog of this...
the order will be 800p

That's a different scenario. It is rendering at a different aspect ratio than 16x9. 16x9 at 1080p is 1920x1080. The Order is rendering at 1920x800, so each pixel is still a pixel on a 1080p display, only there will be black bars like when you watch a widescreen, 2.40:1 aspect ratio movie on your TV. There is no upscaling involved in The Order. The pixel density is equivalent to 1080p.
 
Have you guys considered the possibility that the Xbone version could have more AA applied? I mean it's possible with the extra legroom given from going all the way down to 720p. BF4 devs chose to go down to 900p for Xbone version to keep things equal, so going down to 720p would result in even more legroom, no?

I would wait for a DF head to head before calling anyone a shill based on this. We don't know what kind of AA or the amount used for either version.
Some of your facts are off base here. BF4 is 720p on Xbox One, it is 900p on PS4. You don't lowball your native resolution just for giggles, then add more frosting on top of it. They went down to 720p because they had to.

Maybe they'd have been better going down to 900p on PS4 to maintain a framerate advantage (as PS4 had over Xbox One on BF4)... but we'll need to see just how often it drops compared to the Xbox One version to see how big an issue we're talking about.

I'd be very careful calling the PS4 versions framedrops a big problem until we know how bad it is. Certainly not if you were planning on defending Dead Rising 3 in that area.
 
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