Lost Weekend said:
Rakugaki means graffiti, right?
It would be cool if Konami brought back the franchise and added the ability to draw your own character with the touchscreen. Then maybe you could wirelessly trade your character creations with other NDS users.
I understand it more as like "scribble" than graffiti, but it's all basically along the same lines.
Rakugaki Oukoku/Magic Pengel is essentially exactly what you're describing, though not a 2D fighter as with Rakugaki Kids. The first Oukoku had you draw your own characters and use them to battle others in an arena, with a paper-rock-scissors type ruleset. The second,
Tensai Bit-Kun: Gramon Battle, was another arena battle, and the third,
Rakugaki Oukoku 2 will be an action rpg where you design your own characters. Ancient/Sega's
Kaijyu no Shima (
Amazing Island, coming out in the West for the Cube on the 24th of this month) used the same 3d sketch design tool, only you run your monsters through a series of minigames, rather than arena battles.
A stylus controlled DS version is the perfect fit, for as nice as the analog controlled sketching is, and hopefully will support wireless battling/trading as you suggest.
You can give an early version of the 3d sketch tech used in all of the games a run through at
http://www-ui.is.s.u-tokyo.ac.jp/~takeo/teddy/teddy/teddy.html -- a Java window should automatically open.