That's a lot, what are reviews saying though?
It says 20 hours in the second quote in the OP.
That's a lot, what are reviews saying though?
this makes no sense. You could exercise patience then and simply read reviews as you're playing and get the same result. .
Which is what I did anyways, except I honestly can't tell you the last time I actually took the time to read a review from the gaming press.
I'm here mostly because I'm genuinely interested in the press vs community reactions to games. I honestly don't think I've posted in a single review thread other than this and DOOM 4, for that reason. I simply just don't care about reviews other than their impact on development (eg New Vegas). While I fully understand Bethesda's policy is entirely self serving, I don't know if it really even matters given the quality of reviews the press usually puts out + the growing navigation away from the gaming press and towards YTs and streaming in general.
I don't see how this review policy is anti-consumer. It's more shooting themselves in the foot than anything that hurts the consumer. After all, consumers can just wait another day for reviews to come out before making a decision. No skin off their back.
It's a baffling policy to be sure.
Like anything. "the press" is not a nebulous entity, and there are outlets that push out admirable content when it comes to reviews.
But seeing as you don't care, at all, maybe stop advocating for anti-consumer policies for all the people who do, in fact, care? I mean stands to reason they have more to gain. Since they care. And you can just read the reviews at your leisure to compare what you agree and dont agree with. Everyone wins.
Bad news for Bethesda.
I cancelled my discounted pre-order 'cause of their silly no reviews pre-embargo policy... and yet had I known quality reviews would have dropped so soon I would have kept it.
Now I will wait for it to go on sale and they'll get less money. Glad it's reviewing well, at least. Probably going to do Dishonored 2 sales numbers, though. Hope they're happy with that.
I don't see how this review policy is anti-consumer. It's more shooting themselves in the foot than anything that hurts the consumer. After all, consumers can just wait another day for reviews to come out before making a decision. No skin off their back.
It's a baffling policy to be sure.
The answer is incredibly simple: don't preorder.Because many people anticipate games and pre-order, and often many cancel said pre-orders if a game bombs in reviews. Without pre-release reviews, these same people would keep their pre-orders, pick up the game, play it and find out it sucks and that they wasted 60 bucks.
Which is actually a lot of money!
After DOOM 4 I honestly kind of like Bethesda's review policy. As someone who never really agreed with anything the mainstream press had to say about games in general, it was amusing to see people actually have the chance to have played the game alongside reviewers at an equal standing and say "no, I don't agree with that at all actually" vs taking them at their word. I also genuinely believe DOOM 4 wouldn't be anywhere near as loved as it is today if reviewers had a hand on it first. That game was a game from the heart of id for the DOOM community, and *hopefully* some new people. Giving it to the community on equal terms was the right call imo, and given that this game is basically Arkane's love letter to System Shock 2 I don't really feel too bad about the community getting the game on equal terms either considering I doubt most of the people reviewing this game even know what a "System Shock" is.
Because many people anticipate games and pre-order, and often many cancel said pre-orders if a game bombs in reviews. Without pre-release reviews, these same people would keep their pre-orders, pick up the game, play it and find out it sucks and that they wasted 60 bucks.
Which is actually a lot of money!
It's like people are forced to buy a game at 60 dollar without knowing if it's good. Pre-ordering games without knowing if it's any good, is rather stupid and if people want to be stupid, that's their choice.
The answer is incredibly simple: don't preorder.
Because many people anticipate games and pre-order, and often many cancel said pre-orders if a game bombs in reviews. Without pre-release reviews, these same people would keep their pre-orders, pick up the game, play it and find out it sucks and that they wasted 60 bucks.
Which is actually a lot of money!
Arkane is really an awesome studio. 3 games and it seems to be 3 amazing ones.
Outside of their legal and buyout practices Zenimax is shaping up to be an essential publisher, especially if you like single player games.
I'll never understand why people can't wait two extra days to judge/plan a purchase for a game they've already waited 2-5 years for. By then critics and other people who could no wait have played and reviewed the product, making your choice even easier.The answer is more simple: Stop being anti-consumer and release your damn games for review.
Yes, I agree I'm a consumer that rarely pre-orders anymore. YET, I like that the choice is there, and that overwhelming negative consensus before release can save my money in the event I decide to go that route.
That's inherently what being anti-consumer is about: reducing the number of "reasonable" choices a consumer can make for your product.
There is no reason to favor the corporate in this instance, and every reason to just do the right fucking thing and release your games for review early.
I think this is the kind of game that reviews greatly but it actually isn't as good. It happens a lot with this type of games.
A case of "reviews love it, gamers hate it"?
I'll never understand why people can't wait two extra days to judge/plan a purchase for a game they've already waited 2-5 years for. By then critics and other people who could no wait have played and reviewed the product, making your choice even easier.
Anti-consumer would be releasing the game in a barb-wire package that slices your fingers open. The launch day embargo is just annoying to people who crave validation for laying $60 down blindly.
I'll never understand why people can't wait two extra days to judge/plan a purchase for a game they've already waited 2-5 years for. By then critics and other people who could no wait have played and reviewed the product, making your choice even easier.
Anti-consumer would be releasing the game in a barb-wire package that slices your fingers open. The launch day embargo is just annoying to people who crave validation for laying $60 down blindly.
😾BruhI think this is the kind of game that reviews greatly but it actually isn't as good. It happens a lot with this type of games.
You go girl!!
(Im sure the $20 or so they would get from you wont be missed, so you are only hurting yourself with this ridiculous stance)
it's the same for all games, if you're reading UC4/Zelda BOTW, they're the best games of all times but are really overrated in almost everything, the real critic that matter is yours but the general rating gives an idea of the quality general of the game.
This is some impressive mental gymnastics
Breath of the Wild is overrated now? What the hell? That game is friggin' masterpiece.
I can state that I've talked to at least 2 other people who got codes yesterday and were able to play it. This is for both the PS4 and X1.
Breath of the Wild is overrated now? What the hell? That game is friggin' masterpiece.
I know my want for a consumer driven games critique industry is almost randian in its absurdity given the historical precedence, but that's why personally I'm not out in other threads proclaiming the Grand Truths of this path.
Dev post said between 16 and 24 hours with one member of the team taking 34. The way I'm going it's probably going to be twice thatI'm nosy and they like their email gossip.
In your opinion, sure.
How is nobody doing the math here? How do you already have a review for a game that nobody was supposed to get reviewed codes for,a game that is a minimum of 16 hours?
This is what they mean by ethics of video game journalism
Holy shit. With sentences like this, it's easy to forget we're talking about video games.
Early retail copies I assume. Either some shop putting it out early or knowing a guy at a retailer who will hook you up.
Thanks for posting mine.
Absolutely incredible game.
Because they are excited and don't want to wait any longer, and because some people want to be able to discuss the game with their friends online and offline while they are playing it too. And because nowadays they tie that dumb as shit exclusive content for pre-orders.
There is literally zero reason to defend the corporation on this. Like, genuinely: you have given zero reasons. Because there are none. Instead of just saying "you know what yeah these publishers/developers can just make sure their games are available for pre-release reviews, it'd save headaches for some consumers", you're just going on a tangent about how you don't understand why they can't do this or that.
But you don't need to understand it to still understand there is no damn reason for a developer/publisher to withhold their games for review that passes for acceptable.
Well, one minor caveat... online only games that require a player base to really explore the mechanics. In those cases, it's understandable.
Releasing a game with barb wire would ALSO be anti-consumer, but it is not the only way to be so.
Annoying your consumers when you don't have to is also anti-consumer. There are a million ways to be anti-consumer, from small annoyances like this up to the big deals like releasing Assassin's Creed in a buggy, unfinished state and then being forced to give away games for free to apologize.
How is nobody doing the math here? How do you already have a review for a game that nobody was supposed to get reviewed codes for,a game that is a minimum of 16 hours?
This is what they mean by ethics of video game journalism
Went through the demo thread a couple of days ago, a lot of negative impressions there, including mine.