Ok thank you, i will keep trying, do you include the dashes "-" in the code?
Yeah I did include the dashes
Ok thank you, i will keep trying, do you include the dashes "-" in the code?
The game doesn't know if you're saving or losing seconds. Next lap invalidated happens when you run off close to the finishing line. This is to prevent false lap times when cutting the last corner or sumsuch.
Stay on the road, mate. ;-)
I can drive pretty much anything without assists with the following, it took me many, many hours, to come up with something good.
Steering deadzone 6
Steering sensitivity 10
Throttle deadzone 20
Throttle sensitivity 50
Brake deadzone 10
Brake sensitivity 30
Speed sensitivity 70
Controller filtering 30
Controller input mode 2
Advanced on
steering dampening on
Visual wheel filtering off
opposite lock help off
Is the fake Suzaku circuit in pcars suppose be the same as the real one, because they feel nothing alike. It feels like a complete different track and thats sad because thats my favorite track to race online thanks to GT5 Prologue. Or maybe GT5-6 was a bad presentation of the track.
Haha, yeah I'm trying but surely you should be allowed a small window of error when it comes to going off track. It's literally penalizing me for going off track by less than a tyres width.
Yeah I did include the dashes
There are 2 corners missing, so no way is it trying to be authentic.
I have to say I feel sorry for anyone who doesn't try Assetto Corsa with pad or wheel as PCars is a big let down in comparison.
[...] The road doesn't feel like a perfect layer of Tarmac with small nuances brought through the wheel. The cars react realistically over kerbs and don't fly in the air, the FFB has much better progression and gives greater sense of grip. I think I could go on, I wanted Pcars to be my Forza fix for PC but it just isn't there.
[...]
I think I could go on but I don't want to shit on peoples parade, I have nothing against PCars, but I would hope people do try other sims atleast on PC, there is no reason to dismiss them without trying.
Having great fun with this on X1. Just did an invitation event where I could choose to drive the atom or R8 (went R8)
Qualified 3rd, then it started to rain and I span out ending up 20th out of 30.
There is a bug regarding steering lock and the known fix is to set deadzone to 0. My settings I found work well are:
Steering Deadzone 0
Steering Sensitivity 0
Throttle Deadzone 20
Throttle Sensitivity 0
Brake Deadzone 10
Brake Sensitivity 50
Clutch Deadzone 15
Clutch Sensitivity 45
Speed Sensitivity 90
Controller Filtering Sensitivity 5
Controller Input Mode 1
Soft Steering Dampening Off
Visual Wheel Filtering On
Opposite Lock Help On
Just had a few annoyances with some of the control settings for my Fanatec wheel (PS4). It really recognises the GT3 in the settings menu, but it only shows half the FF settings. It also doesn't show the per vehicle FF settings in the race menu. All the key bindings are also set up for a controller and it resets every time I reset the game. The deadzone is huge on the wheel, even after messing with a bunch of the settings on the wheel itself. Hopefully a future patch can sort these issue.
For me, kart racing with cockpit view and fov pulled out wide is sooooooo good. The sense of speed is great.Loving this game. I'm still karting it up in career, but I went from hating it to actually loving it. I'm glad I stuck with karting even though I was having a rough ass time in the beginning.
The DLC code that came in the box is invalid as well, i don't know what the website is for, why don't the codes just work on the PSN shop?
There must be other people with the Limited Edition & people with pre-order DLC on the PS4, how are they getting their content?
Nobody seems to be replying or answering to these questions, i don't know what to do.
Aspect ratio is only one factor in determining FOV - you also need to tell us the size of the display and the distance it is from your eyes.Asking again:
Anyone have accurate FoV settings for a 21:9 aspect ratio? I've settled on 100 for everything save cockpit and helmet cam, which I set @ 110 and 101 (max possible), respectively.
Ah, thanks for the heads up. I've just been tweaking some on-wheel settings and am happy with the feel and control - it's the additional FFB configs I want to access. I'll leave things well alone and see if a patch is incoming. It sucks that some people can't use theirs at all.
It's worth noting - mine only works in PC mode, NOT Playstation 3 mode. It sucks a little because the various buttons don't light up with the various PS symbols like they do on the PS3, but it's a minor gripe. I wonder if those people experiencing problems are trying to use theirs in PS3 mode..?
Non-related, but I just did a long dawn-to-dusk race with a full grid at RA in the Z4 GT3 and it was frikkin' incredible. I realy do love the way these cars drive.
Aspect ratio is only one factor in determining FOV - you also need to tell us the size of the display and the distance it is from your eyes.
50" Toshiba, but its a 1080p screen so I run 1920x810 to get the 21:9 aspect ratio. I would say I sit about 6 feet away on the couch.
how u do dis? i searched and searched and could not find a way to set a resolution my gtx 970 didnt detect (48" Samsung 1080p).
Also known as Godrays, here's an old in-dev screenshot from the first-ish implementation (they look quite a bit better, but should demonstrate the effect well enough).
I have just had my PS4 LE version arrive.
It says to get the LE cars i have to go to http://www.dlc-projectcars.com/ it then says enter the code on the slip in the box, location & then email address, but how is this linked to my PS4 - PSN account, it says the same thing for the pre-order content, i don't want to mess anything up you see, anyone done this yet?
I really like the soft FFB of Project CARS. It's something very different from other titles, but it goes for authentic feeling of a real wold cars steering wheel feel rather than trying to compensate for missing sensory impressions.
Maybe you could do a time-trial comparison of the same car on the same track in AC and PCARS for a track that you think seems off in PCARS (but has no corners missing) to underpin your feeling/opinion.
ok guys. PC or PS4?
ok guys. PC or PS4?
ok guys. PC or PS4?
I can drive pretty much anything without assists with the following, it took me many, many hours, to come up with something good.
Steering deadzone 6
Steering sensitivity 10
Throttle deadzone 20
Throttle sensitivity 50
Brake deadzone 10
Brake sensitivity 30
Speed sensitivity 70
Controller filtering 30
Controller input mode 2
Advanced on
steering dampening on
Visual wheel filtering off
opposite lock help off
One thing about CARS -- didn't they have at least two professional drivers do a ton of testing and feedback on the FFB feel?
Sound mixing/design is amateur at best compared to Codemater's DiRT Rally. It's rather unfortunate. Almost game breaking for me. Clipping/distortion all over the place. Zero resonance inside cockpit. Harsh, fatiguing, synthetic engine sounds. Bleh.
Best racing game ever made. If they added import tuners and Ferrari then there will be no competition. The sound is fucking godly as well..holy crap.
Sound mixing/design is amateur at best compared to Codemater's DiRT Rally. It's rather unfortunate. Almost game breaking for me. Clipping/distortion all over the place. Zero resonance inside cockpit. Harsh, fatiguing, synthetic engine sounds. Bleh.
Got similar issues with my GT2 on PS4. Check back a few pages for my posts.
When you select liveries with the wheel dpad does it skip every other one?
Cheers.Haven't tried yet, I'll check tonight and report back.
Really hope they can address the Fanatec issues as the rest of the game is fantastic.