Liquidsnake
Banned
I will be an Xbox One owner of the game today........What gorups can I join here?
Liquidsnake00
Liquidsnake00
I know the story, I'm saying you shouldn't interpret people's trepidation as desire for the game to fail.
I'm all for positive opinions, but they completely glossed over all the technical issues with the game.
A friend of mine has the PS4 version and while I did notice the "ghosting" effect, I did not notice any "huge" framerate drops. I would say it doesn't keep 60fps constantly, but in an average race, it is not a deal breaker. Now, when you have tons of cars visible, rain, sunset, etc, yeah... the game slows. If you specifically look for these issues, sure they are pretty visible... but if you just play the game, it is not as big a deal as I think many are making it out to be.
Anyone else currently driving the Formula Rookie car in Career?
Is the gearing supposed to skip like it does? Goes from 1st to 3rd, 4th to 2nd, etc.
Tried to research the specific gearbox of this car but I can't find any information on it.
Right, just booting this up on PS4 for the first time. If the default controls are dogshit, what do I need to change them to?
There is a big difference between trepadition and flat out negativity.
Also, a lot of hot air balloons.
I have been playing it for 10 hours now on PS4 and the performance is totally solid for me. There must be some very specific circumstances for things to get bad.
PCars version: PS4
Wheel: T300RS
Degrees: 900
Control Settings
Steering Deadzone - 0
Steering Sensitivity 70
Throttle Deadzone 0
Throttle Sensitivity 50
Brake Deadzone 0
Brake Sensitivity 35
Clutch Deadzone 6
Clutch Sensitivity 35
Speed Sensitivity 0
Controller Filtering Sensitivity 0
Damper Saturation 0
Force Feedback 65
RMP Gear Display Yes
Controller Input Mode - 3
Advanced On
Soft Steering Dampening Off
Visual Wheel Filtering On
Opposite Lock Help - Off
Force Feedback Settings
Tire Force 100
Per Wheel Movement 0.00
Per Wheel Movement Squared 0.00
Wheel Position Smoothing 0.04
Deadzone removal range 0.00
Deadzone removal falloff 0.01
Linkage Scale 0.00
Linkage Stiffness 1.00
Linkage Dampening 1.00
Relative Adjust Gain 0.98
Relative Adjust Bleed 0.10
Relative Adjust Clamp 0.96
Scoop Knee 1.00
Scoop Reduction 0.15
Soft Clipping (Half Output) 0.00
Soft Clipping (Full Output) 0.00
The steering sensitivity setting may vary depending on your wheel and degrees of rotation, but on my T300RS I found the default setting of 50 to be very vague. 70 seems to provide a good turn-in feel.
Force feedback strength may vary, but 65 was good for the T300RS.
Make sure soft Steering Dampening is Off.
Scoop knee seemed to create a point during the steering lock where the FFB artificially increases. Setting to 0.0 or 1.0 gets rid of this behaviour. Setting it to 1.0 allows you to also adjust the overall FFB strength reduction with Scoop Reduction. Perhaps set this to 0.0 if youre trying to increase FFB strength to weaker wheels.
Random musings after faffing about in the menus etc this afternoon (PS4, ymmv):
If you want to see how pretty and smoooth replays will look like once the horrendous skipping and judder bug is (hopefully) fixed:
- start a race with a full field of AI
- immediately quit to the pit box (options -> retire to pit box)
- select 'spectate'
- hit 'triangle' until you find the replay cameras
- sit back and enjoy
- (left and right cycles through the cars)
- press circle for exit menu
What the hell is Global Specular Irradiance? Should I like it?
What the hell are Crepuscular Rays? Should I like them?
Why does my Fanatec GT2 work perfectly but get recognised as a joypad, meaning that the full config menu (inc FFB, FFS!) isn't available and for some reason button configs do not save?
Who designed the UI and have they ever attempted something like this before?
I'm absolutely loving the on-track action, but maaaaaan... there are a LOT of annoying little niggles that should have been ironed out a long time ago.
I know I can move HUD items around but can I find where that option is? Can I fuck.
Why on earth aren't things like this grouped logically? There's a 'visuals' tab in 'options' for example - why not have the HUD options there? There might be some underlying logic to the way the UI is set out but it's got me completely baffled so far.
It's a shader/lighting effect that mainly affects the road surface. I can't really explain the visual effect and can't remember the actual tech behind it so I recommend just trying it out. I do have an old screenshot for reference, but the effect might look a bit different these days: http://www.abload.de/image.php?img=pcars2012-10-1221-33-lou7v.pngWhat the hell is Global Specular Irradiance? Should I like it?
Also known as Godrays, here's an old in-dev screenshot from the first-ish implementation (they look quite a bit better, but should demonstrate the effect well enough).What the hell are Crepuscular Rays? Should I like them?
What the hell is Global Specular Irradiance? Should I like it?
What the hell are Crepuscular Rays? Should I like them?
As far as your wheel not being recognized, it could be because it's not a PS4 peripheral. The only official wheel is the T300 I think. The T500 doesnt have full functionality while on PS4.
Is there any way to turn off the incredibly annoying "invalidated laptime" ? I get the point for qualifying, but in time trial?
I'm hoping it's a bug, because Project CARS officially supports my wheel. I'll be pissed if I can never access the full tuning options because of some bullshit bureaucracy.
I'm hoping it's a bug, because Project CARS officially supports my wheel. I'll be pissed if I can never access the full tuning options because of some bullshit bureaucracy.
My guess is that they are limited in what they can do as far as the driver supports goes since it's not an official PS4 peripheral and not really recognized by the PS4.
I know the game supports it but it's not supported on a system wide level, so I don't know if there would be a technical hurdal to accessing all the features.
Right, just booting this up on PS4 for the first time. If the default controls are dogshit, what do I need to change them to?
"A few glitches."
Opinions on this game seem to be extremely mixed, but it's reviewing well. Interesting to say the least.
Edit: thanks for the answers above. I thought the God Rays were 'sun flare'? What the hell is 'sun flare' then?
Jesus, SMS, would it have killed you to put some descriptive notes next to all of these various options? Lol.
Sun flare is probably the weird light effects that happen from the sunlight, the way it reacts to the mirrors of the camera or the curvature of the lens I assume.
So I'm in the US, which means I can't test the game myself.If that's the case then I will be right royally fucked off. There was never any mention of limited functionality when the announcement was made. I'd have built a PC instead of buying a PS4. Seriously.
Imagine going into the WMD forums for three years and half, saying this, offering solutions, and after three UI iterations, all that's changed are cosmetics and every single issue still remains.Who designed the UI and have they ever attempted something like this before?
I'm absolutely loving the on-track action, but maaaaaan... there are a LOT of annoying little niggles that should have been ironed out a long time ago.
I know I can move HUD items around but can I find where that option is? Can I fuck.
Why on earth aren't things like this grouped logically? There's a 'visuals' tab in 'options' for example - why not have the HUD options there? There might be some underlying logic to the way the UI is set out but it's got me completely baffled so far.
Isn't that Lens Flare? That's in the options too.
I've had enough problems solving puzzles in RPGs - I wasn't expecting them in a racing game as well..!
Imagine going into the WMD forums for three years and half, saying this, offering solutions, and after three UI iterations, all that's changed are cosmetics and every single issue still remains.
I've said it plenty times, even at the WMD forums: This is the worst car and track selection UI I've ever experinced. By a country mile. It's so absurd it hurts. One would say it has been designed by someone that barely, if ever, plays the game.
I've not played many circuits yet, but on the California Highway performance is tearing like a mother. Quite off-putting if I'm honest, and that happens even if I set to clear weather and just 10 opponents.I have been playing it for 10 hours now on PS4 and the performance is totally solid for me. There must be some very specific circumstances for things to get bad.
So I'm in the US, which means I can't test the game myself.
But there are a lot of bugs/problems being reported with fanatec wheels on some other forums (gtplanet & official project cars forums). Some people don't get the wheels recognized (some say only the CSR is recognized), others have huge deadzone, etc.
Since your wheel seems to be working well for you now, I wouldn't try to mess with things now. Enjoy it as is for now, and wait for more info to be collected and a proper solution found. It would suck if you update firmware or change something, that makes things worse for you.
Imagine going into the WMD forums for three years and half, saying this, offering solutions, and after three UI iterations, all that's changed are cosmetics and every single issue still remains.
I've said it plenty times, even at the WMD forums: This is the worst car and track selection UI I've ever experinced. By a country mile. It's so absurd it hurts. One would say it has been designed by someone that barely, if ever, plays the game.
TBH, I did wonder just how much impact the 80000 developers had on the game, because there are glaring things in the game that should be better, the UI being one of them.
TBH, I did wonder just how much impact the 80000 developers had on the game, because there are glaring things in the game that should be better, the UI being one of them.
Can someone post Xbox One Controller settings for Xbox One not PC.
I am reading nightmare reports about wheel locking.
Does using an Xbox One controller on PC use those rumble triggers? I played Forza with it once and loved it. It might push me into buying an XBONE controller for my PC.
Ugh fuckin hate these karts.
The menu UI is one of the worst I have ever seen in a game. Who designs this shit in 2015?
It's not possible to do that on PC right now. Driver limitation with Microsoft.
you sure about that?