Bullfrog was also my favourite developer (you forgot to mention Magic Carpet), but his "recent mis-steps" must account for almost half of his career at this point. Beginning with Black & White, his output has been consistently mediocre at best. I don't blame people for not believing he still has it in him.
Backed this without even reading the description, I grew up playing Populous, Themepark, Syndicate and Dungeon Keeper - before the EA buyout Bullfrog was my favourite developer and they never once disappointed me. It always saddens me somewhat when the younger generation of gamers slag him off for his recent mis-steps, probably not realizing this is the guy who created an entire genre of games.
Bullfrog was also my favourite developer (you forgot to mention Magic Carpet), but his "recent mis-steps" must account for almost half of his career at this point. Beginning with Black & White, his output has been consistently mediocre at best. I don't blame people for not believing he still has it in him.
I will take anyone on swordfight that thinks Black&White was mistep or bad game. I spent on this game more than most of you on any Jrpg or CS.
Game was innovative, polished, packed best AI known to this day and gameplay was simply fun.
It always saddens me somewhat when the younger generation of gamers slag him off for his recent mis-steps, probably not realizing this is the guy who created an entire genre of games.
(you forgot to mention Magic Carpet),
SamVT i have a question. Is it really will be on mobile devices ?
My point is that if you want to be succesfull on kickstarter you should try to focus on PC mainly.
Adding mobile platform is like saying this game will be gutted to put this on phones.
It is mayor complain in my opinion. Sure porting it to mobile phones after kickstarter is good idea but saying it will be from get go on mobile is like saying we will do worse job.
That's bullshit and you should know it at this point.What is worse about Peter Molyneux ?
Crazy dudes that go in every thread connected with him because he shared vision with people when he was developing games and in the end he had to make cuts to his vision to deliver very good games.
smh
It always saddens me somewhat when the older generation of gamers give too much credit to him for his old successes, probably not realizing this is the guy who has been full of BS for the past 10 years
It always saddens me somewhat when the older generation of gamers give too much credit to him for his old successes, probably not realizing this is the guy who has been full of BS for the past 10 years
I mean sure he's done some pretty awesome stuff but I personally got so burned with B&W and Fable that I personally feel the reason to be cautious. I still think he's an amazing talent and a superb personality to have among the gaming community but I doubt he'll ever re-invent anything yet that is what he keeps promising time after time :-(
I will take anyone on swordfight that thinks Black&White was mistep or bad game. I spent on this game more than most of you on any Jrpg or CS.
Game was innovative, polished, packed best AI known to this day and gameplay was simply fun.
I will take anyone on swordfight that thinks Black&White was mistep or bad game. I spent on this game more than most of you on any Jrpg or CS.
Game was innovative, polished, packed best AI known to this day and gameplay was simply fun.
It was a *horrible* god game, especially compared to past Bullfrog's output. An interesting concept but pretty much every single mechanical part of the gameplay was a confused, unbalanced, unproductive mess.I will take anyone on swordfight that thinks Black&White was mistep or bad game.
It was a *horrible* god game, especially compared to past Bullfrog's output. An interesting concept but pretty much every single mechanical part of the gameplay was a confused, unbalanced, unproductive mess.
That's bullshit and you should know it at this point.
He doesn't "fail to reach his ambitious visions", he deliberately lies.
Sometimes his lies are so blatant and obvious that everyone with even a vague understanding of how software works can immediately catch him.
No, it wasn't.It wasn't, it was a revolutionary game that did stuff nobody has ever thinking on putting in a videogame.
Could you tell me reasonably what in B&W hurt you so much ? Or we will pretend that there were bugs, game was broken, it wasn't innovative and simply not fun.
What first bothered me about B&W was the... well like the name suggests... "contrast". The game mechanics themselves were very black and white and I never understood that from the previews and interviews that were made before the game launched. I mean I thought the name meant that you are either good or bad, not that every single decision is practically binary. Also eating meat made you evil.
I bought Fable and actually kind of enjoyed it, but that was because I paid attention to the coverage just before it launched and people were finally able to say what kind of game it actually was compared to the lofty ideals he'd talked about during development.I have been buying Peter Molyneux games since Populous. I have every single game with his name on it and I can say without doubt that few developers have been so consistent in the quality and interest of his games.
Tell me, what games of him have you bought? I have curiosity to know why do you feel so ripped off.
Because every mobile game is oversimplified and full of microtransactions.
No, it wasn't.
It was Populous without actual game mechanics and a goof Tamagochi tied in.
i distinctly remember how hyped I was about the game, reading his development diary across the months and so on, and how playing the actual thing I realized in a few hours "Jesus Christ, beside raising your beast this thing sucks, and even that part isn't that exciting".
Needless to say, most of what he promised about "advanced AI" and "complex environmental interaction" wasn't in the game, not even in a rough form.
Curiosity sure as hell was :shrug:
It was a *horrible* god game, especially compared to past Bullfrog's output. An interesting concept but pretty much every single mechanical part of the gameplay was a confused, unbalanced, unproductive mess.
It missed that mandatory understanding (and use) of "cause and effect" which determines if this kind of game can work.
Even the Movies was mediocre at best as a "management game" (sorry, not sure what's the proper English term for the genre and every time I asked everyone ignored me).
I don't even want to talk about Fable.
Eating meat didn't make anyone evil. Eating people made your avatar evil.
How many games from that era you remember having a AI that could learn to behave according to your actions?
What do you think is "Advanced AI"?
Needless to say, most of what he promised about "advanced AI" and "complex environmental interaction" wasn't in the game, not even in a rough form.
7 months - 700.000$ and 20 people who seem to work for obviously 5000$ a month ;-)
Lost faith in Molyneux a long time ago he should pay for his stuff himself...
Peter Molyneux: "We have an absolutely full fighting system, as complete as you'd find in any fighting game". Need I say they really didn't deliver on that front or has my memory wronged me since I haven't played it since it launched?
Maybe I'm dense, but to me it just seemed like the creature would repeat whatever you did it in its presence. Not much different than farting in front of people 10x so they'll like you, except in B&W you didn't have a progress bar.
I don't live in the UK but where I'm from I've heard that a good rough estimate is that an employee costs 2x what he is paid. You know, insurances, taxes, equipment, training, sick days, holidays and obviously all the other overhead that goes in having an office etc.
If this is kickstarted over Maia I'm going to knock over a magazine rack with my floaty disembodied hand.
OP reads as a PR release. Most of it is the bullshit propaganda of the kickstarter itself isn't it? Interesting that GAF is advertising Molyneux' kickstarter. Looking forward to seeing a game that's nothing to do with what was promised. Will be actually surprised if it's not complete, putrid shit like all his recent games.
OP reads as a PR release. Most of it is the bullshit propaganda of the kickstarter itself isn't it? Interesting that GAF is advertising Molyneux' kickstarter. Looking forward to seeing a game that's nothing to do with what was promised. Will be actually surprised if it's not complete, putrid shit like all his recent games.
Well the OP wasn't such to begin with but the actual PR OP got locked so I copied some info in a haste from the Kickstarter. Then Minsc cleaned it and it is what it is. The original OP and thread title was... very anti-PR ;-)
If this is kickstarted over Maia I'm going to knock over a magazine rack with my floaty disembodied hand.
I understand, my opinion is obviously not valid and completely wrong. I'll leave you guys to it, have fun.I dont think you want to continue with this line of thought.
It seems you arent the thread creator anymore.
also WTFFF :O:O
Yeah keep dreaming peter just keep dreaming