I agree with Colin 100% in regards to PS4 NEO. Seriously, it makes no sense whatsoever. Even if Nintendo's NX is twice as powerful, so what? They're at least three years and 40m behind in sales. It won't matter how powerful NX turns out to be.
The problem with the NEO is that the specs are a minimal upgrade and I guarantee that there will STILL be games where people complain about the visuals, resolution and/or frame rate. If anything, im fully expecting that. Really don't see why Sony would release PS4 NEO. I also agree with Colin 100% in regards to Sony just announcing and releasing PS5 in 2018 or 2019.
A few other tidbits -
Agree with the question/comment regarding folders for PS4. I want the ability to create a folder on PS4 for one reason - I have like 30 icons on the XMB and it's fucking horrible. I just want to create one folder so I can dump all the extra stuff that I don't use in one folder and just keep my games on the XMB.
Disagree with Colin 100% in regards to when games go all digital. Publishers will NOT compete with each other. All of them will stay at the $60 price point and more than likely have an "agreement" not to lower the price.
Digital only is that there's NO OTHER OPTION or CHOICE to play the game. It's simple - you either buy the game at $60 or you don't. With no other alternatives, there's simply no reason for any publisher to release the game at a lower price. Also, as stated on a previous episode, it was said that publishers have to give 30% of the price to Sony/Microsoft for each $60 digital game so they would only get $42 in return. Lower prices would give the publishers far less money and there's no way in hell that publishers will ever do that.
A few other insights - all publishers regardless of who they are, are all money hungry greedy companies that want all the consumers to spend as much money as possible but getting less in return for that money. Proof with this started last generation with season passes, DLC and micro-transactions. This also includes content that was cut from the main base game and sold as DLC (coughRE5cough) even though it was on the original disc.
I do what the publishers do but in the opposite direction. I want more but pay less. I'm not a collector anymore and stopped last generation once gaming changed from what it was to what it now is.
I'm a Best Buy GCU member and here's an example - im not an online gamer and have no interest in playing games online. Pre-ordered The Division once I knew it could be played solo. Received a $15 reward cert for pre-ordering and 20% off the $60 price tag. Paid $48 at launch and received the points for the reward cert about two weeks later. Game cost me $33 plus tax. Traded it in last Thursday for $27.00 plus the extra 10% bonus so overall, $29.70.
For the five weeks I owned The Division, I played for over 100 hours and completed everything 100% solo. Fully enjoyed the game and had a lot of fun. In the end, the game cost me $3.30 plus tax. Sorry but no digital game will ever be able to do that. Quantum Break (yeah yeah, I know but who cares) cost me $48 at launch and traded it in ten days later for $38.50. $9.50 plus tax. Seriously and again, no digital game will ever be able to do this for me.
The only way that I would ever think about staying a gamer if/when gaming goes all digital will be if you can sell the license for the game and get back at least 50% of what I paid. So for every $60, I would get back $30. And it doesn't even need to be cash. $30 PSN/XBLA/eShop credit applied to my account would be fine since games being digital only anyway, the credit would be going towards the next game I buy anyway.
Of course, none of what Colin believes will happen will. Hell, if I was publisher, I would do the exact same thing because business wise, you simply have no choice. Again, you either pay $60 and buy the game or you don't and move on. Period.
Another tidbit is this - a perfect example is The Evil Within on PSN. I literally just checked it now on the PlayStation Store.
The digital version of the base game is $60. The game is literally over 18 months old. In stores, the disc version is $20 new and sealed. If publishers don't lower the MSRP on digital games WITH COMPETITION, why the hell would anyone think that any of the them would lower the MSRP on digital games without competition?
https://store.playstation.com/#!/en...thin/cid=UP1003-CUSA00203_00-THEEVILWITHINENG
Another tidbit (yeah, I have a few) is this - if main AAA games from publishers like Sony, Microsoft, EA, Ubisoft, etc. are lowered to $40 (for example) at launch, how would that affect the PSN/XBLA/eShop/Indie games that are usually between $10 and $20? Think about it. If you're interested in an Indie game for example that sells for $20 and an AAA game like Assassin's Creed or Call of Duty or GTA or whatever that sells for $40, why would you spend $20 on the Indie game when for double the price, you can buy the main AAA game?
Lowering the price of full AAA games digitally will not only hurt consumers but will also hurt the publishers that publish the small PSN/XBLA/eShop/Indie games. Last generation, few of these games went past the $15 price tag. Majority were $10 or $15. They've increased to now $15 or $20. With no alternatives to playing these games and with far stiffer competition digitally if AAA games were to be $40 at launch, these smaller publishers simply won't last and obviously, that would be horrible for so many reasons.
That's why AAA publishers like Sony, Microsoft, EA, Take Two, Ubisoft, etc. will not release games at release for less than $60 and if anything, with games being digital only, I can easily see prices increase as opposed to decrease.
Also, forget about sales and deals too because again, with NO other alternative to playing a digital only game, why would any publisher give you a discount on their games knowing that for the consumer, the gamer to play the game, you must pay the full price for the game which for the time being is $60? Why would they? Easy answer is they won't because there's no reason for the to do so.
You want to play GTA 7 or 8 (im guessing PS6 would be the soonest all digital happens) and let's be honest - millions want to and will pay the $60 on launch day. Granted, this example is really for only the games that sell insane amounts but even for the games that don't, why would any publisher give you any type of deal, sale, discount or lower price at launch in order to buy the game?
And of course, there was that little "misunderstanding" three years ago where Microsoft wanted to go all digital (and other stuff) that blew up in their face. Digital is good as an option, NOT as a mandatory decision where you have no other options. Until digital game sales SURPASS disc based sales, an all digital only way to buy and play games will only do one thing - kill off a lot of publishers, developers and most likely make the industry crash simply because while digital sales keep increasing, they haven't increased to where they make discs obsolete.
One last thing - I don't expect publishers to give you any choice in regards to selling the license for the digital games you buy. There would simply be no reason for them to do it. All of them want to bleed consumers dry and make their investors, stockholders and themselves rich greedy billionaires. NONE of them give a flying fuck about any consumer and digital only future will only prove it further.
But for those who agree with Colin, good luck as we'll just have to wait and see what happens. Hopefully, this doesn't happen until im like 50 or older (im 37 now) so that way, I probably won't care anyway.
Anyway, I enjoyed the podcast and I always do or I wouldn't listen to it every week. Sorry for the very long post.