64bitmodels
Reverse groomer.
Well since the success of the PS Portal Sony has decided to investigate the idea of making another true portable, thank God!
Between Valves entry, all the other windows powered PC handhelds, emulation based handhelds and now Xbox and PS jumping into the fray the 2020s seem like a great time for dedicated handheld gaming systems.
There's been a bit of debate on what the system's hardware will be, and how the hell it is expected to play games. Here's a synopsis of the poll options I've made.
Traditional: blank slate, no compatibility with Playstation 4 or 5. A new platform from the ground up with its own exclusive library of games. This does have the benefit of giving the system it's own identity but in the 2020s it's an overly expensive way to go about handhelds considering the dev time of games and new hardware around.
PS4 BC: Like the Sega Nomad, it's a portable variant of the previous system. They can do this through actually cramming the PS4 hardware into a small system or translating it i.e Proton or ShadPS4. You don't need to make a new library since everything is on ps4 but the consumer will not get any new games since the system is outdated (although this approach might breathe new life into the PS4 platform)
PS4 BC with limited PS5 compat: this is similar to the previous option but with the additional capability of playing a select few PS5 games that can run on the system. This will be up to the publisher on whether they want to optimize for the system.
Cloud streaming: no real local hardware, the system is just a tablet like the portal streaming from Sony's cloud servers rather than the PS5. No thought needs to be put into this approach but the experience will be laggy and internet-dependent, which does compromise the whole portability aspect.
PC Handheld: the Steam Deck/ROG Ally approach. Sony creates a portable PC with Windows or a specialized Linux OS that can run games thru steam. This is a really cheap approach, but it's completely separate from the Playstation ecosystem- no games, trophies, saves, friends or ANYTHING transfers over from PSN. It can hardly be considered a Playstation product at all.
Portable PS5: either a pipe dream or a long term idea. Similar to the PS4 BC idea, but PS5 BC instead of PS4. You will have a fully functional PS5 in your hands and you can play anything that system can- however the hardware to make this is virtually out of the question and this system (if it supported TV out) could eat into the sales of the actual PS5.
Between Valves entry, all the other windows powered PC handhelds, emulation based handhelds and now Xbox and PS jumping into the fray the 2020s seem like a great time for dedicated handheld gaming systems.
There's been a bit of debate on what the system's hardware will be, and how the hell it is expected to play games. Here's a synopsis of the poll options I've made.
Traditional: blank slate, no compatibility with Playstation 4 or 5. A new platform from the ground up with its own exclusive library of games. This does have the benefit of giving the system it's own identity but in the 2020s it's an overly expensive way to go about handhelds considering the dev time of games and new hardware around.
PS4 BC: Like the Sega Nomad, it's a portable variant of the previous system. They can do this through actually cramming the PS4 hardware into a small system or translating it i.e Proton or ShadPS4. You don't need to make a new library since everything is on ps4 but the consumer will not get any new games since the system is outdated (although this approach might breathe new life into the PS4 platform)
PS4 BC with limited PS5 compat: this is similar to the previous option but with the additional capability of playing a select few PS5 games that can run on the system. This will be up to the publisher on whether they want to optimize for the system.
Cloud streaming: no real local hardware, the system is just a tablet like the portal streaming from Sony's cloud servers rather than the PS5. No thought needs to be put into this approach but the experience will be laggy and internet-dependent, which does compromise the whole portability aspect.
PC Handheld: the Steam Deck/ROG Ally approach. Sony creates a portable PC with Windows or a specialized Linux OS that can run games thru steam. This is a really cheap approach, but it's completely separate from the Playstation ecosystem- no games, trophies, saves, friends or ANYTHING transfers over from PSN. It can hardly be considered a Playstation product at all.
Portable PS5: either a pipe dream or a long term idea. Similar to the PS4 BC idea, but PS5 BC instead of PS4. You will have a fully functional PS5 in your hands and you can play anything that system can- however the hardware to make this is virtually out of the question and this system (if it supported TV out) could eat into the sales of the actual PS5.
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