Mr.Marston
Member
PSN been up and running for a few hours now with no issues. (London)
Same problems here in the US. Pretty weird. Guess I'll just wait a few more days.Can't connect on PS4
Connects just fine on Vita
What is my life
Well I've got further in trying to connect my new ps4 but it is saying it needs to verify my email and they are not sending the verification email although it says they have.
Not a great first impression Sony, forth day of not being able to connect.
NopeCheck Spam map, mail from Sony usually ends there
Up here in Sweden.
But the customer services page is still broken, so i can't file a complaint over the game they managed to charge me for but didn't manage to add to my library. And of course, it being a Sunday, noone is working the phones. :-/
It really isn't good enough is it. I mean ddos attacks are difficult to counter, we know that, but mobilise some bloody helplines or something.Good luck getting through when they are lol.
I'm up here in Brazil just using MTU 1473. It's really fast now.
I'm trying to change my password because I read about Anonymous releasing 13K account details for various sites but I'm struggling to log into the PSN website.
Lol jesus
So many people falling for fake shit
Whatever. I'd rather not take a chance.
Still unable to connect to PSN in Norway. Makes me really glad I'm not heavy into any online games on PS4 at the moment.
Still not working on my end.
PSN online my ass.
After fours days of constant errors and maintenance screens, it's finally signing on like normal and loading up my digital games.
Everything is back up for me, PS4, Netherlands
settings >
network >
set up internet connection >
(choose wifi or LAN, whatever you use) >
Custom >
Ip address automatic >
DCHP do not specify >
dns settings automatic >
MTU settings manual > change the 1500 to 1473 >
proxy server do not use >
test internet connection
MTU 1473 worked for my PS4.
same worked for me just now ( the netherlands )
MTU 1473 worked for my PS4.
Can anyone explain this MTU thing? What exactly does it do?
Unfortunately, increasing numbers of networks drop ICMP traffic (e.g. to prevent denial-of-service attacks), which prevents path MTU discovery from working. One often detects such blocking in the cases where a connection works for low-volume data but hangs as soon as a host sends a large block of data. For example, with IRC a connecting client might see the initial messages up to and including the initial ping (sent by the server as an anti spoofing measure), but get no response after that. This is because the large set of welcome messages are sent out in packets bigger than the real MTU. Also, in an IP network, the path from the source address to the destination address often gets modified dynamically, in response to various events (load-balancing, congestion, outages, etc.) - this could result in the path MTU changing (sometimes repeatedly) during a transmission, which may introduce further packet drops before the host finds the new safe MTU.