• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

PSP Go? 249.99!!!!

I would rather have an iPod Touch 3G (with the specs of the iPhone 3GS) for $250 than a PSP Go. The current iPod Touch 2G (slightly faster than iPhone 3G) came out soon after the iPhone 3G, and the 8GB one is $200. It would not be unreasonable to have the iPod Touch 3G with 8GB or 16GB for $200 within the next 3 months.
 
Zzoram said:
I would rather have an iPod Touch 3G (with the specs of the iPhone 3GS) for $250 than a PSP Go. The current iPod Touch 2G (slightly faster than iPhone 3G) came out soon after the iPhone 3G, and the 8GB one is $200. It would not be unreasonable to have the iPod Touch 3G with 8GB or 16GB for $200 within the next 3 months.

Touch 16GB is $300.
 
Powerslave said:
PSP Go Away

seriously?
1zfs85s.jpg
 
spwolf said:
Touch 16GB is $300.

Did you read what I said? I said the 8GB is $200, and that this year they might update it to 16GB for the same price, since that's how Apple updates their product lines. Note the iPhone 3GS are 16GB and 32GB, taking the old price points of the 8GB and 16GB 3G.
 
Powerslave said:
I'm just expressing my disapproval of this version of the PSP there's no big deal you over-sensitive poofs.

it's simply tiresome, especially pages and pages of "PSP Go up my butt!" "PSP no Go!" "PSP Go take a dump in my toilet!!" "PSP Go back to your mama's house LOLLOL" "PSP Go talk to my hand because my face don't understand" "PSP Goat face" ...

I'm sure half the people complaining about the PSPgo and the price are the same people who spend tons of money on 50 different systems, on collector's editions, collect every single version of MGS or Resident Evil, spend tons of money on Japanese anime figures and proudly display them over their bed, etc.

It's simply tiresome.

There will be a huge market for the PSPgo despite the whiners.
 
Gamecocks625 said:
it's simply tiresome, especially pages and pages of "PSP Go up my butt!" "PSP no Go!" "PSP Go take a dump in my toilet!!" "PSP Go back to your mama's house LOLLOL" "PSP Go talk to my hand because my face don't understand" "PSP Goat face" ...

Admit it, mine was the best :P



I just don't see why Sony couldn't come up with a better design. Seriously how awkward will playing with that analog stick be?
 
Powerslave said:
Admit it, mine was the best :P



I just don't see why Sony couldn't come up with a better design. Seriously how awkward will playing with that analog stick be?

Hands on impressions indicate that it is very comfortable.
 
I just can't help but think how well this could do as a phone. If they adveritised this thing in AT&T stores as the new hot phone, people would go nuts. The design itself looks very similar to an IPhone. It has 16 Gigs of memory. You slide it out and you have a full blown controller. They could integrate their own apps, free games, camera, skype, etc. And the bottom line is, the games that are out for it are fantastic, and the what's coming looks great. Sony would also implement a touch a screen.

I think if they made this into a phone, alot of people would buy it. It doesn't have to outsell or rival the Iphone, but there's tons of people who buy Blackberry's and other phones, so why not this?
 
Gamecocks625 said:
I'm sure half the people complaining about the PSPgo and the price are the same people who spend tons of money on 50 different systems, on collector's editions, collect every single version of MGS or Resident Evil, spend tons of money on Japanese anime figures and proudly display them over their bed, etc.

It's simply tiresome.

There will be a huge market for the PSPgo despite the whiners.

Just the GAF (or internet in general) hivemind. Once they get their minds made up about some thing, or game, or service, their minds will never be changed. Case in point: KZ2. Was supposed to be uber-successful, push PS3s, and such, and didn't. Now Scribblenauts is supposed to be this fuck-awesome game and blah blah blah, and people will forget about it a few weeks later for the next upcoming game. Or it's the Orange Box PS3 debacle, where the game was supposedly unplayable, but was actually quite alright. And going with that, it's the hyperbole. Something is amazingly successful, or a bomba. No inbetweens. So because people don't see it as a success, it's a bomba.

But who knows whether or not it will or won't be successful. Sony was able to push the original PSP at 250 @ launch with a much weaker line-up, MUCH smaller feature set, much less coolness factor, much bulkier hardware, and the PSP sold well at that price. I'm sure sony will be able to do much better with the PSPgo
 
Gamecocks625 said:
it's simply tiresome, especially pages and pages of "PSP Go up my butt!" "PSP no Go!" "PSP Go take a dump in my toilet!!" "PSP Go back to your mama's house LOLLOL" "PSP Go talk to my hand because my face don't understand" "PSP Goat face" ...

I'm sure half the people complaining about the PSPgo and the price are the same people who spend tons of money on 50 different systems, on collector's editions, collect every single version of MGS or Resident Evil, spend tons of money on Japanese anime figures and proudly display them over their bed, etc.

It's simply tiresome.

There will be a huge market for the PSPgo despite the whiners.
This is wonderful.
 
Gamecocks625 said:
I'm sure half the people complaining about the PSPgo and the price are the same people who spend tons of money on 50 different systems, on collector's editions, collect every single version of MGS or Resident Evil, spend tons of money on Japanese anime figures and proudly display them over their bed, etc.

I'm pretty sure it's quite the opposite, not counting the fanboys of course.
 
DMeisterJ said:
Sony was able to push the original PSP at 250 @ launch with a much weaker line-up, MUCH smaller feature set, much less coolness factor, much bulkier hardware, and the PSP sold well at that price.
Wasn't PSP sold for 300 when it launched in US?
 
Lord Error said:
Wasn't PSP sold for 300 when it launched in US?

No, it was $249.99 (http://en.wikipedia.org/wiki/PlayStation_Portable#Launch)

A lot of silliness in this thread. I could see the outrage if they discontinued the old model, but they're not. I'll be getting one (provided the download library has the games I want), simply because portability counts when it comes to my handheld devices, and the original PSP is anything but. Add to that a way to carry around a variety of UMD's and...yeah. It's just not a convenient device.

The biggest knock against the GO is that it's expensive, but I think given the nature of the device, that was to be expected. If retailers are not going to be selling games with this thing, they have to make their money somewhere. I think the upside of having a smaller, lighter unit that can hold 10-12 games without breaking a sweat is worth it for what I'm looking for in a portable gaming system.

I had a PSP before and got rid of it because it was big and I hated the UMD format: it's loud and has atrocious loading. I loved a lot of the games, but couldn't get past these two things. I'm looking forward to it. Provided the games are there, I just have to decide between black and white.
 
Syckx said:
I had a PSP before and got rid of it because it was big and I hated the UMD format: it's loud and has atrocious loading. I loved a lot of the games, but couldn't get past these two things. I'm looking forward to it. Provided the games are there, I just have to decide between black and white.

You could have just installed custom firmware and ripped your games to memory stick.
 
Ballistictiger said:
Make that day when it hits $130. That's when I'll buy another PSP.
This could happen sooner than you think. To me the PSP Go is just another GB Micro concept-wise. It will bomb spectacular (at least in Europe).
 
Well the reason the GB Micro was ignored was because it was released long after the GBA showed up.

Unless Sony is intending to release the PSP2 first before the PSP Go, I don't see a similar situation.

It's still stupidly expensive, for a device which has a feature removed. Apparently Sony has decided in their infinite wisdom that in order for the privilege of not having the UMD drive, which you can ignore anyways on a regular PSP, you need to pay an extra $100.
 
Unknown Soldier said:
Well the reason the GB Micro was ignored was because it was released long after the GBA showed up.

Unless Sony is intending to release the PSP2 first before the PSP Go, I don't see a similar situation.

It's still stupidly expensive, for a device which has a feature removed. Apparently Sony has decided in their infinite wisdom that in order for the privilege of not having the UMD drive, which you can ignore anyways on a regular PSP, you need to pay an extra $100.

While I agree with what you said, it also needs to be pointed out that games stored in the PSPGo internal memory should load quite a bit faster than those on UMD or Memory Stick Duo. That's a plus few people seem to realize.
 
TTP said:
While I agree with what you said, it also needs to be pointed out that games stored in the PSPGo internal memory should load quite a bit faster than those on UMD or Memory Stick Duo. That's a plus few people seem to realize.

True... True TTP...

I hope that soon we will get a side by side with the 3004 and the Go about this specs.

And an important steep so Sony can get the consumer to buy the GO is geting the PSN cards in EUROPE! (Yes... we are still waiting)
 
Sony has the habit of misreading the market in terms of pricing. Most Sony products are well-made but overpriced. The PSP Go is another example of this. While the product is great, and I do want one, $249.99 is far too much. The PSP is selling alright, but the software isn't. Now that the PSP Go is download only, it's something that many consumers aren't aware of or know how to use. If they do know how to use this type of service, you can guarantee that they are getting their gaming through their iPhone. In order for the PSP Go to be successful, it has to be at $199.99 or less, preferably $179.99. As of right now, it will sell ok for the first few months but will drop in sales quickly and Sony will be facing the same issues with software sales.
 
DMeisterJ said:
I think that Sony is going to have a really easy time selling this thing at $250. The Original PSP that had not even half of the features of the PSPgo (Added thru firmware updates and some hardware) was able to move at a steady clip for the first 12-15 months (until the DSLite ended that). Also, the original PSP had a cute, but huge form factor, screen problems out of this world, and a software lineup that made even the Gamecube cry. It should be fairly easy for Sony to sell this at that price point.

Hell, if Apple can sell people a six hundred dollar iPhone that couldn't do 3G phone or internet, had no applications, had a browser that crashed at the mere sight of java script, and locked people into 2 year contracts, I would be surprised if Sony couldn't get those same types of people to spend 250 on something that has tons of features and some good games (and coming) to boot. It'd be surprising if at $250 this thing tanked or did horribly in any way.
Yes, but right now to change UMD drive for 16GB + bluetooth + smaller battery IMO deserves to have the current PSP 3000 price.

I only understand the $249 price seeing current global Sony (not gaming) numbers, they need extra profit.

$249 (or even $299) would be ok for me adding touchscreen, camera and mobile phone support. I would buy it (I have a PSP 1000).



I think what they really need to do is to release for free their PSP SDK, and to let the everyone publish apps / games in the PSN PSP store, and to forget the typical console developer/game approval process and royalties. These are the keys of the iPhone success.

In iPhone you just download the SDK (unlike in console in terms of hardware you only need your computer and a normal iPhone), develop your game, upload it to the AppStore and win the 70% of the money the people pays (if it isn't free). Apple wins 30% of this money.

It isn't as easy in console. First, you must be a licensed developer. This mean a lot of money, approvals and lots of forms to fill. Their SDK are expensive and hard to use. Then to publish the game it's a pain in the ass to get the approval (I'm ok with it but I think the process specially with Sony could be improved a lot).

Seeing the PSP homebrew scene, I think "legally" it would be just amazing, adding here professional developers. Tons of cools and free apps, games and demos for the users, tons of money for Sony and for the 3rd parties.
 
yurinka said:
Yes, but right now to change UMD drive for 16GB + bluetooth + smaller battery IMO deserves to have the current PSP 3000 price.

I only understand the $249 price seeing current global Sony (not gaming) numbers, they need extra profit.

$249 (or even $299) would be ok for me adding touchscreen and mobile phone support. I would buy it (I have a PSP 1000).

I'll fight back with "in-game XMB with a twist" aka Game Suspend and XMB control without huge pauses and splash screens (like you would have exiting a game, doing your XMB stuff, and restarting the game) :).
 
The biggest problem with the $250 price is... how much longer will the PSP last? I know they have some killer titles coming out soon but if they sell as well as the older PSP games have sold then the PSP could really be over in a couple of years. When the system first launched at the same price the future looked a lot better.
 
Panajev2001a said:
I'll fight back with "in-game XMB with a twist" aka Game Suspend and XMB control without huge pauses and splash screens (like you would have exiting a game, doing your XMB stuff, and restarting the game) :).
In old PSP SKUs, the game can be suspended using the standby mode with the power switch. If they add the in-game XMB like in PS3, why don't to activate in old PSP SKUs pressing the home/PS button like in PS3? Why not? I think PSP Go doesn't have extra HW to able it.

Oni Jazar said:
The biggest problem with the $250 price is... how much longer will the PSP last? I know they have some killer titles coming out soon but if they sell as well as the older PSP games have sold then the PSP could really be over in a couple of years. When the system first launched at the same price the future looked a lot better.

PSP Go means they now are focusing to a download market. If they afford it properly following Apple's way -as I explained in a previous post-, Sony would earn tons of money, developers would support the system and get profit, and the users would be happy with tons of (cheaper/free) content.

Sony wouldn't need extra 1st party support developing little PSN games to have a big library and firmware upgrades to add software features or licenses (let's say like Facebook or Twitter apps). They also would spend less money in devkits and managing approvals and this stuff.

Everyone would be happy and the system would last for years and years.
 
yurinka said:
In old PSP SKUs, the game can be suspended using the standby mode with the power switch. If they add the in-game XMB like in PS3, why don't to activate in old PSP SKUs pressing the home/PS button like in PS3? Why not? I think PSP Go doesn't have extra HW to able it.

Game Suspend in the older PSP was used to allow you to let PSP sleep.

Some CFW versions do allow such functionality, let's call it VERY quick save running state --> resume cycle.

I can think of security reasons for why Sony would not want to add this functionality to older PSP's, but also performance (the internal Flash memory storage in the PSP Go might indeed be faster than the Memory Stick interface/card) and product positioning reasons (another exclusive feature the PSP Go enjoys over the older and cheaper models).

PSP Games can only see 32 MB of RAM (some of it is volatile IIRC, meaning that you are not supposed to rely on its contents after say a normal suspend --> sleep --> wake cycle)... if you wanted to do it brute force and leave that RAM open for say... another game to start and load in... you just need to save those 32 MB of RAM plus some other small bits of data to the fast internal Flash memory and then resume it quickly at a later time (an operation which would take what 3-4 seconds to do?). Still, they might not even go down the brute force path and only save some small status data and pause the game while the XMB is loaded again in the other 32 MB memory area (PSP-1000 loads up the same XMB as the other models, but only has 32 MB of RAM so a model with 64 MB should in theory be able to keep a full game + XMB loaded in RAM at the same time... PSP-2000 and PSP-3000 cannot rely on the complete 32 MB of extra RAM at all times... when users are running UMD games with the cache activated a portion of the extra 32 MB will go towards that purpose while on the PSP Go you, the OS developer, know for sure that you do not need the UMD cache reserved at any time).

Also, PSP Go allows Sony to add differentiating features because it is seen as as separate model that does not kill off and replace the older PSP models... PSP-2000 added 32 MB of RAM (some of it was used as UMD cache to speed loadings up), but I do not think that besides UMD cache, Skype, and maybe other little bits and pieces that those extra 32 MB of RAM were used to their fullest potential (PSP Go does not even need that 3-4 MB of UMD cache btw, so more RAM for the system to play around with at ALL times).
 
zoukka said:
Buying a new system with a ripoff pricetag and buying all the games again in full price isn't a hassle.

Sony = new Apple?

I don't have the original system anymore. In fact, I haven't had it for about a year and a half, so that's really kind of a moot point. I do pay for convenience, quite honestly, not going to deny it. A hassle to me is having to stay ahead of Sony's firmware restrictions and rip every game I buy.

The one thing I am concerned about is the price on the downloads, since I can no longer buy used games. I don't want to have to spend $39.99 for Valyrie Profile if it's been out for three years. They need to be consistent with software price drop, also. I see the limited offering on the PS3 store, and some games look okay while some, Jeanne De Arc, are a bit off.

We'll see. If I don't like software pricing or selection at launch, I'll hold off until it improves.
 
The price is a bit off, but I can't help but respect a device that says "fuck off, optical media, it's 2009". That's progressive.

Also lol at Apple fud. fucking poories.
 
vag 2.0 said:
The price is a bit off, but I can't help but respect a device that says "fuck off, optical media, it's 2009". That's progressive.

Also lol at Apple fud. fucking poories.

I love this post. Thumbs up. :D
 
all i know is they better release psn cards with it in holland or its gonna bomb unbelievably hard here, getting a cc here for kids is almost impossible.

and no, debit cards that have cc functionality like the UK do not exist here
 
DMeisterJ said:
Just the GAF (or internet in general) hivemind. Once they get their minds made up about some thing, or game, or service, their minds will never be changed. Case in point: KZ2. Was supposed to be uber-successful, push PS3s, and such, and didn't. Now Scribblenauts is supposed to be this fuck-awesome game and blah blah blah, and people will forget about it a few weeks later for the next upcoming game. Or it's the Orange Box PS3 debacle, where the game was supposedly unplayable, but was actually quite alright. And going with that, it's the hyperbole. Something is amazingly successful, or a bomba. No inbetweens. So because people don't see it as a success, it's a bomba.

But who knows whether or not it will or won't be successful. Sony was able to push the original PSP at 250 @ launch with a much weaker line-up, MUCH smaller feature set, much less coolness factor, much bulkier hardware, and the PSP sold well at that price. I'm sure sony will be able to do much better with the PSPgo



Get out of here with that sense-talking Mr. Cute Kitten Avatar Man!
 
Since I got a PS3 I've been thinking about ditching the DS for a PSP. I didn't really own a lot of games for it and right now only Scribblenauts and DQ9 look good to me, and a two-game sacrifice isn't much to me, even if they are excellent. I've been getting more into the mood for action/adventure games and PSP seems to have plenty of those, not to mention access to PS1 games.

I'm not worried about there being a PSP2 because it seems obvious to me that Sony is strongly tying this PSP to the PS3. That is part of the draw for me, but also a significant reassurance when looking at the purchase of a PSP. Carrying my games around with me on the DS has been cumbersome and just feels outdated. Virtual games would be really fantastic for a portable device, and if I fill up the 16GB on my PSP, I still have an absurd amount of space on my PS3 so I can just keep what I'm currently playing on the PSP.

So overall it seems really cool, the only issues is that I would wonder about is how comfortable it is to play and I wonder about the screen. With the features given I don't have much of a problem with the price, but I also think it's only fair to have a top-notch screen if it will be smaller when charging that much. Destructoid did the only quality hands-on coverage at E3 by actually addressing these issues, and they said it's fantastic. So... I guess I'm in.
 
To me the biggest advertised feature which we are ignoring is that PSP Go can have Bluetooth tethering to your cell phone for internet access.

So the PSP Go will be able to have internet through wifi or my cell phone for anytime access.

That's a great feature especially if they do a good job on PSN content.
 
Tiduz said:
all i know is they better release psn cards with it in holland or its gonna bomb unbelievably hard here, getting a cc here for kids is almost impossible.

and no, debit cards that have cc functionality like the UK do not exist here

I think Sony is missing allot of sales because of no PSN cards in Europe, I know it's because every region has a different currency system but they could make 3 types for Europe (Euro, GBP, and AS$) it could cost them at 1st but it's not like they are giving it away for free.

Now that there are cards for Canada there might still be hope for Europe.
 
I was interested in the PSP Go, but my interest waned after seeing the pricing details and getting my hands on the system at E3.

I personally like the design of the PSP Go, but I didn't find the device to be very ergonomic at all. I'm a bigger guy, so I was taken aback by how cramped my hands felt around the unit. The analog stick was noticeably tighter (more resistance) than the stick on the red PSP-2000 I had, but the buttons were too small and "clicky" for my taste. In addition, there was a little bit of a wiggle on the screen in the open position.

I ultimately ended up picking up the Rock Band bundle last week, but I'm happy to see Sony opt for the day and date retail/online releases. Hopefully the sizes of the Duos expands to 32 GB around the time the PSP Go goes live.
 
rofl at you guys sometimes, I thought this thread got bumped because sony came to their sense, nope. Just same out arguments
 
Judging a system on prototype software?for shame.

No problem with the 'cramped' feeling, as that won't change, but the screen looseness is not indicative of a final product, and the buttons need to be clicky because they are digital, and not pressure sensetive, that was a major problem with the original PSP(s).
 
Top Bottom