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PSP manufacturing costs $350 higher then those ~$200???

borghe

Loves the Greater Toronto Area
is wifi still an add on to the PSP or is it actually being included? if it is being included could someone provide a link?
 

jarrod

Banned
Drek said:
Look at it this way. actual chipset etc. Sony can make in a damn small PStwo model now for $150 retail, making a profit at that. So with that you take care of the ram, the chipset, the wifi (about the same price as the network adapter for a hardware manufacturer to include), the casing, and the distribution. The only aditional costs you're looking at is the battery and the screen. The battery is somewhat figured in as well with the PStwo power supply, though that costs penauts in comparision. But do you really think that the battery and screen alone cost Sony more than $150? They'll sell extra batteries for less than $50, and we all know how much Sony loves to make big money on accessories.
Well, that doesn't take into account manufacturing lines and design revisions (EE+GS on one chip) being in PStwo's favor though. I'm not really sure you can just look at a spec sheet and say "PSP & PS2 seems comparable, that means they probably cost about the same". You're also not taking into account that smaller/portable technologies are inherently more expensive either... I really don't think PStwo is a good base for anything concerning PSP's costs, except maybe to imagine how future PSP revisions might shave costs.
 

Fafalada

Fafracer forever
jarrod said:
To be fair, good chunk of PSP is outsourced as well though... and how many $500 devices are reaping huge profits with a comparable quality screen?
They may not have that quality of screen, but they have a bunch of hardware that PSP doesn't have either, as well as more memory, higher clocked cpus, etc. The way I see it, for 500$ you could put together a PSP specced machine using nothing but off-the shelf components.

JackFrost2012 said:
Also: that should be "your sources are wrong." Maybe the entire Japanese industry's the victim of a Nintendo-fueled whisper campaign. Stranger things have happened.
Fair enough, but you're not the only one with sources here, and in regards to this I much easier trust those I know - especially since they are as close to 1st hand info as I'm likely to get, as opposed to assorted rumours from Japanese game companies (though we do have contacts with some of them too) ;)
 

kaching

"GAF's biggest wanker"
I just thought that folks on the board would be interested in the business side of the PSP
The "business" side of the PSP is not a largely unsubstantiated number you and few other posters from Japan like throwing around. The business side would be the actual substance behind that number, if there is any.
 

drohne

hyperbolically metafictive
Pfucata said:
I wonder if drohne really knows who JackFrost is and just how much "in the know" he is...

i know he's andrew vestal, but maybe i'm not sufficiently impressed with that fact...
 

Panajev2001a

GAF's Pleasant Genius
Fafalada said:
Actually no - why it doesn't make sense to ME, is that similar devices are making large profits at 500$ mark, built almost entirely on outsourced components. So either Sony's current PSP manufacturing process is the alpha and omega of all manufacturing inefficiency, or your source is wrong.

I am not saying that I find the first option less believable then the second mind you - I am just making an observation.

Well, the volume they are manufacturing things at is quit elow for now: I do not think Nagasaki #2 is completely at peak production (considering people are still finishing up things in that fab) and they arleady have to push out the EE+GS#90 nm from those lines.

There is a number of factors that is causing the manufacturing volume to be low hence the initial internal cost of the console to be higher: if I wanted a Ford Focus custom made for me in a way that causes Ford to have to stop the lines modify them for me, produce the care and set them back... well let's say that they would ask me more than $20,000 for the car ;). I know I am stretching the example, I am trying to get my point across.

I believe that Sony is pushing PSP out this December even though their production volume is not very high.

If that is true that would explain the cost per unit for Sony and would also mean that in a few months this cost should dramatically fall.

This won't mean that they will start to make profit on each unti sold, but the losses will go down a lot: say maybe $100 or less compared to over $300 now.

Then you can keep cutting costs by pushing manufacturing volume even higher and integrating more components: at 65 nm you mgiht be able to fit the 32 MB of external DRAM on the chip itself.

The last barrier to cost reduction will be the screen, but if the PSP sells in large qauntities it won't be difficult for Sony to re-negotiate a better deal with Sharp as those outsorcing deals are usually based on a certain number of units manufactured and shipped.
 

Mashing

Member
Mrbob said:
PS2 sales will help offset much of this like it has for the past year or so.

Yeah, but they are still paying off debt from Cell R&D and new fabrication factories... and now htey are adding on even more debt. Can their revenue from PS2 and their other divisions make enough profit to break even anytime soon? That is the question.
 

jarrod

Banned
Insertia said:
I find this extremely difficult to believe. PSP would be priced $299 if it cost $500 to manufacture.
That was probably the original plan, hence Sony Germany accidentally revealing that 33,000 yen pricetag in early October. DS came in under what most expected (18,000-20,000 yen) and Sony reacted accordingly... too bad Nintendo didn't go all the way and announce 10,000 yen. Then things would be a real bloodbath.


Panajev2001a said:
The last barrier to cost reduction will be the screen, but if the PSP sells in large qauntities it won't be difficult for Sony to re-negotiate a better deal with Sharp as those outsorcing deals are usually based on a certain number of units manufactured and shipped.
Why bother renegotiating, just bring screen production inhouse once that Samsung partnership's under way (mid 2005). That'll shave immense costs.
 

Panajev2001a

GAF's Pleasant Genius
Jarrod, but they would have to make sure the screen has the same quality or people will be very pissed.

Can they do that ? Maybe, their partnership with Samsung for 7th generation LCDs should produce some interesting results.
 

Mrbob

Member
Mashing said:
Yeah, but they are still paying off debt from Cell R&D and new fabrication factories... and now htey are adding on even more debt. Can their revenue from PS2 and their other divisions make enough profit to break even anytime soon? That is the question.

Yes. And the payoff for all that investment comes in 2 to 3 years.
 

Fafalada

Fafracer forever
Panajev said:
Well, the volume they are manufacturing things at is quit elow for now: I do not think Nagasaki #2 is completely at peak production (considering people are still finishing up things in that fab) and they arleady have to push out the EE+GS#90 nm from those lines.
PPCs are produced in 500k-1M per year, and that's for succesffull models only, and generally the silicon is outsourced as well. No - volume doesn't explain that number in the least.

Now perhaps they are unable to mass produce period - whether due to some design fault or just plain process lagging behind schedule - and that's why they would be paying some exclusive premiums just to get a few units in before end of 2004. But that would definately mean that eventual shortages wouldn't be artifically created as suggested by JackFrost, but rather just actual inability to produce the required quantity.
 

jarrod

Banned
Panajev2001a said:
Jarrod, but they would have to make sure the screen has the same quality or people will be very pissed.

Can they do that ? Maybe, their partnership with Samsung for 7th generation LCDs should produce some interesting results.
Well, I'd hope they can. Sony and Samsung aren't exactly newbies when it comes to LCD technologies. :)
 

Panajev2001a

GAF's Pleasant Genius
“As with the PlayStation and PlayStation 2, the PSP's price wasn’t decided until the very last moment,“ said Kutaragi. “The price was kept a secret even to the company. I didn’t even reveal it to my wife. And so, there were actually surprised people inside of Sony.”

[...]

Kutaragi asserted that the main reason why Sony was able to price the PSP below any analyst's speculations is because 50 percent of the components used inside the handheld are produced internally. In particular, said Kutaragi, Sony will be able to massively cut costs by manufacturing the PSP's 90nm CPU at its own fabrication labs.

"People from various sectors were saying that [the establishment of] 90nm fabrication labs would be reckless. But the pricing of the PSP wouldn't have been possible if it we were to outsource its chips," he said. "Our 90nm fabrication labs will all be working at full capacity for the PSP, the new model of the PlayStation 2, and other chips needed by the Sony group. And if it weren't for the investment [in the factories], the PSP’s low price wouldn't have been possible."

When planning for the PS2, Sony aimed to make a profit on the long term while gradually dropping the console's price. But for the PSP, the company hopes to start turning a profit in the short term with the handheld released at a low price starting from its launch day.

The plot thickens.

I would say then shortage due to the 90 nm process lagging and EE+GS@90 nm getting a bit more precedence.
 
Fafalada said:
But that would definately mean that eventual shortages wouldn't be artifically created as suggested by JackFrost, but rather just actual inability to produce the required quantity.

Er ... that was what I said, I thought. Of course it's not an artificial shortage; it's an actual inability to create more than X number of units. And I'm glad to see that even Mr. Sony Spin himself is more or less supporting my story, which is: it costs Sony 5 man each for those units they're rushing to store shelves Dec. 12, of course not that the PSP costs Sony 5 man to make them forever and ever. :p

I was talking with someone tonight and we agreed that the advantage of launching at such a low price isn't with consumers, but with developers: at $299, developers will take a "wait-and-see" attitude, but at $199, they'll start making games immediately. 12-18 months from now, you're gonna see a lot of great PSP games.
 
Lhadatt said:
$350? What?

Let's be reasonable. Seeing as Sony can shrink the PSTwo down to the size of a DVD case, it seems logical to me that they can produce slightly inferior hardware with a screen for not that much more money. I estimate they're losing $100 on each unit at the most.
Make it even smaller. Add speakers. Add a screen. Add a battery. Add WiFi.

JackFrost2012 said:
Ah, I see Jarrod's clarification above. In the other thread, people were claiming he said BY March 2005, which I know isn't right. But during that fiscal year - late during that fiscal year - is certainly a possibility.
I don't get it. You really think it might cost ~$500 to make now, but you also think it's possible that will drop by ~$300 in under 2 years?
 

Fafalada

Fafracer forever
JackFrost said:
Er ... that was what I said, I thought. Of course it's not an artificial shortage; it's an actual inability to create more than X number of units. And I'm glad to see that even Mr. Sony Spin himself is more or less supporting my story, which is: it costs Sony 5 man each for those units they're rushing to store shelves Dec. 12, of course not that the PSP costs Sony 5 man to make them forever and ever. :p
Well it's not like the info you guys have is usually unreliable, and Pana wouldn't suddenly turn around on that ;). If I didn't have contradicting info from another side I wouldn't be arguing much about it either, but really, right now I just don't buy this.
But if you're right that just lends more credence to the "paper-launch" theory that has been mentioned before by aaaa0.

at $299, developers will take a "wait-and-see" attitude, but at $199, they'll start making games immediately. 12-18 months from now, you're gonna see a lot of great PSP games.
Definately agree there, especially in Japan I think initial shipments would go fast at a higher price regardless. But noone will be willing to throw full support unless we believe the machine is a real competitor in the handheld market, and the price tag pretty much seals it.
 

Insertia

Member
jarrod said:
That was probably the original plan, hence Sony Germany accidentally revealing that 33,000 yen pricetag in early October. DS came in under what most expected (18,000-20,000 yen) and Sony reacted accordingly... too bad Nintendo didn't go all the way and announce 10,000 yen. Then things would be a real bloodbath.

It would have retained that $300 price if were actually a $500 piece of equipment. Losing $300 in this market, at this time isn't a logical decision. Maybe if it were a crystal clear path to success taking a $350 hit would make sense, but it isn't. Looking at PSP's specs and knowing 50% of the components are coming from Sony, I don't believe it even warrants a $550 price tag.
 

jarrod

Banned
Insertia said:
It would have retained that $300 price if were actually a $500 piece of equipment. Losing $300 in this market, at this time isn't a logical decision. Maybe if it were a crystal clear path to success taking a $350 hit would make sense, but it isn't. Looking at PSP's specs and knowing 50% of the components are coming from Sony, I don't believe it even warrants a $550 price tag.
But if they're only losing $300 on probably 1-3 million units or so, why not do it? It puts their main competition on the defensive and warms the industry to their side early on, and supply restrictions guarantee they won't lose their shirt on it too. The more I think about it, the more this move makes sense.
 

Axsider

Banned
sp0rsk said:
jessica alba is ugly.
Jessica%20Alba.jpg


No, she isn't :D
 

Panajev2001a

GAF's Pleasant Genius
JackFrost2012 said:
Er ... that was what I said, I thought. Of course it's not an artificial shortage; it's an actual inability to create more than X number of units. And I'm glad to see that even Mr. Sony Spin himself is more or less supporting my story, which is: it costs Sony 5 man each for those units they're rushing to store shelves Dec. 12, of course not that the PSP costs Sony 5 man to make them forever and ever. :p

I was talking with someone tonight and we agreed that the advantage of launching at such a low price isn't with consumers, but with developers: at $299, developers will take a "wait-and-see" attitude, but at $199, they'll start making games immediately. 12-18 months from now, you're gonna see a lot of great PSP games.

Mr. Sony spin ?

Well, I am agreeing with you because I can now see how the words of Kutaragi and your theory can make sense together.

I thought you meant that the PSP costed tons of money to manufacture regardless and that there was artificial shortage.
 

xexex

Banned
PSP costs $185 ~ $200 at retail. I'll bet PSP costs $250~$300 to make.

no way is Sony losing $350 on each PSP....more like they're losing $50~$100 per PSP...

get serious
 

jarrod

Banned
xexex said:
PSP costs $185 ~ $200 at retail. I'll bet PSP costs $250~$300 to make.

no way is Sony losing $350 on each PSP....more like they're losing $50~$100 per PSP...

get serious
IAWTP! Though I'm still betting on the higher end of that, maybe a little higher.
 

sohka88

Member
I don't understand why people argue with jarrod. There is no evidence to what the psp costs.

Jarrod keeps saying that nintendo forced sony to lower the price to $185 even though SONY says they had not made up their mind till the last minute..... who to belive who to believe...

A high end PDA with everything cost around $500 and that is with companies making a lot of profit..... and with most of the parts being made outside... somehow sony's psp cost that much to make, has less memory, less connections, less of everything plus is at least half built inhouse...... HHHmmm does anyone use their brain here?
 
I could personally give a damn. At that price I may buy one, and if it had been higher I wouldn't even be looking at it. That's all that matters to me.
 

heidern

Junior Member
Wasn't the ps2 losing $350 per unit for the japanese launch. I very distinctly remember reports from that time and how analysts were worried that Sony were effectively sacrificing the equivalent of one years software sales. If they sell 200k units, that is a loss of $70M. For 500k units by year end it is a loss of $175M. Certainly manageable.

Of course I doubt it will be the case for the entire first 3M units, that would be an instant loss of over a billion dollars. It is however very risky. The ps2 had basically a clear run, but the psp will have direct competition. If Nintendo start cutting the price down the line, that could put pressure on Sony. Losing hundreds of dollars per unit now isn't so bad. But losing $50-100 when you are talking about 10s of millions of sales is a whole different kettle of fish.
 

Pimpwerx

Member
DarienA said:
Wow Sony is gonna be in the red for quite a bit... PSP launch... PS3 launch....
I think they might actually be trying to flatten it as much as possible. The PSTwo just came out, and the PSP right on its tail. The PSTwo should be a caash cow if its sales come anywhere near the PSOne. That could help buffet the losses from the PSP, which if profitable by the end of the next fiscal year is gonna help buffet the losses from the PS3. I guess they have to hope most people don't just do like I'm gonna do and buy a PSP instead of a PSTwo. Or maybe they want that, I don't know. I think PSTwo sales have to stay up...or get up. PEACE.
 

jarrod

Banned
sohka88 said:
I don't understand why people argue with jarrod. There is no evidence to what the psp costs.

Jarrod keeps saying that nintendo forced sony to lower the price to $185 even though SONY says they had not made up their mind till the last minute..... who to belive who to believe...

A high end PDA with everything cost around $500 and that is with companies making a lot of profit..... and with most of the parts being made outside... somehow sony's psp cost that much to make, has less memory, less connections, less of everything plus is at least half built inhouse...... HHHmmm does anyone use their brain here?
Uh, in case you missed it... I don't think PSP costs $550 to manufacture. Not that I expect you of all people to actually pay attention.

And who's arguing with me exactly?


sohka88 said:
Jarrod, how much do you think it cost nintendo to make the DS?
Probably between $100-150. It's pretty cheap tech, though two screens and added interfaces keep it from being GB level cheap.
 

mrklaw

MrArseFace
Up until a month ago, Nintendo was charging £90 for the SP in the UK. thats $165

More than the DS will cost, and almost as much as PSP is going for.

now *thats* raping.
 

Fafalada

Fafracer forever
MrKlaw said:
now *thats* raping.
No - raping was 65-70$ for GBA games in mine and few other European countries a couple years back. No wonder I ended up owning more GBC then GBA games...
 

Pimpwerx

Member
heidern said:
Wasn't the ps2 losing $350 per unit for the japanese launch. I very distinctly remember reports from that time and how analysts were worried that Sony were effectively sacrificing the equivalent of one years software sales. If they sell 200k units, that is a loss of $70M. For 500k units by year end it is a loss of $175M. Certainly manageable.
NO. Sony lost $250M or so...$150M their first year. I mean the gaming business. It was a drag that year, but they also sold like 10M units that first fiscal year. So you have to figure they were losing alot, but more along the lines of $150 or so. I don't think Kutaragi's ever owned up to an actual number here. I doubt they'd gamble on losing so much on early run of a device that has historically low tie-ratios. They'll hope to change that, but losing $350 is too much money. That's suicide. PEACE.
 

Chittagong

Gold Member
Fafalada said:
No - raping was 65-70$ for GBA games in mine and few other European countries a couple years back. No wonder I ended up owning more GBC then GBA games...

No extreme raping was 185$ for Magical Quest starring Mickey Mouse on Super NES in Finland in 1993. That was the MSRP.
 

aaaaa0

Member
I have it from a reasonably solid source that the cost to assemble a PSP unit is around 20,000 yen. The cost to have a finished retail box on the shelf (after store margin, packaging, etc) is around 24,000 yen.

So to price the PSP at 19,800, Sony is losing roughly 5,000 yen per PSP, or about 50 US$, nowhere near the $150-$200-$300 US$ people are speculating.

But this could all be bogus information, so take it with a grain of salt.
 

DCharlie

And even i am moderately surprised
if it costs 20,000 to make, i guess they were looking at a 13,000 per unit mark up a month or so back with the 33,000 price tag the circulated internally then pulled (the day of the DS announcement) ?
 

jarrod

Banned
sohka88 said:
So you think Nintendo was raping people with the $100 prize of the SP?
Oh yeah... even the original GBA, which was estimated to cost around $30-35 for manufacturing near launch. I wouldn't be surprised if SP cost Nintendo less than that to make now. Game Boy has always been low tech for so Nintendo can maximize battery life, durabilty and profit.


sohka88 said:
who leaked this 33,000 yen info? is there a slide? what website?
Sony Germany, the slide during their press conference evidently wasn't pulled in time.
 

Mrbob

Member
DCharlie said:
if it costs 20,000 to make, i guess they were looking at a 13,000 per unit mark up a month or so back with the 33,000 price tag the circulated internally then pulled (the day of the DS announcement) ?

Has anyone ever thought that this "slip up" was intentional to keep Nintendo off guard with the true pricing plan of the PSP?
 
Mrbob said:
Has anyone ever thought that this "slip up" was intentional to keep Nintendo off guard with the true pricing plan of the PSP?

Could be, but I doubt it. As I recall weren't there meant to be PSP announcements sooner, and then Nintendo jumped the gun?
 
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