sonycowboy said:Anyone else think it means something that every other publisher along the way let it drop to Majesco?
Memles said:Yep...non-brand platformers, no matter how good they may end up being, sell like shit. Especially on XBox.
Society said:You mean like non-nintendo games on GCN?
jooey said:this will be the first majesco game I buy since they rereleased castlevania 4!
Is that your relationship with the Xbox?Society said:Adopted family.
More like "It could be good". Unless Majesco releases it at a budget price, Psychonauts will have trouble selling I predict.Deg said:It could do well.
Hardly. I prefer to troll xbox, but I take what I can get.Stele said:Is that your relationship with the Xbox?
chespace said:
Azih said:I thought Sammy was publishing Guitly Gear on the Box. They shunted it to Majesco?
Isn't Sega taking over publishing Sammy's nonparlor console games? Or is that in Japan only?Kumiko Nikaido said:Sammy is publishing the upcoming Guilty Gear Isuka for PS2 only. Sammy passed off publishing duties of Guilty Gear X2 #Reload on Xbox to Microsoft in Japan, and Majesco for the U.S.
jarrod said:Isn't Sega taking over publishing Sammy's nonparlor console games? Or is that in Japan only?
i think majesco is striving to improve, hence publishing more realistic games. kind of like midway. fuck the h8.CrimsonSkies said:Aren't they publishing Advent Rising? Seems like a decent publisher given their position in the industry.
IgeL said:I think some of you guys have the wrong impression of publishers, like they'd want to publish good games. No. They want to publish profitable games.
Psychonauts wouldn't be profitable if the costs counted from the beginning... but since it's probably quite close to release now, Majesco was probably able to pick it up quite cheaply. I guess they didn't have to pay MS for their part of the funding...
Aww, be nice. At least Majesco put out a few Bomberman's and Blowout (which rocks you). Unlike Jaleco who haven't out out anything good in the last decade, and Titus who've never once managed to let the slightest nugget of quality slip out. How do they even do it?Chittagong said:Runners up:
2. Jaleco
3. Titus
chespace said:actually, the reason why a lot of publishing deals didn't work out for psychonauts is because all publishers wanted ownership of doublefine's IP and tim didn't want to give that up. doublefine told me this morning that working with majesco has been really great -- they were interested and signed the game within a few days. they didn't give them the runaround like all the other pubs.
and you guys would be really surprised to hear the list of publishers doublefine were talking to before landing with majesco.
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http://chespace.1up.com
chespace said:and you guys would be really surprised to hear the list of publishers doublefine were talking to before landing with majesco.
They gave us Incredible Crisis.aku:jiki said:Titus who've never once managed to let the slightest nugget of quality slip out. How do they even do it?
sonycowboy said:That provides some hope and Tim is a pretty upfront guy, but really, what else is the guy going to say? "Nobody else wanted it" or "we couldn't get signed by anyone else, so we went with Majesco".
Let's just get some real impressions I guess.